SIDEBAR
»
S
I
D
E
B
A
R
«
What I’ve Been Doing 20 May 2013 [FB/IB/F/BT/GO]
May 20th, 2013 by Dan

community_image_1366823714

The characters don’t actually look this good, but this game is super fun with multiple people.

There was a point this weekend where I thought I was gonna clean to prepare for David and Kendra’s visit this weekend. Then I ended up playing Monaco with David and Min, Borderlands 2 with Yin and Lee, and Dead Space 3 with Dave, not to mention all the Poker Night and Bioshock Infinite I played on my own. Oh well…I’ll get a chance to clean later this week, right?

Movies

Scott Pilgrim vs. The World – The release of the new color hardcover version of volume 3 made me want to watch the movie for a third (fourth?) time. This was also the first time Min had seen it after reading the comic. I think it went over a lot better.

TV

The Amazing Race – Watched the season 22 finale that took place in WASHINGTON, D.C.! So cool! I wish that Team Youtube hadn’t been eliminated, but I thought the season was a lot of fun to watch.

Parks and Recreation – Pretty solid finale. Everyone’s got a great cliffhanger for the next season and it was plenty funny. I know many of you read this blog and don’t watch this show. Skip season 1 and start watching this because it’s the best comedy on tv.

The Americans – I’ll admit that not sleeping through part of the episode makes it a little more interesting. Only one episode left to catch up and watch and I’m genuinely excited to see how it ends.

Music

Chance the Rapper’s got a sweet mixtape you can pick up for free at his site. Here’s a solid track from the tape.

Books

Unless you count reading the hardcover Scott Pilgrim (I don’t), then no.

Video Games

Borderlands 2 – Not sure if this would be half as fun without three buddies, but it’s fun to just chill and shoot up baddies, so I’m cool with it.

Professor Layton and the Miracle Mask – Been doing daily puzzles during off time. So addictive! I need to finish the previous games…

Monaco: What’s Yours is Mine – The “prestige” pickpocket levels have a great narrative twist and are hard enough to make things interesting. I still love having like five hacker things following me around.

Rayman: Legends – Just as good as Origins and almost better with Murfy. Gotta remember to do more daily challenges, but otherwise awesome.

Bioshock Infinite – The debut Dan Plays episode of Infinite posted today and it was recorded in March. It’s been that long since I last played, but I got a solid session in and…I like Elizabeth. A lot. Great addition. Columbia feels equally silly, but the story has a lot more intrigue to it for me than Bioshock vanilla did.

Dead Space 3 – Man, take any game and put co-op in it and I bet it turns out a ton better. Playing this with David for my channel has been a real riot. I can’t wait to get more time in, but I’m most likely gonna have to wait until David gets back to Iowa. Bummer!

What I’ve Been Doing 23 Jan 2013 [FB/IB/F/BT/GO]
Jan 23rd, 2013 by Dan

SILVER LININGS PLAYBOOK

Fun fact: The blonde in this picture is Julia Stiles! (Photo courtesy emrahozcan)

Wow guys, this is pretty late, huh? Sorry bout that!

Movies

Silver Linings Playbook – It may be the most accessible Oscar nominee to watch, but that doesn’t preclude it from being just astonishingly well acted. Jennifer Lawrence and Bradley Cooper turned in fantastic performances. I have a hard time imagining a person who would dislike this movie.

TV

New Girl – Who thought I’d ever utter the words, “I’m gonna miss Olivia Munn…” Loved the pogo stuff from this week’s ep.

Archer – I didn’t really love the first episode, but it cracked me the hell up. Great stuff.

Happy Endings – I really dug the “other friends”. It’s a stock conceit, but Happy Endings usually puts a unique enough spin on that type of thing where I don’t mind it.

One Piece – I’ve got something like 260 episodes to go to catch up to the present.

Girls – The premiere was really strong. The second episode less so, but this show is still top notch. Some shows have unlikeable casts that aren’t believable. I know a lot of these people…

Music

I really dig “Apocalypse Dreams” by Tame Impala

Books

A Confederacy of Dunces – This book is really starting to come together. The cast is converging and it’s all gonna culminate on this political rally. I can’t wait.

Video Games

XCOM: Enemy Unknown – That free Second Wave DLC is super awesome, but man are its modifiers tough. That Red Mist one makes it near impossible, but I love it anyway.

Sleeping Dogs – Not really grabbing me. I should just burn through to the end…

Hotline Miami – Beat the main story. Pretty fun game. The bonus missions are tough, but I think I’ll manage. Gotta get the secret password too.

Borderlands 2 – Still having fun, but it’s tough to get everyone together sometimes. I really should take the time to level up Gaige since she’d be more fun to play, I think. On the flip side, the healer role I kind of have with Maya is fun too.

FTL – I came so close to getting the Stealth Ship. I don’t want to talk about it…

Video Games of 2012 [GO]
Jan 4th, 2013 by Dan

Miami Marlins at Pittsburgh Pirates - PNC Park 21 Jul 2012

Even the Pittsburgh Pirates played video games this year.

Knock on wood, you guys, but I managed to get through 2012 without having all my video games stolen from my house while I was sleeping [EDITOR’S NOTE: It’s 2013 now, you dummy. You don’t need to knock on wood]. Should that even be an achievement?

2012 seems to be a shift in the status quo. Perhaps it’s because the new console generation hasn’t yet kicked off, but I feel like fewer and fewer AAA, big budget titles have been grabbing my attention lately. Of the 56 games on this list I feel like very few (about 12) were big, huge landmark games. Maybe that’s not all that different, but it feels different…

Also, like last year I do count games on this list that did not launch in 2012, but that I played, started, or beat in 2012.

JANUARY

Ghost Trick: Phantom Detective – The weirdest thing about my time with this game was that I chose to play it in Spanish. It was fine practice and, off the top of my head, it taught me two Spanish words I had no use for before playing it (sotano and cachorro, meaning basement and puppy/cub/kitten, respectively), but it also featured very funny writing by Phoenix Wright’s creator and a bizarrely complicated story for such a slight-looking game. In fact, 2012 was kind of a year of interactive fiction, as you’ll see, so it’s appropriate to see GT get top billing. It’s also worth mentioning that the animation in this game is spectacular.

Rayman: Origins – Also known as the game where Min and I attained Super Saiyan level for the first time. No lie, guys, the treasure chest levels and the final Level of the Dead or whatever it was called was a zen-like achievement for the pair of us. If New Super Mario Bros. isn’t your bag, but you think you might still love platformers then you absolutely need to try this game out.

Chrono Trigger DS – Yeah, I played this in the 90s. Yep, it was my first RPG. The DS port added some marginal sections, including an epilogue that sets up for Chrono Cross in the most depressing way possible, but it also came with a new translation that I thought was interesting and brought some freshness to an otherwise “solved” game for me.

Earthbound – I wish I’d spent more time trying to replay Earthbound, but I just didn’t. Heck, I don’t think I got too far past meeting Buzz Buzz…Still love this game.

Cave Story + – How I long for dynamic difficulty level changing! Cave Story + is a fantastic Metroidvania-style pixel shooter, but my hubris determined I would play on the hardest difficulty, which means I’m stuck on Monster X until I can get my skills down pat.

FEBRUARY

Final Fantasy XIII-2 – Remember how everyone’s favorite character in FF XIII was Lightning’s sister and some guy no one ever saw in FF XIII? Wait…those weren’t your favorite characters? You don’t want to play another 40 hours as those chuckleheads and watch Snow, Hope, and Sazh from afar while playing a nearly incomprehensible story? Too bad!

Saints Row: The Third – I feel bad for you if you’ve never played Saints Row: The Third. I felt bad for myself for not having played it sooner than I did. For maximum awesomeness be sure to give your boss the Latina voice. It’s priceless. Seriously though, this game is the best open world game I have ever played. Period. It’s absurd, ridiculous, and nonsensical, but it’s winking every step of the way and I’m right there with it.

Rhythm Heaven Fever – When I first started writing this list I forgot that this little gem came out in 2012. Can you believe it?! Min, I know you don’t understand the appeal here, but this is honestly among my favorite game of this year. Did I spend $80 importing the soundtrack from Japan? You betcha. Goddammit this game is so good. It’s a must play for anyone with a Wii (or a Wii U). Seriously, go buy it. It’s incredible.

Devil Survivor 2 – Man, the Megrez fight is so stupid and I’m not properly equipped, demon-wise, to tackle it, which is why I never beat this game. It’s better than DS1, mechanically, but I just need to sit down and grind my way out of this and I really don’t want to have to do that…Bonus points for also pretty much being Evangelion

MARCH

Mass Effect 3 – Hoo boy…What a shitshow this game’s release was…I wish I’d beaten it faster than I had because by the time I reached the ending, well, the internet had practically exploded with criticism. I spent more time wading in comments sections and forums defending the artistic integrity of a game that I honestly didn’t find that impressive compared to the rest of the year’s releases, but it just rubbed me the wrong way to see the fanboys demand changes from Bioware. I mean, whine all you want, but so long as Bioware doesn’t cave– What’s that? You say they did cave? They did change the ending as a response to fan whining? My respect for Bioware and this game flew out the window the second that happened. As far as I’m concerned, I played the real Mass Effect 3, but I never got the chance to enjoy it. Now that the doctors are gone from Bioware and the company is soliciting advice on what direction to take Dragon Age III, I find myself thinking, “Man, what happened to Bioware?” It’s a real shame because Mass Effect 3 was actually quite good.

APRIL

Shadow Complex – Way late to the party on this one, but I was feeling that Metroidvania itch and, well, this game kind of scratches it. I hate the third dimension they added to the gun because it makes aiming a pain. Other than that it’s fine. Serviceable, really, but it also gets credit for being the first “autolog” type game that I can think of.

Jamestown – I don’t play a lot of vertical/horizontal shooters. Jamestown just happened to be out in a lull and I owned it from a Humble Bundle. It’s enjoyable enough and I dig playing it with multiple people, but it’s not going to set the world on fire. Playing the story in “funny” mode is fun too because the alternative is almost obnoxiously self-serious.

Superbrothers: Sword & Sworcery EP – Cool music and a cool aesthetic, but it controls weird on the PC. I wish I had an iPad for stuff like this and that I put more time into this game.

The Walking Dead – I thought about separating this out into episodes across the series, but it seems cleaner to talk about this game in one fell swoop even though I started it in April and finished it in November. I know I said that Rhythm Heaven Fever was the best game of this year, but The Walking Dead is actually the best thing to have come out this year. I’ll grant you that it’s more interactive fiction than game, but even that’s not that important, really. I mean, would putting more puzzles in this adventure game make it any better? Of course not! The Walking Dead is the success it is because it’s a character-driven story of the likes we haven’t seen before. Lee Everett may not be making the galaxy-defining choices that Commander Shepard makes on a daily basis, but the stakes always seem higher as he does his best to shepherd young Clementine through a world that only gets worse and worse for everyone. That last scene in the jewelry store as Lee coaches Clem to safety…It touched me (and I’m sure most anyone who played it) in a way that nothing else this year could. I’m not being hyperbolic when I say that everyone should play this game. It’s brilliant.

Fez – Speaking of brilliant, Fez has that in spades. We’re talking about a game where every detail feels deliberate and mysterious. That’s not an exaggeration either. With maybe one exception, there’s not a single puzzle in Fez that you couldn’t necessarily figure out in some way from clues in the world. They might be obscure, difficult to interpret clues, but they’re there. Add in a soundtrack that is hauntingly beautiful and a rotating mechanic that is as fun as anything else you’ve ever done and you’ve got the most interesting experience of 2012. I can still pull up intense memories of the empty solitude of some of the screens and the fitting music that made me feel isolated, alone, a little scared, and a little excited to discover a cube or an anticube. Fez was awesome, guys.

MAY

Diablo 3 – I’ve had this talk with Min so many times, but maybe I didn’t understand what Diablo was before I played D3. I’d only ever played D2 with my brother or a few friends. It was a small-scale endeavor and Torchlight, its closest analogue for me, was a single-player affair. There was no Auction House there to circumvent loot drops or other players to set up trades with on forums. There was the purity of the RNG and the thrill of the hunt. Diablo 3 awakened that feeling inside me that activates when I feel like I’ve been cheated. It was like I took the red pill and I saw the Matrix of the game for the first time when I realized what I’d have to do to beat the game on Inferno. I’ve never felt like a game’s systems were so transparently evil before (I don’t play Facebook games) and Diablo 3 soured me on Blizzard as a developer. Maybe next year you’ll see an entry about Heart of the Swarm, but as of right now, thanks to Diablo 3, I plan on never spending another cent on a Blizzard game (unless a new Warcraft RTS comes out. I actually like those).

Tropico 4 – Min likes to tease me about being an evil dictator when I play this game, but it’s much more complicated for me. When I play Tropico I don’t exercise my ability to rig elections or execute citizens at will. I do my best to be a benevolent leader and resist the control/interference of the US or USSR. I do my best to make the tropical paradise that I feel my people have been denied. It’s a deeply (and weirdly) personal experience for me. Plus the music is pretty sweet.

JUNE

The Binding of Isaac: Wrath of the Lamb – Yeah, yeah, expansion pack for a game that I played relentlessly last year. I don’t care, guys, it was almost a new game with how much it added. If you read my blog and you tried/enjoyed FTL, you really should check this out.

No More Heroes: Paradise – I think I’m at assassin #7 or #6? It’s got its purposefully tedious parts in it and it’s so stylized that it’s hilarious, but it lost some steam with me and I never finished it. Whoops.

JULY

Spelunky – Forget what that other guy said about the best game of this year because Spelunky is awesome. It’s so sharp in the way that it plays. Die and it’s almost 100% your fault. Brutally difficult, endearingly fun and funny, and tightly controlled. I only wish I had more friends to play local multiplayer with.

Penny Arcade 2 – Not as funny as PA1 and not as fun as PA3

Penny Arcade 3 – PA goes 16-bit RPG. The combat is frighteningly difficult, but the game is tons of fun because of it. These new classes are super neat. It’s like they figured out all the boundaries to RPG combat and sharpened them to a knife’s edge. Really interesting, but easy to bone yourself with bad class selection.

Sins of a Solar Empire: Rebellion – Each game takes forever, but playing a few matches with Min was tons of fun.

Greed Corp – Did not like. Sorry, Eric.

Puzzle Agent – Tried this before I went down the Professor Layton rabbit’s hole. Surprisingly funny and surprisingly well-written. I’m fairly certain that these didn’t sell well enough to keep making them, but I really enjoyed the setting and the story. Very cute.

Max Payne 3 – I’m the guy who’s never played a Max Payne game before so when I play this grimy, glitzy, greasy shooter I’m unburdened by Payne’s history. There’s no comparison to the way it used to be or the way I wanted a sequel to be. It’s just an awesome shooter with a dumb, but neat story. Brazil is here to stay as a setting and even though Rockstar characters are all deplorable assholes who I hate, I had a soft spot for Max and Giovanna. Pretty solid shooter.

Sonic Generations – Modern Sonic games suck. All of them. Everyone who thinks Generations is “not that bad” or “good” is wrong. You’re wrong.

BIT.TRIP.RUNNER – A rhythm game! I didn’t realize it before I tried it. The first boss fight sucks and I stopped playing after it. I hear that was a mistake.

AUGUST

Persona 4 Arena – I got a little bogged down by being forced to play other perspectives before finishing the main narrative, but the continuation of the Persona story was solid enough to make me interested in the game, even if I didn’t really care for the fighting mechanic. Guys, who knew a fighting game could have a sweet story?

Driver: San Francisco – Didn’t get enough in to say anything definitive, but I don’t really like the car mechanics.

Trine 2 – I don’t think either of these Trine games are for me, but I’ve only ever played 5 hours of a Trine game ever. It’s the physics model. I don’t like the imprecision in a platformer. I had the same issue with Little Big Planet.

Iron Brigade – The most frustrating networking experience of 2012. It’s a shame too because Min, Lee, and I should have loved playing this.

Counter-Strike: Global Offensive – Goddammit I love me some Counter-Strike. I didn’t put that many hours into this, but playing it with Simon and some of the old War Cry guys was awesome. If you have any interest in shooters, but you don’t play this…well I don’t understand you.

Orcs Must Die 2 – Not the best tower defense game, but I think I’m under 10 hrs with it so maybe it picks up?

The Last Story – Got so bogged down writing about this with David (remember that feature?) that I never continued it. Lots of promise there with characters that seem deeper than your usual anime bullshit, but I need to give it another 20 hours to be sure.

SEPTEMBER

Mark of the Ninja – The tightest stealth game (mechanics-wise) you will ever play. Seriously, man. It’s pretty boss. The story is fairly dumb, but playing it is so much fun that you can’t help but smile. A solid win in my book.

FTL: Faster Than Light – I’ve recorded 31.5 hours of me playing this game as of when I write this sentence. A game that has such tight mechanics that you can’t help but love it. This was the year of roguelikes for me. FTL plays like the space sim you always wish you had. I don’t see myself getting bored of this game until I unlock all the ships. That won’t be for a while because I’m somewhat terrible with some of the ships, but I do love me this game.

New Super Mario Bros. 2
– More Mario platforming. Not the most inspired Mario game, but it has its moments. Not gonna set the world on fire and, like the first one, not my favorite Mario game.

Torchlight 2 – I can’t really claim to have played this game since the first day was a clusterfuck and I didn’t get past the menu screen. Had tons of fun chatting with Min and his cousin though.

Borderlands 2 – Until the very end of December I was the only one of my close video gaming friends who had this game. As a solo affair (and even as a group affair), the early parts of this game are pretty terrible/boring/tedious. In a group I’ve enjoyed playing this tons more. It’s just fun to have three friends rolling around Pandora with you. I hope we keep playing.

Theatrhythm: Final Fantasy – I love rhythm games. I love Final Fantasy music. This game is beautiful and perfect and could only be made better with more FF VI music.

Kirby’s Dream Collection – Picked it up to own Kirby Super Star. Played a bit of that with Min. Lots of fun, but not gonna set the world on fire.

OCTOBER

Professor Layton and the Last Specter – Played it for a few minutes because it was the only sequel I could find in the store. Based on those few minutes I bought the rest of the franchise.

Pokemon White Version 2 – I wish I hadn’t pushed Min and David to get Black and White because the Version 2s are so much better. There has never been a better put together Pokemon game. I’ve sunk over a hundred hours into this game playing it Nuzlocke style and I still have yet to defeat the Elite Four or Team Plasma. I’m not kidding, guys, this is the closest you can come to a perfect Pokemon game.

XCOM: Enemy Unknown – Ok, for realsies now, guys. This is the best game of the year. Just so much fun to play in Classic Ironman mode where every mistake is locked in place and humanity hangs in the balance. Tactical, turn-based combat has never been better implemented and every system works well. My only gripe is that you “can’t fail” the final mission in the sense that losing it sends you to the start. Losing an Ironman run in the final mission would be brilliant (and sadistic), wouldn’t it?

Professor Layton and the Curious Village – It has a fairly ridiculous plot twist that almost makes zero sense and doesn’t hit with any oomph, but you’re supposed to be here for the puzzles anyway. They’re fun and the characters are charming enough that I’m more than happy to spend hours upon hours just completing brain teasers.

Need for Speed: Most Wanted – I wish this was more Burnout Paradise instead. I don’t like the way the “campaign” is laid out with the unlocks for all the cars. I hate how I have to earn nitro every time I swap cars. It’s just not as good as the Burnout stuff. I’m sorry. That said, it’s so much fun to race at top speed in real-world automobiles. Super fun.

Professor Layton and the Miracle Mask – The 365 puzzles (one a day) and the fact that I bought it digitally are what keeps me coming back to this game over and over again since I haven’t yet beaten the previous iterations. Solid puzzle work and a great 3DS package, but I can’t wait to actually see the narrative.

Professor Layton and the Diabolical Box – More Layton, but on a train!

To the Moon – The Walking Dead kind of ruined this game for me. Everyone was lauding it as this grand, mature narrative, but then The Walking Dead goes and does something truly spectacular while To the Moon failed to really hit with me. The twist was neat and I dug the story, but I didn’t find it to be as amazing as I’d heard. It’s solid storytelling in a mediocre engine package, but it’s worth checking out for sure.

NOVEMBER

Hotline Miami – Certainly the game that’s inspired the most cackling laughter in me. Just brutal, ugly, sleazy, and weird. Hotline Miami has a kickass soundtrack and relentless gameplay. The bosses are kind of obnoxious, but it plays fairly sharply and I’d recommend it to almost anyone.

Nintendo Land – Fantastic in group settings, but somewhat lacking as a solo endeavor. I’m happy to own it and I think asynchronous information/capabilities makes for way more interesting games than the same old stuff we’re used to, but without a group to play this it can get a little boring.

New Super Mario Bros. U – Haven’t put a lot of time in it, but the course design is definitely superior to the DS version. Can’t wait to beat this with Min, but I’m not breaking down any doors to play it.

Donkey Kong Country Returns – I’m only two worlds in, but it feels slighter/weaker than the old DKCs. We’ll see how it pans out, I guess.

DECEMBER

Sleeping Dogs – I’m getting open world fatigue pretty early in this one. Unlike Saints Row: The Third, this is more serious and I feel like not being ridiculous is to its detriment. Sleeping Dogs’ dating system is ridiculous and the cop story is fairly predictable, but I’m in love with the Hong Kong setting and the fact that this is a game not taking place in LA, NY, or Miami. Also really nice to see non-white protagonists. The Batman fighting style is neat, but, like I said, already hitting open world fatigue.

999: Nine Hours, Nine Persons, Nine Doors – I’m glad I played and finished this before the end of the year because it’s absolutely brilliant. Any game that uses the mechanics of the system its on is an instant plus for me and the final puzzle/revelation is brilliant. How many games make you think about morphic resonance and information transfer like this one? Just the fact that I found myself thinking about philosophical questions like Locke’s Socks/The Ship of Theseus and that it ALL MADE SENSE was really brilliant. Look, visual novels are divisive, but you shouldn’t let that get in your way. 999 has one of the neatest stories of the year (2010) and it’s easily one of my favorite games this year.

What I’ve Been Doing 31 Dec 2012 [FB/IB/F/BT/GO]
Dec 31st, 2012 by Dan

Django Unchained - Affiche France

A French (I think) poster for Django Unchained (Photo courtesy Lyricis)

I had a really fun weekend hanging out with Eric’s family as they went to catch movies in shifts. Maybe when she gets a little older I’ll just babysit while you guys go catch the movies together.

Movies

This is 40 – During the movie I realized that Judd Apatow is making slice-of-life style movies. Sure, not a whole lot “happens”, but there’s tons of character work. Sure, some of it is just there to be funny, but the movie was the funny version of all those indie dramas about lost love and/or the maturation of relationships. Going into this think more Funny People than Knocked Up. Also Apatow’s kids do an alright job acting.

Django Unchained – Quentin Tarantino did something tremendous with this film. It’s just brutal and intense and everyone is doing a fantastic job. Foxx and Waltz are stupendous in their roles. Samuel L. Jackson was particularly brilliant too. A lot of critics have been saying this movie drags, but I think it moves along quite well. Everyone should see this movie.

TV

Portlandia – I guess this was an early start to the season. No real hilarious sketches, but funny enough.

The League – Finally caught up with the final four episodes of the season. The League is getting a little more ambitious with its serialization efforts, but it was an interesting season. I thought that Shiva would be revealed as Ted, but I guess we’ll find out about him next year?

Music

I really dig Angel Haze’s flow

Jessie Ware is ill too

Books

Not this week.

Video Games

Borderlands 2 – Finally got to play this with three others. Lee, Min, and Yin rounded out our single-syllable club (I’m only an honorary member because I go by Dan) and we made decent progress on the first section. I think it’s really slow to start (god I hate climbing that freighter…), but I’m hoping it gets to be more fun. It’s just fun to roam around with friends because the game itself appears to be fairly middling.

FTL: Faster Than Light – A little Engi B action that ended poorly. Nothing to get too excited about.

Sleeping Dogs – Getting open world fatigue already. I miss Saints Row’s silliness. Gonna burn through this.

999: Nine Hours, Nine Persons, Nine Doors – Got the True Ending this past weekend. Absolutely brilliantly done. Just fantastic the way it all ties together. If you like slightly interactive fiction I highly recommend this game. I mean, how often does a game actually integrate its mechanics into its story like this one does? Just brilliant.

XCOM: Enemy Unknown – Tried and failed the Slingshot DLC once. Time to try it again!

What I’ve Been Doing 24 Sept 2012 [FB/IB/F/BT/GO]
Sep 24th, 2012 by Dan

Ron Swanson from Parks & Recreation Lino Block Print

Ron Swanson and friends are back! (Photo by andyrama)

Not everything’s back yet, but TV! It’s back!

Movies

Cabin in the Woods – Watched about 20 mins while Scarlett was napping. I wonder what Danielle’s gonna end up thinking of the movie. I’m a huge fan. Love Fran Kranz

TV

The Daily Show – The Romney gaffe-fest made for some interesting commentary this week. Love the bit about how being Latino would make everything easier. Yeah, try being a minority for real Romney…

Fashion Police – Thought it would be milder because it was being filmed in front of a live audience in NYC, but they didn’t hold back as much as I thought. Still happy to not have to see Giuliana Rancic. She’s a weak link on this show.

Project Runway – Designing for the Rockettes seems tough. Turns out I was right because everyone was really shitty at it. The pandering, “NY is Awesome!” design won because, duh, haven’t you ever seen this kind of thing before? How was Christopher the only one to think of that?

NTSF:SD:SUV – Robots! Bob Odenkirk! Decent ep.

Childrens Hospital – British episode! Absolutely brilliant. I’d watch that version every week too. Great writing.

SNL Weekend Update Thursday – It’s election season. Can’t pass up SNL mocking the election.

Up All Night – Lot of changes, wow. No more Ava show, new supporting character (Reagan’s kid brother), no more Missy (sad, but she belongs on the broader UAN from last year), new film stock or something (it looked really different), and a new direction for Chris. Talk about a massive retool. The show is, for all intents and purposes, a completely new animal. I’m not sure if this will benefit it…

Parks & Recreation – Loved all the DC stuff. Didn’t care so much for the Pawnee BBQ stuff. I could watch Aubrey Plaza be Aubrey Plaza all day long.

Glee – Is this season less bad than last year? I think it is so far. Will it remain so? Not sure…By the way, I bet Rachel hooks up with what’s-his-face next episode and Finn returns in E4.

SNL – Hypnotist sketch was hilarious! Liked Joseph Gordon-Levitt’s monologue too. The cold open and the Finer Things sketches left me a little cold.

Sherlock – When your series are only three episodes long, do you have to spend so much time reminding everyone of all the dynamics and situations? I love that these are little Sherlock movies since they’re 1.5 hrs long. If you took a shot every time Irene Adler said something along the lines of, “I know what they like,” you’d be dead by the midpoint…That character is just a little too much. Still, I found myself fascinated with the Holmes brother relationship and I rather enjoyed the first episode.

Music

New Oneups disc. The PvZ track is solid

Also this more experimental album by Sweet Valley is a rather fantastic/challenging listen:

Books

This week. For real. I’ve got a flight and everything.

Video Games

FTL: Faster Than Light – Filmed a nearly two-hour episode on Sunday. Look forward to it by the end of the week. Still love this game. Can’t wait to try some new ships.

Mark of the Ninja – Still working on that S-Rank. It’s just perfunctory playing now. So close, about two levels left.

Borderlands 2 – It’s like Borderlands, but more. I like it, but it’s lonely without Min and Lee.

Torchlight 2 – Ok, to be completely honest, I didn’t actually play this. I just tried to create an account for an hour while chatting with Min and his cousin. That was arguably more fun.

Devil Survivor 2 – TRPGs get bogged down when you get stuck on an encounter. DS2 has a rather conventional (for SMT games) anti-grinding mechanic, so I’m at an impasse. I’ll break through on the flight, I bet.

Theatrhythm Final Fantasy – Everything I wanted it to be (and more!). Play with headphones because the music is incredible. I’ve been putting off getting to FF VI because I love that music so much.

Kirby’s Dream Collection (Kirby Super Star) – One of the best SNES memories that I’ve got is playing Kirby Super Star with David. This game still holds up. Min and I beat Spring Breeze and Dynablade, but I’m going all the way, man. Gonna get to the Boss Rush.

New Super Mario Bros. 2 – Why does everyone hate on this game so much? It’s more Mario. That’s fun, guys. Remember what fun was like? It’s playing Super Mario Bros.

What I’ve Been Doing 17 Sept 2012 [FB/IB/F/BT/GO]
Sep 17th, 2012 by Dan

Dead Redshirt

The kind of result your can expect if you join my crew (Photo by hyperion327)

It was a really video game-y week with (nearly) finishing Mark of the Ninja and the Friday launch of FTL: Faster Than Light and I don’t think it’ll get any less video game-y with Borderlands 2 coming out tomorrow. I’m actually glad FTL didn’t come out until Friday because I would have gotten nothing done otherwise…

Movies

The Words – The movie tries to be poignant and interesting as it examines the consequences of decisions that none of the characters suffer very much for making. In fact, the framing device is clumsy and not nearly explored enough so no one cares that Quaid was really Cooper. No one understands why Olivia Wilde is so obsessed with Quaid either. Additionally, it suffers from that problem where this book, The Words, is supposedly an excellent piece of fiction, but the narration which is presumably prose coming straight out of the book is stunted, weak, and unimpressive.

TV

Glee – Tiffany and I both agree that the new cast was just what this show needed to reinvigorate it. The new Puckerman is a really stupid conceit…I mean, I turned to Tiffany and said, “This guy is totally Puckerman” and then…SPOILER ALERT! He’s his half brother. They don’t reject any ideas in the Glee writer’s room, do they? Oh, the lunch lady stuff was dumb too.

Keeping Up With the Kardashians – I don’t want to talk about it…

Misc. HGTV Shows – Neat houses on display, but the renovations seem to cost way too much for any of them to be feasible.

Cupcake Wars – MLS Trophy thing. The green tea cupcake looked neat.

Music

Ben Prunty’s soundtrack for FTL is pretty good. Check it out if you like synth-y, sci-fi space music.

Books

Heathen yet again…

Video Games

Mark of the Ninja – Almost done S-Ranking this game. Just need to finish it on NG+, but FTL is so much fun and Borderlands 2 comes out Tuesday…Maybe I’ll finish it while a Dan Plays episode is rendering.

FTL: Faster Than Light – A game with the perfect structure for recording and playing. I’m really loving the whole LP thing and this game is solid. Go get it at their site for DRM-free versions on every platform.

»  Substance:WordPress   »  Style:Ahren Ahimsa