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Dragon Questing V Part XI [GO]
August 13th, 2009 by Dan

Life continues to be difficult for our intrepid hero, Dan. Quick recap: After killing one of his father’s murderers, Dan and his wife, Debora, were turned into living statues by another of Dan’s father’s murderers, Bishop Ladja. They were then found by treasure hunters and Dan was sold to the rather rich Porgie family. At this point, I don’t think his life could get much worse.

Oh wait, how about if Dan had to spend the next eight years as a statue. That’s bad enough, but here’s the real kicker. Horii goes and twists the knife once it’s inside your heart with one simple twist. Mr. Porgie bought Dan for a reason. Dan is intended to be a good luck gift for his newborn son, Georgie. The emotional twist is that Dan is forced to watch Georgie grow up before his very eyes, in lieu of his own progeny.

The helpless statue is forced to watch Georgie take his first steps, say his first words, and just live his first six to eight years of life. Meanwhile, his own children are being raised by Sancho who is witnessing these very precious moments and relishing in the joy that is rightfully Dan’s.

Dan’s torture abruptly ends somewhere between Georgie’s sixth and eighth birthday. Hawkmen swoop down and kidnap the poor lad, no doubt agents of the ancient evil whose power is brewing. A month later, Mr. Porgie’s despair is so great that he begins to abuse Dan, knocking him over and screaming about how Dan was supposed to bring good luck to his family. How ironic that Dan, the very definition of unlucky, could ever be a worthwhile charm.

Seasons continue to pass with Dan face down in the dirt until one blessed day when Sancho appears with two children in tow. It seems Dan might be back in business soon.

Get Dragon Quest V!


3 Responses  
  • Eric Mesa writes:
    August 13th, 20099:09at

    Wow, this game is like an emotional roller coaster!

  • kaei writes:
    August 14th, 200912:14at

    Just wanted to say a quick thanks for your recaps of the game — reading your thoughts is like reliving the game, really brings home how enjoyable and poignant it was for me (contrast this with DQ7, which I decided to tackle after completing DQ5, which seems to be completely opposite to the ultimately hopeful and optimistic world view of DQ5 — in DQ7, people are selfish! Parents are too strict! Kids disappoint their adults! People betray each other! etc. But yet each story is like a kick to the gut.)

    Thanks again for your posts, and I hope you continue to enjoy the game!

    • Dan writes:
      August 14th, 200912:18at

      I’m glad you’re enjoying them. It’s a project that I was motivated to do because the game started to touch me in that emotional way and I hope to continue to do it with future games. Thanks for reading!

      I’ve never played DQ7 (this is my first DQ to play to completion), but it’s inspired me to finally tackle my dusty copy of DQ8.


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