Achievement Whores BEWARE: Giant Bomb [Game Overview]

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. If you’ve never actually visited Giant Bomb then you probably don’t know that it’s the greatest user-populated video game database on the internet and a pretty darn cool concept. The gist is this: you get all the editorial content that you’d expect from a video games site, only now you get to also create a super-detailed wiki, of sorts, where you can associate games with abstract concepts like " Full Body Awareness" in Left 4 Dead, meaning that when you look down (you’re already in the first person perspective) you don’t just see floor, you see your feet, or objects like crates or, well, you get the idea. ...

May 15, 2009 · 2 min · el33tcapitan

Texas Sex Offenders Could Be Required to Register Their Gamertags [GO]

In an interesting move by the Texas legislature, sex offenders may be required to register their online identities with the state, according to this article at Kotaku. While it (intelligently) doesn’t explicitly mention Xbox Live or the PSN, it’s clear that they’re talking about services like that or AIM. The bill, if passed, could even be extended to restrict sex offenders from even having identities on social networking sites altogether. It’s a bizarre move by the government to limit freedoms, but then again it’s to convicted sex offenders. I’m no lawyer, but I’m not sure how the constitution falls on this topic and I predict that if Texas does pass this into law, it will quickly be challenged as high as it can go. Not that I don’t support vigilance with respect to sex offenders, but it just seems a little too big brother-y to not let you use a social networking site, since the government doesn’t have control of those. Not allowing you to teach or work with kids is a smart, good thing, but cutting you off from the (if the trend continues) vein of modern society seems harsh. I do support registration of online identities though, since it’s really no different than publishing on those websites where they all live like in Knocked Up. ...

May 7, 2009 · 2 min · el33tcapitan

SF IV Championship Mode and L4D Survival Mode [Game Overview]

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. On 24 April Street Fighter IV will never be the same. We’re getting a free Championship Mode which will allow us to take part in tournaments. They will be double-blind selection (FINALLY!) and reward Grade Points (GP) which will allow users to enter higher and higher level tournaments. Winning tournaments will yield Championship Points (CP) which are apparently like prize money. These CP will allow the top players in the world to upload replays that other people can view and comment on. ...

April 17, 2009 · 1 min · el33tcapitan

Flock [Embedded Reporter]

Deep from the trenches, it’s time for your Monday video feature: Embedded Reporter. Capcom’s upcoming arcade game Flock seems pretty interesting. Who wouldn’t want to play an alien abduction puzzle game? Enjoy!

March 30, 2009 · 1 min · el33tcapitan

Embedded Reporter: Rockman 9

Deep from the trenches, it’s time for your Monday video feature: Embedded Reporter. Why this? I can’t resist Rockman music! Enjoy.

November 3, 2008 · 1 min · el33tcapitan

Embedded Reporter: Retro-Hard

Deep from the trenches, it’s time for your Monday video feature: Embedded Reporter. Mega Man 9 is HARD. People say, “That’s the idea. It’s supposed to be Retro like the days when games were tough.” Let me tell you a secret about the old Mega Man games: they were NOT this hard. Aside from Quick Man (the magma plumes were mad cheap), I could more or less reliably kill almost all of the Mega Man 2 bosses. At this point, I’ve still only killed Galaxy Man and Concrete Man. Funny thing about that is that both of those Robot Masters are more or less the easiest in the game. As hard as maybe this video looks, this is an easy stage. ...

October 6, 2008 · 1 min · el33tcapitan

Game Overview E3: Now That's Dedication

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. I’ve talked about how dedicated Capcom is to the old-school aesthetic of Mega Man 9, but just how dedicated are they? Below is the “boxart” for the DLC game: See More Mega Man 9 Box Art at IGN.com If you remember back to my 8-Bit All-Stars post, you might remember me talking about the Mega Man 2 boxart as being nonsensical for the anime-cutesy style of the game. This is such a return to the old school that it makes me kind of pumped for this game. ...

July 18, 2008 · 1 min · el33tcapitan

Big N, M$, Sony: Mega Man 9

If you read my 8-bit All-Stars feature you know I love me some Mega Man 2. There was just something sublimely perfect about that game with its polished level design and great boss battles. It’s been a long time since we’ve seen a real sequel to a Mega Man game. The last canonical MM game was MM 8 for the PSX in 1997, with the X series taking over with about eight installments that have also stopped coming out. ...

July 12, 2008 · 2 min · el33tcapitan