5-10-15-20 [GO]

I got this idea from Kill Screen (who got this idea from Pitchfork) to talk about my gaming life in five year increments. Pitchfork does it with music and really it can be done with any media, but I’m doing games. AGE 5 (1991) One of my first video game memories is sitting in my parents’ living room in Hialeah watching them play a Bowser level in Super Mario Bros. I remember being scared of the creepy black castle level. This was the launch year for the SNES, but I’m sure we didn’t get it until 1992 or 1993. Instead we mostly amused ourselves with Contra, Mega Man 2, and Bubble Bobble. ...

June 2, 2011 · 3 min · el33tcapitan

Mother 3 Review [Big N]

[caption id="" align=“aligncenter” width=“500” caption=“Wallpaper courtesy Pet-Shop on DeviantArt”] [/caption] Ruminations on video games as an art form - this could very well become a Mother 3 review. There will be spoilers here. Seriously, don’t read it if you want to play Mother 3 and not have the plot spoiled. There’s a trite comparison that floats around the internet almost every month that always gets my eyes rolling. Inevitably, someone will call such-and-such the Citizen Kane of video games or ask what the Citizen Kane is or claim that the medium is immature because we’ve yet to hit our Citizen Kane. It’s exhausting and, quite frankly, futile and stupid. To begin with, Citizen Kane opened with good reviews and was generally well-received, but it didn’t start to gain notoriety for ten years. It didn’t even make #1 on a top movies list until twenty years had passed. When the Citizen Kane of gaming hits (god I hate that phrase), we probably won’t know it for quite some time. The more important point is that movies and games are apples and oranges. ...

January 12, 2010 · 15 min · el33tcapitan

Super Ichiban Travel Blog Part III: Play Ball! [II]

Jet lag is always a bit difficult to overcome, but when you’ve flown to the other side of the world, the body really doesn’t know what to do with itself. So it came to pass that I wrote the whole second half of Part II of this travelogue at 0600 after a half hour of tossing and turning, despite being on almost no sleep. This third part comes straight from my exhausted fingers to you, starting before the first Giants game and continuing after getting back to the hotel. ...

September 6, 2009 · 12 min · el33tcapitan

Left 4 Dead [Review]

There was a day, back in my youth, when I abhorred first-person shooters. Sure, I played some Goldeneye here and there with my friends, but I was never a Doom, Unreal, or Halo fan. Then something spectacular happened: a company that I’d heard of, but avoided their games because of my fps ambivalence released one of the greatest games I’d ever played: Half-Life 2. It revolutionized my understanding of FPS games and instilled in me blind trust in Valve. I loved Counterstrike: Source, Team Fortress 2, and Portal. ...

December 6, 2008 · 3 min · el33tcapitan

You Can Quote Me On That: Tim Rogers

If you know me or read this site regularly, you know that I’m a huge fan of Tim Rogers of ActionButton.net. I don’t universally agree with him, but I do universally love how the things he says about game design and video games in general make me think critically about games both as entertainment, as examples of good design, and even as an art form. Today’s quote isn’t really all that thought-provoking, but it does bring up a rather good point: ...

August 23, 2008 · 1 min · el33tcapitan

Game Overview: Post 16-Bit, Pre-Current Gen Runner-Up Part 2

This final runner-up was the smash success sequel to a radical idea from Nintendo that, surprisingly, almost didn’t even see the light of day on US soil. Today we examine the best-selling game on the Gamecube, Super Smash Bros. Melee. Runner-up: Super Smash Bros. Melee The idea was so brilliant, I’m surprised no one came up with it earlier. Take the most famous, recognizable characters from Nintendo’s varied franchises and toss them all together in a game where they can pummel the crap out of each other. Melee refines the concepts first introduced in the N64 classic by adding in dodges, another special move, more dynamic stages, and way more characters. ...

June 19, 2008 · 3 min · el33tcapitan

Game Overview: Post 16-Bit, Pre-Current Gen Runner-Up Part 1

There were certainly a lot of games between the 16-bit era and the current gen, but I, surprisingly, don’t have a whole lot of games on the list. It’s not that the medium entered a dark age or anything like that, it’s more that following the SNES era, I didn’t have the systems that were releasing all the AAA titles. This is why you’ll have to forgive me for missing highly-acclaimed masterpieces like Ico or Shadow of the Colossus, I just haven’t played them. ...

June 14, 2008 · 6 min · el33tcapitan

Game Overview: Post 16-Bit, Pre-Current Gen All-Stars

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. Due to some poor life decisions, I find myself stranded for five weeks without any video games. What’s a guy to do, right? Well, rather than just giving you some of the headlines from the week’s video game news in lieu of what I was planning to be gameplay impressions, reviews, and the like, I’ve instead started a five week “All-Stars” feature. Each week we’re going to look at a video game era and spotlight my top three games from that era. Each of these games will also receive a place setting at the prestigious “Table of Honor” feature that I’m working on. Here’s the weekly plan: ...

June 13, 2008 · 14 min · el33tcapitan

Game Overview: 16-Bit All-Stars

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. Due to some poor life decisions, I find myself stranded for five weeks without any video games. What’s a guy to do, right? Well, rather than just giving you some of the headlines from the week’s video game news in lieu of what I was planning to be gameplay impressions, reviews, and the like, I’ve instead started a five week “All-Stars” feature. Each week we’re going to look at a video game era and spotlight my top three games from that era. Each of these games will also receive a place setting at the prestigious “Table of Honor” feature that I’m working on. Here’s the weekly plan: ...

June 6, 2008 · 22 min · el33tcapitan