The Villains of Final Fantasy Week 7 [Game Overview]

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, let’s instead take a look at the evils that motivate these heroes to do what they do. ...

December 5, 2008 · 3 min · el33tcapitan

Game Overview: The Villains of Final Fantasy Week 3

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, let’s instead take a look at the evils that motivate these heroes to do what they do. ...

October 10, 2008 · 2 min · el33tcapitan

Game Overview: The Villains of Final Fantasy Week 2

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, let’s instead take a look at the evils that motivate these heroes to do what they do. ...

October 3, 2008 · 2 min · el33tcapitan

Game Overview: Post 16-Bit, Pre-Current Gen Runner-Up: RPG Edition

Our continuing examination of the best games of the post 16-bit, pre-current gen, we will be looking at two PS2 RPGs that I particularly enjoyed. Our first game was a groundbreaking collaboration between two entirely unrelated, gigantic companies that were leaders in their industry. What resulted was a great game that wasn’t quite simple or clean, but was surprisingly interesting and fun despite its flaws. That’s right, the game is the multi-million-selling Squaresoft and Disney collaboration, Kingdom Hearts. ...

June 17, 2008 · 6 min · el33tcapitan

Game Overview: Editorial: Instruction Manuals and In-Game Tutorials

“It used to be, if you found a key in a Zelda game and you didn’t know what a key did, you were either mentally handicapped or you reached for the instruction manual. I suppose, eventually, someone in Nintendo’s R&D did a big Powerpoint presentation, with the cooperation of a local psychiatrist, proving — quite logically — that people absent-minded enough to forget what a key does have probably also lost both the box and instruction manual of the game they’re playing. As an employee in a videogame company’s marketing division myself, I could put up a convincing presentation to explain that we should probably just explain once what a key does, and then leave it up to these instruction-manual misplacers to either remember that, or figure it out anew. If anyone attacked my views and said that we can’t shut out the morons and the idiots just because most people — not to mention most gamers — aren’t either, I would jump up onto the boardroom table and scream, what the fuck do you do if the person loses the fucking cartridge, huh? What the fuck do you do then! Would you give out a free game and console to a shaky kid who showed up at a game shop and said that first he lost the manual, then the box, then he forgot what keys did, then he lost his lunch money, then he lost the game cartridge, and then his DS? There’s a certain line, separating the place where enough is enough and the place where enough is more than enough, and incessant “You got a key!” messages, as a habit, is at least a couple steps into “more than enough” country.” ...

June 8, 2008 · 8 min · el33tcapitan

Game Overview: 16-Bit All-Stars

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. Due to some poor life decisions, I find myself stranded for five weeks without any video games. What’s a guy to do, right? Well, rather than just giving you some of the headlines from the week’s video game news in lieu of what I was planning to be gameplay impressions, reviews, and the like, I’ve instead started a five week “All-Stars” feature. Each week we’re going to look at a video game era and spotlight my top three games from that era. Each of these games will also receive a place setting at the prestigious “Table of Honor” feature that I’m working on. Here’s the weekly plan: ...

June 6, 2008 · 22 min · el33tcapitan

Embedded Reporter/Game Overview: Daniel Floyd on Sex in Videogames + Editorial

Deep from the trenches, it’s time for your Monday video feature: Embedded Reporter. Here’s a pretty interesting lecture about sex in videogames. Enjoy! It’s sad that we have to deal with the gratuitously stupid brand of sexual immaturity that game developers just love to throw our way, but I don’t see it all disappearing, even with the supposed maturing of the medium. Think about it for a second, did you see, for example, Transformers? It’s never quite as blatant as Dead or Alive Xtreme Beach Volleyball, but remember that scene with Megan Fox where they’re working on Shia LaBeouf’s car? While you didn’t hear me complaining at all in the theater the night I saw that movie, I always know when I’m being pandered to and I find it mildly insulting. ...

June 2, 2008 · 7 min · el33tcapitan