The Villains of Final Fantasy Week 10 [Game Overview]

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, let’s instead take a look at the evils that motivate these heroes to do what they do. ...

March 6, 2009 · 3 min · el33tcapitan

Game Overview: The Villains of Final Fantasy Week 6

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, let’s instead take a look at the evils that motivate these heroes to do what they do. ...

October 31, 2008 · 3 min · el33tcapitan

M$: Buh! Squeenix Makes a Smart, but Unexpected Move

Many a developer has come out saying that console exclusives just don’t make any sense in this new, expensive game development environment. That being said, I’m pretty sure no one on earth outside of Square Enix could possibly have predicted that Final Fantasy XIII will be simultaneously launching on both the Xbox 360 and PS3 in North America and Europe (whenever the game launches). To help give this mind-blowing announcement some perspective, the last main series Final Fantasy game (that wasn’t a remake or port) to be released on a non-Sony platform was Final Fantasy VI for the SNES back in 1994. ...

July 15, 2008 · 1 min · el33tcapitan

Game Overview: 16-Bit Runner-Ups Part 2: RPG Edition

Back on Saturday we took a look at two excellent games that didn’t quite make the cut. Today, we examine another three, all of them the superb 16-bit RPGs. You know the drill by now about the “Table of Honor” and whatnot, so let’s just get down to the clue and game: This first game I want to examine jumps out at you from the world of platforming. You might doubt his ability to manage, but once he jumps, you’re filled with utmost confidence. Yeah, it’s Mario’s RPG debut, Super Mario RPG: Legend of the Seven Stars. ...

June 10, 2008 · 13 min · el33tcapitan

Game Overview: 16-Bit Runner-Ups Part 1

Yesterday we examined the cream of the crop of the glory that was 16-bit gaming. Today we’re gonna look at another two great games, one of which was super close to being on that list yesterday. As stated before, these games do not automatically earn a place at the “Table of Honor,” but they do get the “all-stars” tag in the post to denote their excellence. Also note that, unless otherwise denoted, runner-ups are not listed in any particular rank or order. So let’s get this party started: ...

June 7, 2008 · 9 min · el33tcapitan

Game Overview: 16-Bit All-Stars

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. Due to some poor life decisions, I find myself stranded for five weeks without any video games. What’s a guy to do, right? Well, rather than just giving you some of the headlines from the week’s video game news in lieu of what I was planning to be gameplay impressions, reviews, and the like, I’ve instead started a five week “All-Stars” feature. Each week we’re going to look at a video game era and spotlight my top three games from that era. Each of these games will also receive a place setting at the prestigious “Table of Honor” feature that I’m working on. Here’s the weekly plan: ...

June 6, 2008 · 22 min · el33tcapitan

Game Overview Special Tuesday Edition: Obsessive 100%

If any of you clicked over to Leigh’s post at Sexy Videogameland about obsessively completing games, then you already know where I’m about to go with this post. If you didn’t, here’s yet another link. Call it a personality disorder, but I have an obsessive need to unlock the full 100% potential for video games that I enjoy. I know what you’re thinking, if he’s gotta include the “enjoy” caveat, it’s not really obsessive then, is it? Let me tell you, that caveat did not come easily. It took years of mental conditioning to be able to realize “Hey, I want to play too many other games to go at this pace on such a crummy game…” Once I did finally realize that forcing myself to 100% complete a game that, honestly, wasn’t worth it, I’m was able to log off of Gamefaqs and get onto another game that will eat up my time. You see, since I’m a university student, I do have more time to play than 9-5ers, but I don’t have as much time as when I was in high school because of classes, exams, homework, and trying to maintain a social life (kids, stay away from World of Warcraft). ...

April 22, 2008 · 6 min · el33tcapitan