On Subtlety and Showing, Not Telling [YCQMOT]

Aspiring writers, artists, really anyone involved in media take note. Your audience may seem dumb, but they’re really not. In what universe does artlessly spelling everything out qualify as an improvement over inference and subtext? It’d be like remaking Citizen Kane, but changing the protagonist’s last words to “Rosebud… which incidentally was the name of my childhood sled and represents a lost childhood Eden of innocence and purity that throws the materialist emptiness of my adulthood into even sharper relief. Alas, I’ve said too much and now I must die, mysteriously. Or not. ...

September 7, 2011 · 1 min · el33tcapitan

Mother 3 Review [Big N]

[caption id="" align=“aligncenter” width=“500” caption=“Wallpaper courtesy Pet-Shop on DeviantArt”] [/caption] Ruminations on video games as an art form - this could very well become a Mother 3 review. There will be spoilers here. Seriously, don’t read it if you want to play Mother 3 and not have the plot spoiled. There’s a trite comparison that floats around the internet almost every month that always gets my eyes rolling. Inevitably, someone will call such-and-such the Citizen Kane of video games or ask what the Citizen Kane is or claim that the medium is immature because we’ve yet to hit our Citizen Kane. It’s exhausting and, quite frankly, futile and stupid. To begin with, Citizen Kane opened with good reviews and was generally well-received, but it didn’t start to gain notoriety for ten years. It didn’t even make #1 on a top movies list until twenty years had passed. When the Citizen Kane of gaming hits (god I hate that phrase), we probably won’t know it for quite some time. The more important point is that movies and games are apples and oranges. ...

January 12, 2010 · 15 min · el33tcapitan