BlazBlue, KoF, L4D, Pokemon, and Capcom [Game Overview]

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. If you’re trying to find the common thread that weaves all of these games together, don’t keep racking your brain, I’m just covering a ton of different stories and experiences. Tangled Up in Blue Street Fighter IV created within me something of a fighting game…well I hesitate to call it a renaissance, cause there was never a naissance, so to speak, but, should naissance actually be French for birth, it did birth in me the fighting spirit. I haven’t played the game in a while, mostly because I’m trying to save the world and attend high school (Persona 4) at the same time, but I figure I’ll get back to it soon, especially with that new tournament mode in. ...

May 8, 2009 · 7 min · el33tcapitan

Game Overview: 16-Bit Runner-Ups Part 2: RPG Edition

Back on Saturday we took a look at two excellent games that didn’t quite make the cut. Today, we examine another three, all of them the superb 16-bit RPGs. You know the drill by now about the “Table of Honor” and whatnot, so let’s just get down to the clue and game: This first game I want to examine jumps out at you from the world of platforming. You might doubt his ability to manage, but once he jumps, you’re filled with utmost confidence. Yeah, it’s Mario’s RPG debut, Super Mario RPG: Legend of the Seven Stars. ...

June 10, 2008 · 13 min · el33tcapitan