Video Games of 2013 [GO]
Jan 3rd, 2014 by Dan


This is where a lot of the magic happened this year.

Writing this list each year is one of my favorite things to do at the end of the year. It forces some perspective on what I played and coheres my thoughts on the experiences this year. I spent less time with video games this year, to the tune of 19 fewer games played. 2013 heralded a shift toward portable games for me thanks to a rapidly maturing 3DS library and a nice, new phone.


Zero Escape: Virtue’s Last Reward – If you thought 999 had the coolest story in video games, you’ve clearly never gotten around to spending enough time with VLR. The advantage of being a one-system game gives 999 a slight advantage in its huge twist moment, but VLR‘s meditations on quantum theory and its further exploration of the morphic resonance forces tons of interesting thought experiments. It’s a narrative gut punch that unravels with a brilliant pace.

The Cave – Ron Gilbert made himself a neat, interesting meditation on obsession and enlightenment, except he also mad ea game with ridiculous padding that required too much repetition of the same puzzles. It’s funny, but, sadly, I wasn’t ever able to motivate myself to go for all the endings.


Professional Baseball Spirits 2013 – I absolutely love these games, but I don’t know if I should keep getting them for a few years. I just don’t have the time to finish whole seasons any more. Maybe I should just get the last PS3 one and wait a while for the PS4 ones to get good?

Fire Emblem: Awakening – Allowing players to grind for levels was a weird decision. I think I got too distracted with grinding and lost momentum and motivation to finish the game. Still got a ways to go…It’s a strong SRPG, but I’m so distracted with other portable games that I haven’t gone back to it yet.


Tomb Raider – Remember when I beat this game on my channel? It was pretty good. I didn’t have high expectations for Tomb Raider remade to be Uncharted, but it actually held its own pretty well. If it had a better handle on its narrative it might have ended up one of the best games of this year, but you just can’t hide significant story details in found audio or text logs…

Sim City – What a shitshow. Seriously. EA really dropped the ball on this one with the overloaded servers and poor handling of their PR. To top it off, city simulation managed to feel simpler and less deep than Sim City 3000 which, I’ll remind you, was released about 14 years ago…

Bioshock Infinite – Remember how I said that audio logs are stupid? That’s the bread and butter of this series and it’s overdone. The shooting lacked a little impact, but the skyhook was pretty fun. Supposedly this game has a cool ending and a neat story, but I’ve had trouble motivating myself to come back to this to finish my series on it.

Dead Space 3 – Played this all the way through with David. Co-op = fun and awesome. Game itself…not so much. Just a laughably bad story, but we had a good time playing it together.

Harmoknight – Tiny little rhythm game by Game Freak. I ended up not loving the timing of the button presses, but I did like the relaxed plot and creative arrangements.


Digital: A Love Story – I don’t really remember why I ended up deciding to explore Christine Love’s oeuvre, but the fact that her first two larger releases were free probably contributed. Digital covers a time period that is slightly before my internet days (one where BBS was king) and the love story is, ultimately, not quite convincing enough, but it was interesting and it tangentially ties into Analogue

don’t take it personally, babe, it just ain’t your story – I rant to all kinds of people about how privacy in the modern era is an illusion. don’t take it personally goes and makes the argument for me. It also highlights how those of us in charge and legislating now still don’t really get it (and probably never will). Never have I seen a game do a better job at illustrating the generational gap and give both fairly substantial and even weight. The only thing I didn’t like was the kind of gross romance subplot…

Poker Night 2 – Remember the first Poker Night? It’s a little more advanced than that, but I like Ash and CL4P-TP less…

Monaco: What’s Yours is Mine – There was a fantastic couple of days where Min, David, and I just rocked most of the Monaco campaign and its prestige mode. Man, what a ridiculously fun co-op game. Especially with the way that David plays with his burrowing through every wall…


Rayman Legends – Better than Origins in some ways. Murfy is interesting too, but I have yet to play a level as cool as the treasure chase levels…


Animal Crossing: New Leaf – Slow and leisurely. The feel-good, laid back game of the year. Animal Crossing might be low on action, but it’s so overwhelmingly nice and welcoming that it feels like the kind of world I’d want to live in. It’s just too bad that the guilt factor of being away for too long keeps me away.

The Last of Us – Yet another game I played to completion on my challenge. The chief problem with The Last of Us is that it’s just not fun to play. There’s nothing fun about the ugly violence committed by and against Joel and Ellie. It’s a brutal, depressing game that beats you down and ends with an unreasonably selfish decision that makes for a uniquely interesting ending and experience.

Professor Layton and the Unwound Future – Didn’t quite finish this one. It’s more Layton. There’s nothing wrong with that, but it’s not gonna set anything on fire with its innovative ways.


Analogue: A Hate Story – The summer sale allowed me to finally pick up a game I’d heard such intriguing things about. Like Christine Love’s other games, Analogue is about a spaceship society that went kind of…weird. It was heavily modeled on an Joseon society that actually existed and it was a little horrifying. The way it all plays out is a little voyeuristic, but also super interesting and fun. I can’t wait to play Hate Plus to learn how the ship developed in this way.

Shin Megami Tensei IV – This is not Persona. That’s not necessarily a bad thing, but it’s odd that the two don’t borrow from each other a whole lot more. SMT IV still does things that feel so old-fashioned while Persona feels so progressive and fun. Definitely the best old-school JRPG that I’ve played in a while.

Evoland – It’s all kind of a joke, really, and not a very fun one, unfortunately.

Thomas Was Alone – You play as these little shapes! They’re so cute! There’s a really fun story! British accents!


Pikmin 3 – I was surprised by how much I loved this game. Allowing the player to split attention between three avatars was a brilliant move for efficient play. I’m more surprised that I haven’t yet gone back to finish it because it’s ridiculously fun.

Rogue Legacy – Sharp, tight controls. Super fun conceit with the progression of heirs. Go play it. It’s the Metroidvania/Roguelike-like of the year.

Papers, Please – Have you ever wanted to run a depressing, Soviet-style border checkpoint? Yeah…that’s this. It sounds dreary and boring and it kind of is, but that’s the secret genius of the game. The mundane tasks infect your morality and you actually start trying to game the system in a lot of insidious and awful ways. It’s kind of gross, but also very powerful.


Didn’t start any new games in Sept!


Plants vs. Zombies 2 – I don’t like playing this on my phone. It’s a silly complaint, but the game just isn’t good on that small a space. I’ll come back to it on PC.

Pokemon Y – The revolution we were all waiting for. 3D pokemon is awesome. Less awesome: the still asinine/mediocre story. I just wish Nintendo would step up the level of interest in the story if they are going to continue to try to force more and more complicated stories on the games. Other than that, the perfect pokemon evolution. Seriously awesome.

Phoenix Wright: Ace Attorney – Dual Destinies – So it’s not the best Ace Attorney game out there. It’s lacking the influence of Shu Takami and that has a bigger impact than I would have expected. The game is more anime-y, if that makes sense, and a little less cohesive, but it’s still the best ridiculous, non-real world law simulator out there. Good times.

Hometown Story – Not good times. It’s by the Harvest Moon guy, but it feels half done and not too put together. I only gave it an hour, but I didn’t like what I played so far.


Ridiculous Fishing – Avoid the fish on the way down, hit them on the way up. Slick Disasterpeace music, neat art design, a weird story. Pretty fun way to kill time on your phone.

The Legend of Zelda: A Link Between Worlds – The music in this game is so…good. It’s a must to play this with headphones. The way the game handles the 3D graphics is also super fresh and vital. I wish I’d played more, but I’m saving it for after Pokemon and Phoenix Wright.

Super Mario 3D World – The most brilliant execution of game mechanics released this year. That final boss…holy cow! It’s even fun for four players, unlike some of the NSMB games. Perfection. Get a Wii U and play it.

XCOM: Enemy Within – You’d think that the new additions would be incremental and not all that game-changing, but the MEC stuff and the difficulty curve tweaks for Classic have made this game way different and way tougher, but also…more fun. Those robot suits are badass.


Super Mario 3D Land3D World made me insanely curious about Land, another game people rave about. Holy eff. The way the system makes use of its 3D engine is super cool. This game is so full of brilliant platforming that feels more rewarding than anything else. It’s less ambitious than 3D World by necessity, but this game (so far) is just a wee bit better realized on its platform.

NES Remix – Less fun than I was hoping it would be. Making it more Wario-esque would have been better, I think. Still kind of neat and only $15.

Project X Zone – I think I’d need a little more time to have a definitive verdict on this, but it’s reasonably fun. I just want to play as Rockman. Right now.

The Walking Dead 400 Days – Five (very) short stories. Five (very) smartly told stories. I really do love how the vignettes say something about each person in the camp and about each person who plays the game. I only wish they hadn’t tied an achievement to the Paper, Rock, Scissors part.

The Walking Dead Season 2 – Just as polished and well put together as S1, in my opinion. I have no idea why some people haven’t liked the first episode as much. It’s tragic and brutal and just as insane.

Risk of Rain – Played a few rounds with Min and Lee. Brilliant co-op, but it feels just a touch half-done in its menus and interface. Worth continuing to investigate in 2014.

What I’ve Been Doing 18 Nov – 04 Dec 2013 [FB/IB/F/BT/GO]
Nov 19th, 2013 by Dan

Stay Hungry With Adam Jones

Hashtag Stay Hungry

Remember that charity thing a million years ago? Here’s the picture we took with Adam Jones. Pretty cool.


30 for 30: The Band That Wouldn’t Die – I don’t remember if I classified the last 30 for 30 I watched as a movie or not, but for the sake of filling out this section, why not, right? As for the documentary itself, what a neat portrait of football in MD. I would never have realized the depths to which the city loved that old team and how heartbroken they were. Made me really excited to see the band at that Ravens/Jets game I went to.


The Amazing Race – Between current episodes, lunch break episodes, and episodes with Katie, I’ve seen about 20 to 25 episodes of the race between posts. Not regretting a single episode. It really is an addictive bit of television and the only reality competition I can (more than) comfortably stomach.

Brooklyn Nine-Nine – Best new show of the year, by far. “Terry needs nutrients!” “Where’s the buckle, Santiago?”. Brilliant stuff. Very funny. Why aren’t you watching this? The fireman/police rivalry reminds me of the parks/libraries rivalry in Parks & Recreation

New Girl – “Hey Jason Street” made me laugh so much. If you don’t get it then you haven’t watched enough Friday Night Lights. I can’t quite put my finger on it, but I don’t find the inclusion of Coach to be as well handled as Adam Pally’s integration into The Mindy Project. Having both Coach and Winston just makes me feel like the writers don’t know what to do with either of them.

The Mindy Project – It’s quietly one of the funnier shows on television, but it seems that it’s going on hiatus in January. It’s a bummer because of how funny everyone on it is, but the show is kind of all over the place right now and some time off could help. Just don’t get rid of Adam Pally!

How I Met Your Mother – The oddness of separating the cast and squeezing the whole season into a single weekend has produced some ridiculously funny moments, but also some clunky, uninspired episodes. I think it’s ultimately successful, but it’s still been a weird decision.

Parks and Recreation – I like that Leslie got recalled and success isn’t guaranteed for everyone, but it’s been an oddly paced season because NBC keeps releasing episodes in bursts (and then Parks is also headed for hiatus, I think).

Homeland – This season…It’s been a clusterfuck. Just poorly paced and unnecessarily confusing. The twists are sometimes satisfying, but I find it less and less believable that Carrie could possibly work for the CIA. I also find the show’s dedication to the Carrie/Brody romance to be…ill-advised.


How about some silliness? Here’s Dan Deacon’s 50% reduction of Miley Cyrus’ “We Can’t Stop”


The Brief Wondrous Life of Oscar Wao – Katie gifted me a Kindle and I immediately picked this up for my first read. I first heard of Junot Diaz when he guest DJ-ed on Alt.Latino and I found him so intriguing that I wanted to read Oscar Wao. Turns out it was a fantastic idea. I may not be Dominican, but the book so beautifully captures life in the diaspora. It felt a lot like parts of my life felt and it was perfectly written. I would recommend it to anyone.

Assassination Vacation – This one was read on the bus rides to and from New York Thanksgiving weekend. I wish that the sections on not-Lincoln were better developed, but the book was a fascinating look at aspects of American politics, presidents, and assassinations that I’d never come across before. Very interesting.

ell Played 1.0: Video Games, Value and Meaning – Read the intro and a few pages of the chapter on Ico, but this appears to be a collection of scholarly essays about video games. It was free and it looks like it’ll be interesting enough to read.

Video Games

Pac-Man CE DX + – I blew through the achievements while waiting for Katie. Still the best Pac-Man game ever made.

Spelunky – I got in a daily challenge like, weeks ago. I. Am. Rusty.

Organ Trail – This is pretty much exactly Oregon Trail, but a zombie mod. Decent, but also…slow

Samurai Showdown – I play this a few minutes here and there to kill time while on my phone. It’s a decent RTS, but the lack of control and bad AI makes it unnecessarily difficult sometimes.

Rayman Legends – Brilliant 2D platforming, as you might expect, with fantastic music to boot. I was pleasantly surprised how much fun Katie, Min, and I had playing this for a bit.

XCOM: Enemy Within – Haven’t really passed the opening few months, but I’m loving the MEC troopers. Loads of fun to use. The game is also paced very differently (much harder!). I should turn off some of the Second Wave options I’ve turned on…

Plants vs. Zombies 2 – Do not like playing this on my phone at all. Would rather play on my desktop.

The Legend of Zelda: A Link Between Worlds – Unbelievably perfect music combines with impressive graphics and framerate. I need to put more than an hour in before I can render a judgement, but it will be favorable.

Super Mario 3D World – Perfection. This game is the Mario game you’ve been craving. Tons of fun with multiple people. I can’t wait to try it with Katie. We’ve just got to find the time…

New Super Luigi Bros. – Played this on the gamepad while people were sleeping (Wii U is so cool!). These levels are devious, but actually really good.

Pokemon Y – I saved the world from Yvestal, but now I’ve still got to beat the 8th gym and the Elite Four. Interest is on the rise, but I also realize that I’m not as close to done as I think I am.

Phoenix Wright: Ace Attorney – Dual Destinies – I’m on day 2 of case 3, but there have been enough fun twists and turns that I’ve been really captivated by the case. Can’t wait to see how it ends. I bet Professor Means was the murderer…

What I’ve Been Doing 5 Aug 2013 [FB/IB/F/BT/GO]
Aug 5th, 2013 by Dan


The awesome cast of Orange is the New Black (Photo by missmegsblogcontent)

Lots of talk on the internets about how Orange is the New Black was a fantastic show not worth missing. After checking it out, I’ve got to say everyone’s really right.


Nope, but probably this week!


The Bridge – Demian Bichir is doing fine, fine work on this show, but the serial killer stuff seems fairly fantastical and he’s almost omnipotent in his power.

Orange is the New Black – Netflix seems to have finally found its killer show. Extremely high quality and an intriguing watch. Definitely check it out.


I’m not sure I actually like Regina Spektor’s new(ish) single (too much rock, not enough piano), but it’s worth hearing


Not this week.

Video Games

Shin Megami Tensei IV – Got a bunch more time in this weekend while rendering episodes for my channel. Getting better. The battles are, without a doubt, rather tough, and the story’s gotten intriguing as I’ve left the first area. Not sure if it’ll continue to be awesome, but we’ll see.

EarthBound – Finally booted up Shigesato Itoi’s SNES epic to play the intro while Min watched this weekend and it still totally holds up. Just super sharp dialogue and an endearing level of charm.

Rayman Legends – Super quick challenge levels this week. Min and I need to unlock Awesomeness lvl 2.

Spelunky – Played the XBLA version one last time before I signed off forever thanks to the release of the PC version. Didn’t get past the jungle due to some dumb play. It’s really easy to fall out of practice with Spelunky.

Animal Crossing: New Leaf – I really thought I’d be able to bring fruit home with me from the dream suite. Kind of lame that you can’t.

The Last of Us – They try and pretend all the time that you can pick how you want to approach encounters. Stealth or fighting, etc. It sounds good in theory, but instead they have all these required confrontations. The latest one involved two bloaters, two clickers, and two runners and it was just a pain. Kind of disappointing…

Pikmin 3 – These games are so charming and SO fun. I love Pikmin games. Clever writing/localization and a fun combat mechanic makes for the first real reason to turn on my Wii U in a long time.

Wii U [GO/ER]
Jun 8th, 2011 by Dan

Project CafĂ© now has a “real” name, kids: Wii U. The video above will explain just what it is while simultaneously confusing the hell out of you with respect to just what this thing is.

I have a lot of faith in this idea. It’s ridiculously cool and it could have tons of potential, but I’m just scared that, despite its ability to handle the current generation of games, it’s going to be left in the dust as the competition shifts generations too. I guess I don’t have to worry about that until 2012 (EDIT: good catch, Dave), but that’s my only real Wii U concern. All I want now is to be able to play it already.

EDIT: Actually, my biggest question has to do with the system’s online capabilities. Will Nintendo hamstring the system again or will it open up like Microsoft and Sony?

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