Tag: unreal

  • Left 4 Dead [Review]

    There was a day, back in my youth, when I abhorred first-person shooters. Sure, I played some Goldeneye here and there with my friends, but I was never a Doom, Unreal, or Halo fan. Then something spectacular happened: a company that I’d heard of, but avoided their games because of my fps ambivalence released one […]