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2011 in Video Games [GO]
Jan 5th, 2012 by Dan

HAY GUSY! ZELDA GAMES ARE 25!

So maybe I wasn't playing video games at birth nor was this blog running 25 years ago, but this is my 25th year too!

2011 was an odd year in games for me. It started out like any other, filled with joy and happiness, and then it was all wrenched away halfway through, thanks to that burglary, until I was able to start replenishing my stores and getting the ball rolling again for the second half.

This list, unlike last year, will cover the games I played most this year, even if they came out several years ago :cough: Team Fortress 2 :cough:. I think it’s better to reflect upon what I put the most game time into, even if it wasn’t new.

Resident Evil 5 – 2011’s 2009 Game of the Year has to go to Capcom’s co-op survival horror epic. I remember the Giant Bomb guys pimping this game super hard, but I ignored them over and over again for nearly two years because I’m not much of a scary games guy. Then the steam sale happened and I wanted something co-op to play with Min and Lee, so I buckled. This game was so good, guys. According to Raptr, I played 57 hours of this guy just cruising through all the levels, S-Ranking each one, finding all the emblems and upgrading all the weapons, and getting every achievement for the first time on a full-sized game. Then I came back and played it all again with David. RE5 may be some of the best bang I got for my buck in 2011.

Batman: Arkham Asylum – I think it’s hilarious that I played both Batman games this year. Make no mistake, Batman: AA is the better game. Tighter story focus, less wandering and rambling around, and that sharp, crunchy combat system that we all love. It almost literally hurts to watch Batman punch people in the face in this game. Lots of fun, even for a guy who doesn’t really like Batman.

Red Dead Redemption – Man, every game that I played in January came out in another year. RDR has a lot of those Rockstar quirks that I hate (incorrigible supporting cast, homicidal ludonarrative dissonance, etc.), but it also has one of the best realized characters in recent video games in its portrayal of John Marston. Horseback riding is fun, lassoing fools is fun, and the story is frustrating (because of the asshole supporting cast), but also solid most of the time. The only thing that really annoyed me was breaking horses every fucking time. Why? It’s not like it was fun to do…

Magicka – 2011’s Game Most Likely to Make You Strangle Your Friends. Ask Min how many times I killed him by striking him with lightning. I never took this game seriously and mostly tried to speed cast lightning. Fun, but the polish wasn’t there. Buggy as all hell. Not to mention that lightning bolt was the only spell worth using…or maybe it was the only spell I knew?

Ghost Trick – I used this game to try and improve/practice my Spanish. It’s lots of fun, quirky, weird, neat, but I never finished it. I thought it wasn’t taken in the burglary, but I’m having trouble finding it now. I want to finish it soon…Pick it up if you have a DS. It’s quirky and fun.

Costume Quest – Picked this up on sale and played it for a few hours. It’s definitely got that Double Fine humor, but it couldn’t hold my interest.

Pixeljunk Shooter 2 – I don’t know why some of the magic was gone with this one. Maybe the new fluids weren’t as innovative or neat? The fluid mechanics remain super awesome and the game is plenty fun on its own, but even more fun with a partner to troll.

Face Raiders – Shooting at Min’s face is the best thing I did with my 3DS before it was stolen.

Pokemon White (Black) – I got David to try a new Pokemon game with this and I’m super proud of that. Gen V brought a lot of really interesting changes to a game that most people feel is flat and unchanging. I had a lot of fun playing it until the momentum was killed with the burglary. When Grey inevitably gets announced I’ll probably buy it.

Game Dev Story – When this finally hit the Android marketplace I was ecstatic. Then I played it and realized it was a competent, but not overwhelming sim. Worth a few bucks.

Borderlands – Another co-op game for Min, Lee, and I to play. Lots of fun even though the story is stupid as hell. Brings out the loot whore in all of us.

Planescape: Torment – Talk about old! Didn’t get anywhere close to finishing this. It seems interesting, but never captures my interest enough to play it for longer than 20 mins.

Portal 2 – This is, bar none, the greatest example of story and comedy narrative laid out in video game form. Portal 2 has just brilliant writing and pacing. Everything from Wheatley to the history of Aperture Science to the origins of GLaDOS is perfectly realized. Then you have the game itself…Portal 2 is not a bad game at all. It’s just not as hard or interesting, with respect to puzzles, as Portal. This was a result of narrowing the possible solution space (story-justified by the decay of the facility, but still) in such a way that it was mostly obvious where portals needed to go, removing that aspect of figuring things out. It’s still probably the best game of this year, but I wish it they hadn’t pared it down as much as they did.

Pro Yakyu Spirits 2011 (Professional Baseball Spirits 2011) – I had a fun, challenging season going with my 2011 Hiroshima Carp before that jerk (those jerks?) came and stole my copy of a Japanese baseball game (in Japanese, mind you!). What were they gonna do with a game in Japanese featuring teams they weren’t even familiar with?! PYS 2011 was a huge step forward from 2010. Home runs may have been a little easier to hit (ok, a LOT easier to hit), but 2011 looked sharper and had enough new, interesting features (the player development was cool) that I was super stoked…until it was all taken away from me. Assholes.

L.A. Noire – I got about 1/5 of the way through the game before someone stole it. I still remember the forensics guy asking me if it was any good. Here’s the thing about L.A. Noire: It’s an adventure game skinned with GTA. Getting anywhere in LA is unsatisfying because driving is a bummer (and property/car damage lowers your rank), the devolution of most cases into shootouts feels a little artificial, and, worst of all, most of the chases (car and foot) let you see how the sausage is made. What I mean is, you can tell that you can’t catch up to a perp before a certain point and you can also see where the game just makes a perp crash or fall intentionally to just let you catch up. The face modeling stuff is super cool (and eerie if you watch Mad Men) and works pretty well minus one or two people. A tremendous achievement, but ultimately a mediocre game.

Call of Duty: Black Ops and Call of Duty 4: Modern Warfare – I’m combining these because I don’t have much I want to say about either. The shooting is good, but the missions are kind of lame. I can see where this might be fun, but it’s also not for me.

inFamous – This was my free mea culpa game from Sony after the big hack fiasco. Decent open world game, but it suffers from being an open world game, in my eyes. The electric powers were fun, but the story was stupid. I don’t regret beating this game or getting it for free. Skating on the rails and then getting hit by a train is awesome.

Shadows of the Damned – I wish I’d taken the time to actually beat this game. It plays exactly like a Resident Evil game, has a super cool aesthetic, kickass soundtrack, and some of the funniest, most Japanese characters I’ve ever seen (come on, Garcia Fucking Hotspur is the greatest character name of the year!). Maybe I’ll beat it in 2012.

Hot Springs Story – From the devs what brought you Game Dev Story we have Hot Springs Story. See the entry above. It’s equally meh to me. I think I just don’t like playing games on my phone.

Torchlight – Gave me my Diablo fix a whole year before I’ll ever see Diablo III (I bet D3 is still not out in 2012). It’s fun and addictive, but it can get a little repetitive after a while. Good for loot whores/junkies.

Jikkyou Powerful Pro Yakyu 2011 – I got this expecting to have as much fun with it as I did back when it was the only Pawapuro/Konami-style baseball game I could play. In a post (Dan Mesa) PYS world, the simplifications of the engine don’t quite work for me. I need the extra systems that PYS layers on top.

Team Fortress 2TF2 has always been good. The addition of large-scale achievements made it even better, but the real tipping point for me was Strange Weapons. Once I learned that there were weapons which tracked the number of kills you had on them…well I couldn’t go back. This year probably saw the most TF2 playing from me since its launch. This game is barely recognizable to what it looked like in 2007. It’s free to play now. It’s got so many new maps and weapons and hats. It’s still the best competitive shooter a person could play right now.

Cahterine – Some people don’t get Catherine. They think the block puzzles are annoying and frustrating and find the whole thing to be stupid, too anime-y, and a waste of time. While Catherine makes a turn right near the end that mucks with its interpretation, it’s still one of the most interesting, adult experiences out there, which isn’t to say that it’s got nudity (none) or sex (none on screen), but, rather, that it deals with a lot of grown-up problems. Vincent’s life is in a rut, he’s being pushed into committing to a woman he’s afraid to commit to, and then he finds an escape in Catherine. I have yet to play a more interesting or convincing game about growing up, taking responsibility, and becoming a man. Catherine forced me to take a hard look at myself, my life, the incidences of cheating that have been in it, and just think about it all. A lot of games don’t do that.

Yakuza 4 – Got maybe two hours in before it was stolen.

Dragon Age II – Man, a lot of people have a lot of beef with Dragon Age 2 and I don’t really get it. Maybe it’s because I came to the game knowing all the complaints that everyone had before I got there, but it’s really not that bad. It “suffers” from the Mass Effect 2-ization of Bioware’s properties, but that’s not all bad. Dragon Age: Origins was bloated, over-long, and caused most people to quit right at the cusp of its climax. The way I see it, there were two things that were glaringly wrong with the game mechanics. First was the way that enemy reinforcements just seemed to pop in out of nowhere, artificially extending every fight and turning them into hyper-frustrating affairs. Keeping things limited to the enemies on-screen would have been vastly preferred. The second big miss was the lack of polish/variety of locations. It was very clear that this game was rushed to market because there were maybe three or four map styles recycled to cover a lot of locations. The minimaps weren’t properly reflecting when doors were shut and it was painfully apparent how much recycling happened. These are not sins worth crucifying the game for. The way that it focuses exclusively on Kirkwall and Hawke’s family is actually a good thing. Rather than be as sprawling as DA:O, it allows for a more personal story. Every relationship in this game is way cooler/most interesting than the ones in DA:O and, arguably, any of the ones in ME2. DA2 gets a lot of shit, but it’s a great game.

Bastion – Considering how much everyone just loves this game I really wish I’d given it a little more time this year. I barely played it, but the narrator was cool and the game seemed neat. I’ve got to beat this in 2012

Deus Ex: Human Revolution – I bought this game to get the pre-order items it came with for TF2. I don’t regret doing so. Played about an hour or two of the game. Haven’t felt compelled to go back yet.

Gears of War 2 – This is the year that Min and I beat GoW1 & 2. It took a long time, but we still managed it. These games are really fun in co-op. Easily among the most fun we had in couch co-op this year.

Gears of War 3 – My GOTY comes down to this or Portal 2. I know I’m way late to the GoW train, but god damn these games are razor sharp. Shooting in this game just feels so right, you know? It’s about as polished and good as a third person shooter can possibly be. Fighting the final boss for two hours because I turned on no ammo drops will be memorable for a long time in a way that I don’t often make memories in video games any more. Thank you, Epic, for this amazing game.

The Binding of Isaac – The second I heard that the dude from Super Meat Boy, Edmund McMillen, was coming out with a new game, I knew that I would be buying it and that it would be tons of fun. You’ll remember from last year that SMB was the best game I played. The Binding of Isaac is not quite the best of this year, but it is a more realized game than it has any right to be. I mean, the game was $5 at launch, for Christ’s sake, and it featured a free content patch at Halloween. Isaac took 55 hours of my time this year, assuming every one was counted by Raptr, and I anticipate it taking more before I’m done with it. This game is the best $5 you can spend this year.

Galaga Legions DX – Coming off the awesomeness that was Pac-Man CE DX I expected big things from this game. It’s nowhere near as fun, but maybe that’s because Pac-Man is a way more fun game than Galaga ever was.

Batman: Arkham City – I’m pretty sure you already know that I think this game was a major step back from Arkham Asylum. I really don’t think the open world aspects did this game any favors. It’s still got that super-crunchy, razor sharp battle system, but it’s also marred by too many poorly dressed women constantly being called b***hes. This is a game that aggressively pushed me away from it and I was more than happy to be done with it when I was despite being the best thing to happen to brawlers in ages.

Dungeon Defenders – Tower defense made even more fun by allowing us to run around in the environments. I didn’t put in anywhere near as many hours as Min did, but it was fun while I played it.

Uncharted 3: Drake’s Deception – Man, Uncharted 2 was fantastic, wasn’t it? Try this new one! It’s a lot like the old one, but with a little less charisma. A little less je ne sais quoi. Despite featuring my favorite video game characters of the modern era, Uncharted 3 was lacking in weird ways that the appearance of the The Last of Us trailer makes clear. Focus was diverted. Glad that we got three of these, but I wish it was as much a step forward as the second one was.

The Elder Scrolls V: Skyrim – Remember how I wrote that article where I outlined everything I hated about this game? Since I wrote it I played another hour or two and said, “Nope. I don’t want to play this.” Will I ever go back? God, I hope not. It was worth spending $60 to drive in the point that I don’t like Bethesda open world RPGs. Here’s a note to Future Dan: Don’t buy any more Bethesda games, you moron.

The Legend of Zelda: Skyward Sword – This poor game is being victimized by the launch of The Old Republic. Had TOR not come out there’s not a doubt in my mind that I would be playing the most charming Zelda game since Wind Waker non-stop. Skyward Sword plays sharply and is tons of fun.

Star Wars: The Old Republic – My life has been sucked into this game in a way that I wasn’t prepared for. I can’t believe that there was a time where I was actively thinking about avoiding this game and staying away from MMOs altogether. Bioware did something fantastic here by adding story to a genre that typically lacked it. This game has already rocketed up the charts for total time played and I predict that it will never be usurped based on how much I truly love playing it. I haven’t even finished one story and I’ve still got seven more to go.

What I’ve Been Doing 5 Dec 2011 [FB/IB/F/BT/GO]
Dec 5th, 2011 by Dan

The Guests at my 15th Birthday Party

Happy Birthday Eric! (Photo courtesy djotaku)

It’s my brother’s birthday today so let’s celebrate by telling you everything I’ve been up to this past week. I didn’t say it would be a good celebration, guys.

Movies

No movies again! I want to get The Muppets in soon. Maybe when I go home for Christmas.

TV

Samurai Champloo – Clip episodes (except for the Community one) are tremendously unsatisfying. The show has entered its “serious about our protagonists backstories” phase. I’m cool with it so far so long as I can keep listening to that ending theme, “Shiki no Uta”.

Chrono Trigger Endurance Run – Giant Bomb has made me a very happy man by returning to the ER. So far Ryan and Patrick have made some hilarious errors, but they’re going strong in the future.

Childrens Hospital – Night Shift was a meh episode. The stuff with the porno was pretty funny. The one about Chet was much funnier.

The Walking Dead – Heavy episode, but really good. I liked it. It’s a good thing that Shane is still around.

Homeland – Poor Dan. Witnessing shit is pretty dangerous. Don’t witness shit.

New Girl – Best line of the night: “Even if they sound like a guy made of bells…falling down stairs…that are also made of bells.” How great is Max Greenfield as Schmidt on this show? Did they know he would be the best part of the show when they cast it, because he totally is.

Glee – That was pretty shitty the way Puck told off Quinn. The story this episode was pretty terrible and not too fun. Musical numbers didn’t really make up for it. This show is so uneven.

The Wire – Got one episode in season 1 left. I’d forgotten about a few of the tiny plot points in this first season that get resolved all the way in S4 or S5.

EDIT: Persona 4: The Animation – The school camping trip episode was AWESOME. Love those setpiece moments in the game and they translate well to the anime. Mixing in the Konishi story was smart too. Can’t wait for the true craziness of Rise’s dungeon to start next episode. Teddy’s insanity is coming too, guys!

Music

So much wobble bass!

Books

So little reading!

Video Games

The Binding of Isaac – Almost died on the first level with ???. He’s tough, but I did finally beat It Lives… with him. Started beating Sheol now. Got it done with Isaac, Maggie, and Cain, but things will be getting harder now. Fetus in a Jar and Brimstone are vital for beating Lucifer.

The Old Republic – Got in a few hours in the beta before they closed it down on Monday. My mind is consumed with excitement for my Sith Inquisitor come ~15 Dec. Can’t wait!

The Legend of Zelda: Skyward Sword – Beat the second temple and moved out to the desert. The time travel thing is suuuuper cool. I love it.

Gears of War 3 – Finally got that four-player achievement. All I was missing was the prologue chapter, but that’s done now!

Civilization V – This game consumes your life. It’s ridiculous. Started a new game yesterday at 2200 and, in what felt like an hour, it was 0240 when I quit this morning. Love this game.

The Legend of Zelda: Skyward Sword First Impressions [GO]
Nov 21st, 2011 by Dan

Zelda 029

A little on the nose there, Nintendo, but you're right. This game dropped on the 25th anniversary of The Legend of Zelda

Skyrim and Skyward Sword are two vastly different games, but playing Skyward Sword made me realize just what felt off about Skyrim. It’s that uncanny valley problem again. When your game strives for photorealism as much as Skyrim does, it can’t help but feel a little off when your character doesn’t move like a real person. LoZ: SS has none of those problems, as you might imagine, because it looks so stylized.

As you might imagine, Skyward Sword is yet another Wii game trying to do more with less. In motion and outside of cutscenes the game looks perfectly fine. It’s only when you zoom in for those cinematic moments that you have jaggies and aliasing and the seams start to show. I really do appreciate the brilliance of the Nintendo artists because games like this and Kirby’s Epic Yarn both look fantastic on a 480p connection.

Zelda 002

The collector's edition bundle, complete with special Wiimote Plus

I’ve still got to put more than two or three hours in, but Skyward Sword is shaping up to be one of my favorite games of this fall for one reason: character. If there was one thing that Twilight Princess lacked, it was character. Everything was dark and dreary and realistic just like every other stupid fantasy game out there. It was especially glaring after what we got in Wind Waker with its vibrant colors and eccentric characters. So far, Skyward Sword has that in spades.

Zelda 044

Her hair is a pendulum. It's awesome.

The Skyloft area is a hub of zany fun. Link’s classmates are hilarious archetypes with the pompadour-ed bully and his goofy looking lackeys. Zelda and Link’s relationship reminds me of anime high school relationships and his headmaster is named Gaepora! Fly outside of the city and you also get characters like the bartender at the pumpkin bar place who I’m now in thrall to thanks to a chandelier…er…accident. It was awesome!

Zelda 041

Property damage has never been so fun!

Our interaction went something like this. I walked into the bar and the camera showed me that there was a heart piece hanging from the roof. When I spoke to the barman’s daughter she told me not to try to knock it down because it wouldn’t work. Naturally I went right up to the second floor and knocked down the chandelier. Everyone in the bar was super shocked and then the barman started yelling, “WHY WOULD YOU DO THAT?!” It…was…awesome. Now I have to sell soup for him, but it was totally worth it for that absurdist moment there. That’s what Twilight Princess was missing. When TP got absurd it got creepy and weird.

Zelda 040

The most hilarious moment of the session. I love how this game comments on the mayhem that most players cause in the world

Below are the rest of my miscellaneous observations:

– Not having access to fine tune settings like text speed is a little weird for me. I hate the glacial pace that the text flows and there’s no quick way to fast forward it.

– On the other hand, they did give me the option to remove most of the UI and that is awesome. Nothing worse than an overcrowded UI.

– There are new mechanics that are neat. Actions all seem to drain stamina in a Mario-style pie chart. Running, hanging from ledges, climbing, rolling, spin attacks…It’s not a huge change, but I like it.

– The way they bind motion option selections with a string is brilliant in a way that makes me wonder why no one has ever thought of it before. So much better than hunting for menu items with the pointer.

Zelda 028

Why has no one thought of this before? It's really quite brilliant.

– Like I said earlier, Headmaster Gaepora! Awesome. Can’t wait to find more mythology tie-ins

– Ok…using the sword is super cool. Sometimes I get a jab when I want a swing, but that’s usually when I’m being lazy. Getting swarmed was tough to deal with at first, but I’m sure I’ll get used to it as time goes on. Doesn’t help that my shield has a health bar. What gives?!

Zelda 020

Maybe I should have named Link Min instead of Daniel

– Flying is initially clumsy because you control it with the wiimote, not the cursor. I’m getting better at it, but it flies against first instinct.

– It’s the little touches. Always the little touches:

– The Zelda found secret stinger is played on a harp since the arc instrument in this game is a harp
– In the bazaar the music changes to reflect each vendor’s motifs, adding and dropping instruments based on proximity. In fact, all of the music in this game is pretty awesome so far.
– Everyone’s house/room tells a little story about who they are from someone who collects cute things to someone who clearly doesn’t dust at all. No one room is a generic “room”. Skyrim doesn’t have these emergent stories. Homes are homes with scant little to differentiate or personalize them.
– There was a woman with antiques who charged me every time I broke her stuff by rolling into the wall. I emptied my wallet laughing so hard and breaking all her shit. That was so much fun.

Zelda 026

Looking in people's cupboards reveals a little bit about them...at the cost of a minor scolding.

– If there was one terrible thing, it’s the constant reminders about rupee denominations. I KNOW! It’s annoying and it doesn’t add anything to keep reminding us what everything does every time we run into it.

What I’ve Been Doing 21 Nov 2011 [FB/IB/F/BT/GO]
Nov 21st, 2011 by Dan

The Legend of Zelda: Skyward Sword Link gets his green tunic

The more things change the more things stay the same.

This was a really video game and TV heavy weekend. Two big “Sky” games in Skyrim and Skyward Sword hit and I put in pretty good time with both.

Movies

Wow, I’m surprised I didn’t get one in this week again.

TV

Fringe – My momentum has slowed somewhat on the show thanks to all the new games, but it’s still lots of stupid fun.

Samurai Champloo – Funny episode about westerners being accepted in Japan. They seemed to imply that they might be there already, but are they really? The gay jokes were also a little too much, but the beat boxing was anachronistic and awesome.

Homeland – Suuuuper tense. We’re only in episode 10 and they already showed us who the terrorist is. Where do we go for the last three eps? Will it just turn into 24?

The Walking Dead – Line of the night: “You see eleven condoms, I see eleven minutes of my life I’m never getting back.” I like Maggie and Glenn and Daryl. They’re really killing Andrea with her subplots this season, but I still like her as a character too.

Glee – Mash-ups! This is usually my favorite part of the season. A few notes:

– Singing a love song with your student’s mom is kind of weird.
– “You look skinny like all the crops failed on your family’s farm.” How great is it that 1920s-era Irish jokes are apparently insults in Glee?
– Dodgeball musical number…hilarious. This is what people point at when they say Glee is lame, but I dug it. Too bad they had that anti-dodgeball thing at the end. I didn’t play dodgeball in high school, but I loved it in elementary school. Tons of fun.
– I like the costuming in the Hall & Oates number. Those mustaches!
– Best line from Todd VanDerWerff’s The AV Club recap: “If the next week on is any indication, everybody’s going to learn about how Santana feels hurt by being outed by singing “I Kissed A Girl.” The model of restraint, this show.”
– David especially likes to rib me about liking this show, but that Adele mash-up at the end (not sure how long this Hulu video will stick around, but it’s still here now) was everything great about this show. Killer number mixed in with all the emotions and feelings of the episode (this isn’t even the cut that showed in the episode, that was more intense). Numbers like this are what keeps me coming back to this show even when it’s monumentally stupid like it was in S2.

New Girl – Best lines: “I don’t want to hear, Schmidt, Schmidt, you’re using too much tarragon.” “Oh, I’ve had zero pumpkin ales.” SO MUCH BEST BUY PRODUCT PLACEMENT!

Parks and Rec – I don’t know why I wasn’t expecting the Leslie/Ben relationship subplot to go this way, but it’ll be interesting to see if this does actually cause a scandal. Pretty solid episode since you can’t go wrong having Ron Swanson interact with anyone.

Up All Night – I’m glad this show is getting rewarded with Thursday (even though it comes at the expense of Community, kind of) because it’s the strongest comedy I’ve seen that’s debuted this year. Great laughs with Will Arnett. Even Jennifer Hall got some fantastic laughs this episode.

Community – So they pretty much took the documentary episode from S2 and mixed it with the Jesus meta-contextual video episode from earlier and threw in a little Hearts of Darkness: A Filmmaker’s Apocalypse for good measure. Most of it really worked and I love the way that Dan Harmon constantly pokes the shippers in his audience.

The League – Jeff Goldblum was super funny as Ruxin’s hyper-critical father. I like that he took on some of Ruxin’s mannerisms too. That’s good acting.

Persona 4: The Animation – It kind of toes the line between outright offensive and kind of offensive, but anime isn’t well known for its sensitivity to homosexuality. Still, the last two episodes were riotously funny. The show seems to be moving so fast that I’m wondering how it will stretch to 24 episodes, but I guess there are lots of social links to explore.

The Wire – Went back to this to watch some commentaries and I’m loving it yet again. Just ponderous and slow and interesting as it gives you the perspectives of both the MCU and the drug dealers. Great stuff. The “fuck” investigation scene is still one of the best moments in TV history.

Music

Skyward Sword came with an orchestrated retrospective on 25 years of Zelda. That CD is pretty awesome. Get your hands on it by buying a first run copy of Skyward Sword. Don’t come to me crying if you miss it.

Books

Is Everyone Hanging Out Without Me? (And Other Concerns) – Podcasts and eating in the office killed some of my reading time on my nook, but I’ll probably get some time to finish this weekend with the holiday and all. Still very funny.

Video Games

Skyrim – Sprawling and super involved, but I’m having a real hard time immersing myself in this. It’s just not working for me and my theory is that it’s an uncanny valley issue. Still, I’m enjoying playing it. I found myself fighting vampires last night and that was really cool.

The Binding of Isaac – Up to 9 Mom kills. Just one more and I unlock Sheol, the final dungeon. This $5 game gave me a ton of mileage.

Resident Evil 5 – David and I finally beat the game! Lots of fun, this was. Glad to play it again.

The Legend of Zelda: Skyward Sword – I was really not expecting to love this game as much as I have. It may be the best Zelda I’ve played since Wind Waker (ok, it’s only the second after WW, but still!). Lots of character and lots of fun. Those were things definitely missing from Twilight Princess and that’s what makes Zelda great.

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