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Remember that charity thing a million years ago? Here’s the picture we took with Adam Jones. Pretty cool.
Movies
30 for 30: The Band That Wouldn’t Die – I don’t remember if I classified the last 30 for 30 I watched as a movie or not, but for the sake of filling out this section, why not, right? As for the documentary itself, what a neat portrait of football in MD. I would never have realized the depths to which the city loved that old team and how heartbroken they were. Made me really excited to see the band at that Ravens/Jets game I went to.
TV
The Amazing Race – Between current episodes, lunch break episodes, and episodes with Katie, I’ve seen about 20 to 25 episodes of the race between posts. Not regretting a single episode. It really is an addictive bit of television and the only reality competition I can (more than) comfortably stomach.
Brooklyn Nine-Nine – Best new show of the year, by far. “Terry needs nutrients!” “Where’s the buckle, Santiago?”. Brilliant stuff. Very funny. Why aren’t you watching this? The fireman/police rivalry reminds me of the parks/libraries rivalry in Parks & Recreation
New Girl – “Hey Jason Street” made me laugh so much. If you don’t get it then you haven’t watched enough Friday Night Lights. I can’t quite put my finger on it, but I don’t find the inclusion of Coach to be as well handled as Adam Pally’s integration into The Mindy Project. Having both Coach and Winston just makes me feel like the writers don’t know what to do with either of them.
The Mindy Project – It’s quietly one of the funnier shows on television, but it seems that it’s going on hiatus in January. It’s a bummer because of how funny everyone on it is, but the show is kind of all over the place right now and some time off could help. Just don’t get rid of Adam Pally!
How I Met Your Mother – The oddness of separating the cast and squeezing the whole season into a single weekend has produced some ridiculously funny moments, but also some clunky, uninspired episodes. I think it’s ultimately successful, but it’s still been a weird decision.
Parks and Recreation – I like that Leslie got recalled and success isn’t guaranteed for everyone, but it’s been an oddly paced season because NBC keeps releasing episodes in bursts (and then Parks is also headed for hiatus, I think).
Homeland – This season…It’s been a clusterfuck. Just poorly paced and unnecessarily confusing. The twists are sometimes satisfying, but I find it less and less believable that Carrie could possibly work for the CIA. I also find the show’s dedication to the Carrie/Brody romance to be…ill-advised.
Music
How about some silliness? Here’s Dan Deacon’s 50% reduction of Miley Cyrus’ “We Can’t Stop”
We Can't Stop by Dan Deacon
Books
The Brief Wondrous Life of Oscar Wao – Katie gifted me a Kindle and I immediately picked this up for my first read. I first heard of Junot Diaz when he guest DJ-ed on Alt.Latino and I found him so intriguing that I wanted to read Oscar Wao. Turns out it was a fantastic idea. I may not be Dominican, but the book so beautifully captures life in the diaspora. It felt a lot like parts of my life felt and it was perfectly written. I would recommend it to anyone.
Assassination Vacation – This one was read on the bus rides to and from New York Thanksgiving weekend. I wish that the sections on not-Lincoln were better developed, but the book was a fascinating look at aspects of American politics, presidents, and assassinations that I’d never come across before. Very interesting.
ell Played 1.0: Video Games, Value and Meaning – Read the intro and a few pages of the chapter on Ico, but this appears to be a collection of scholarly essays about video games. It was free and it looks like it’ll be interesting enough to read.
Video Games
Pac-Man CE DX + – I blew through the achievements while waiting for Katie. Still the best Pac-Man game ever made.
Spelunky – I got in a daily challenge like, weeks ago. I. Am. Rusty.
Organ Trail – This is pretty much exactly Oregon Trail, but a zombie mod. Decent, but also…slow
Samurai Showdown – I play this a few minutes here and there to kill time while on my phone. It’s a decent RTS, but the lack of control and bad AI makes it unnecessarily difficult sometimes.
Rayman Legends – Brilliant 2D platforming, as you might expect, with fantastic music to boot. I was pleasantly surprised how much fun Katie, Min, and I had playing this for a bit.
XCOM: Enemy Within – Haven’t really passed the opening few months, but I’m loving the MEC troopers. Loads of fun to use. The game is also paced very differently (much harder!). I should turn off some of the Second Wave options I’ve turned on…
Plants vs. Zombies 2 – Do not like playing this on my phone at all. Would rather play on my desktop.
The Legend of Zelda: A Link Between Worlds – Unbelievably perfect music combines with impressive graphics and framerate. I need to put more than an hour in before I can render a judgement, but it will be favorable.
Super Mario 3D World – Perfection. This game is the Mario game you’ve been craving. Tons of fun with multiple people. I can’t wait to try it with Katie. We’ve just got to find the time…
New Super Luigi Bros. – Played this on the gamepad while people were sleeping (Wii U is so cool!). These levels are devious, but actually really good.
Pokemon Y – I saved the world from Yvestal, but now I’ve still got to beat the 8th gym and the Elite Four. Interest is on the rise, but I also realize that I’m not as close to done as I think I am.
Phoenix Wright: Ace Attorney – Dual Destinies – I’m on day 2 of case 3, but there have been enough fun twists and turns that I’ve been really captivated by the case. Can’t wait to see how it ends. I bet Professor Means was the murderer…
Cabin pictures aren’t up on flickr yet, so here’s Eric’s home tree (Photo by DJOtaku)
The long drive from North Carolina is over and I had a lot of fun while I was with the family for Christmas. I hope all of you had a great holiday too.
The Dark Knight Rises – Watched it with my Dad over the holiday since he hadn’t seen it. I still think it’s a little bloated, but it was nice to see the same Nolan care for detail the second time through and know what was leading to what.
Juan de los muertos – Saw this with my old man too. I think he was unamused by the more crude bits of humor and the plot aimlessness, but I think he was entertained by the Cuban slang and the setting.
Happy Endings – The Jane-mas thing was hilarious, guys. I mean, Alex and her sexual present opening fetish? Max and his eggnog spraying everywhere? The final dance off?! This show is so brilliant.
Glee – Saw the pastiche episode that was trying to be like Love, Actually. I was pretty firmly unimpressed, but that’s not a surprise for me and Glee nowadays.
Eric gave me the Final Fantasy VI soundtrack for Christmas and it’s pretty boss. Here’s Terra’s Theme.
A Confederacy of Dunces – Ignatius has been fired from Levy Pants and is now in flux. I’m curious if that means we’ll be abandoning the Levy’s or not. I bet they’ll be involved later.
The Old Republic – Started the HK questline. Boy it’s not that interesting at all. Just a fetch quest across planets so far. Bummer…
999: Nine Hours, Nine Persons, Nine Doors – Finished all but the True Ending. I’ve figured out a lot of details about Seven, Lotus, Snake, and Ace, but Clover, Santa, June, the Ninth Man remain enigmas. I’m really excited to see where this story goes because all the morphogenetics and information passing stuff seems crazy interesting.
Street Fighter x Mega Man – Beat Chun Li, but couldn’t manage the other levels quite yet. A pretty neat little game, but the lack of even a password system makes it a little tough to deal with.
Hotline Miami – The hospital escape and the police station assault levels were not fun and kind of freaky/weird to play. I think I’m getting close to the end, but I also need to go back and get the rest of the password glowy pixels.
Nintendo Land – Played so much of that with the family. Mario Chase is really fun with a lot of folks and I even managed to beat Donkey Kong. Love it.
Pac-Man CE DX – I’ve said so much about how amazing this game is. Do I need to say more? Man do I love eating those long ghost chains…
Spelunky – Played some with David. That was lots of fun as we quickly did tremendous damage to each other. Good times.
Seann William Scott is so innocently dumb in this movie, but it's actually quite good. (Picture courtesy nxusco)
Guys, Goon was really good. More later, but you should check it out. This week was a real scattershot weekend as I tried to play a bunch of games I didn’t give much time to before.
Martha Marcy May Marlene – The cult in the movie is an interesting contrast to the fundamentalist Christian society in Higher Ground and the hippie commune of Wanderlust. This movie really ratchets up the tension of not knowing what’s real and what’s not. Ideally they would have made Patrick a scarier presence, but the movie is still on pretty solid ground with what it accomplishes. Congrats on the fantastic part, Elizabeth Olsen. Keep it up!
Goon – This is a mostly sweet movie about a guy who had no place in life other than to fight on the ice. It’s done pretty well and it’s funny and it’ll definitely win you over. Alison Pill, who played Kim Pine in Scott Pilgrim, is great as a Canadian hockey girl and Seann William Scott is endearing. The violence of hockey and hockey fights is really the thing that might put you off the movie. It gets pretty brutal if you don’t like it.
Mad Men – Last week’s premiere was amazing and I totally loved it. Can’t wait to see yesterday’s episode tonight!
Breaking Bad – Finished the first season. The six episode arc they had to work with never went anywhere with any definitive statement, but I think they’re playing the long game for all the seasons. Doesn’t mean that it was bad, just that I’m used to a more dramatic season arc. The progression of Walter White from teacher to meth cooker has definitely been interesting as is the seething anger that lurks beneath hsi outside personality.
Happy Endings – A great tribute to all the sitcom tropes of old. Some really good jokes in there that helped keep it from being too hack-y (like it was when the episode started). Elisha Cuthbert’s Ellen was hilarious.
New Girl – I liked the episode, but I’m rather chilly on New Girl at the moment. It’s not bad, but it’s not amazing either.
Justified – Another table setter. The final two episodes of this season are going to be bananas. I’d like for Limehouse to continue to be a force in S4, but we’ll see if he survives the next two eps first.
Community – It’s entirely possible that this episode contained the first “boner” joke I’ve laughed at since I was 13. The Subway corpo-humanoid is the highlight of the ep. Also a highlight: “Put it in a letter, Jane Austen!”. Alison Brie is so awesome.
Up All Night – This show is kind of meh to me too. At least it’s enjoyable meh. I’d rather watch New Girl because Zooey Deschanel is cute, but this is the better show.
The Wire – Finally finished S1 and the commentary of S1. Can’t wait to get moving through S2 because S3 is amazing. I love the attention to detail in The Wire and the devastating verisimilitude of it all.
“Heaven” is one of the best tracks on the Persona 4 soundtrack, but it’s also pretty awesome to listen to any time. Don’t believe me?
The Girl with the Dragon Tattoo – I’ve got like 10 pages left. So tired of this book.
Ghost Trick – Weird ending to this game. Just plot twist upon plot twist. Still one of the better story games I’ve ever played and excellent practice for my Spanish.
Devil Survivor 2 – Still haven’t caught the entire breadth of this story, but I do dig it. Interested in seeing where it goes, but my major play time will probably come when Min and I go to Vegas (he’ll probably sleep through the flight)
Mass Effect 2 – Slowly tearing through this a few missions at a time. For some reason I can’t stomach playing it for long periods of time. I think it’s because ME3 is clearly better and they’re so similar.
Poker Night at the Inventory – Put in a few mins to get some achievements and just play some poker. Still fun.
Jamestown – Was feeling like finally putting some time into the weird quasi-historical/quasi-sci-fi version of the Jamestown settlement in Virginia. Fighting the Spanish conquistadors and the Martians is weird, but fun. I like all the different ship types.
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Episode 1 – I played and beat this many moons ago, but I wanted to play ep. 2 and that required playing this. Decent RPG and pretty funny still.
Sine Mora – Tried it out on XBL. I might pick it up when I finish a few other games. Seems interesting.
Pac-Man CE DX – Um…best game on my Xbox. Period. This game is so good I had to force msyelf to stop to play…
Galaga Legions DX – I was tired of only having like two achievements in this so I went and got to 11/12. Might not get the last one (more annoying than tough), but I’ll probably cave and just do it. Not as good as Pac-Man at all, but still fun.
Shadow Complex – Cave Story + made me think the same thing this game does: Why don’t game companies make more Metroidvania-style games? They’re really addictive and fun. Weird. Also weird: Nolan North in a half-tuck role that’s NOT NATHAN DRAKE! I think the shooting is a little awkward with the right stick because they added the whole 3D aspect to it, but otherwise fun.
So maybe I wasn't playing video games at birth nor was this blog running 25 years ago, but this is my 25th year too!
2011 was an odd year in games for me. It started out like any other, filled with joy and happiness, and then it was all wrenched away halfway through, thanks to that burglary, until I was able to start replenishing my stores and getting the ball rolling again for the second half.
This list, unlike last year, will cover the games I played most this year, even if they came out several years ago :cough: Team Fortress 2 :cough:. I think it’s better to reflect upon what I put the most game time into, even if it wasn’t new.
Resident Evil 5 – 2011’s 2009 Game of the Year has to go to Capcom’s co-op survival horror epic. I remember the Giant Bomb guys pimping this game super hard, but I ignored them over and over again for nearly two years because I’m not much of a scary games guy. Then the steam sale happened and I wanted something co-op to play with Min and Lee, so I buckled. This game was so good, guys. According to Raptr, I played 57 hours of this guy just cruising through all the levels, S-Ranking each one, finding all the emblems and upgrading all the weapons, and getting every achievement for the first time on a full-sized game. Then I came back and played it all again with David. RE5 may be some of the best bang I got for my buck in 2011.
Batman: Arkham Asylum – I think it’s hilarious that I played both Batman games this year. Make no mistake, Batman: AA is the better game. Tighter story focus, less wandering and rambling around, and that sharp, crunchy combat system that we all love. It almost literally hurts to watch Batman punch people in the face in this game. Lots of fun, even for a guy who doesn’t really like Batman.
Red Dead Redemption – Man, every game that I played in January came out in another year. RDR has a lot of those Rockstar quirks that I hate (incorrigible supporting cast, homicidal ludonarrative dissonance, etc.), but it also has one of the best realized characters in recent video games in its portrayal of John Marston. Horseback riding is fun, lassoing fools is fun, and the story is frustrating (because of the asshole supporting cast), but also solid most of the time. The only thing that really annoyed me was breaking horses every fucking time. Why? It’s not like it was fun to do…
Magicka – 2011’s Game Most Likely to Make You Strangle Your Friends. Ask Min how many times I killed him by striking him with lightning. I never took this game seriously and mostly tried to speed cast lightning. Fun, but the polish wasn’t there. Buggy as all hell. Not to mention that lightning bolt was the only spell worth using…or maybe it was the only spell I knew?
Ghost Trick – I used this game to try and improve/practice my Spanish. It’s lots of fun, quirky, weird, neat, but I never finished it. I thought it wasn’t taken in the burglary, but I’m having trouble finding it now. I want to finish it soon…Pick it up if you have a DS. It’s quirky and fun.
Costume Quest – Picked this up on sale and played it for a few hours. It’s definitely got that Double Fine humor, but it couldn’t hold my interest.
Pixeljunk Shooter 2 – I don’t know why some of the magic was gone with this one. Maybe the new fluids weren’t as innovative or neat? The fluid mechanics remain super awesome and the game is plenty fun on its own, but even more fun with a partner to troll.
Face Raiders – Shooting at Min’s face is the best thing I did with my 3DS before it was stolen.
Pokemon White (Black) – I got David to try a new Pokemon game with this and I’m super proud of that. Gen V brought a lot of really interesting changes to a game that most people feel is flat and unchanging. I had a lot of fun playing it until the momentum was killed with the burglary. When Grey inevitably gets announced I’ll probably buy it.
Game Dev Story – When this finally hit the Android marketplace I was ecstatic. Then I played it and realized it was a competent, but not overwhelming sim. Worth a few bucks.
Borderlands – Another co-op game for Min, Lee, and I to play. Lots of fun even though the story is stupid as hell. Brings out the loot whore in all of us.
Planescape: Torment – Talk about old! Didn’t get anywhere close to finishing this. It seems interesting, but never captures my interest enough to play it for longer than 20 mins.
Portal 2 – This is, bar none, the greatest example of story and comedy narrative laid out in video game form. Portal 2 has just brilliant writing and pacing. Everything from Wheatley to the history of Aperture Science to the origins of GLaDOS is perfectly realized. Then you have the game itself…Portal 2 is not a bad game at all. It’s just not as hard or interesting, with respect to puzzles, as Portal. This was a result of narrowing the possible solution space (story-justified by the decay of the facility, but still) in such a way that it was mostly obvious where portals needed to go, removing that aspect of figuring things out. It’s still probably the best game of this year, but I wish it they hadn’t pared it down as much as they did.
Pro Yakyu Spirits 2011 (Professional Baseball Spirits 2011) – I had a fun, challenging season going with my 2011 Hiroshima Carp before that jerk (those jerks?) came and stole my copy of a Japanese baseball game (in Japanese, mind you!). What were they gonna do with a game in Japanese featuring teams they weren’t even familiar with?! PYS 2011 was a huge step forward from 2010. Home runs may have been a little easier to hit (ok, a LOT easier to hit), but 2011 looked sharper and had enough new, interesting features (the player development was cool) that I was super stoked…until it was all taken away from me. Assholes.
L.A. Noire – I got about 1/5 of the way through the game before someone stole it. I still remember the forensics guy asking me if it was any good. Here’s the thing about L.A. Noire: It’s an adventure game skinned with GTA. Getting anywhere in LA is unsatisfying because driving is a bummer (and property/car damage lowers your rank), the devolution of most cases into shootouts feels a little artificial, and, worst of all, most of the chases (car and foot) let you see how the sausage is made. What I mean is, you can tell that you can’t catch up to a perp before a certain point and you can also see where the game just makes a perp crash or fall intentionally to just let you catch up. The face modeling stuff is super cool (and eerie if you watch Mad Men) and works pretty well minus one or two people. A tremendous achievement, but ultimately a mediocre game.
Call of Duty: Black Ops and Call of Duty 4: Modern Warfare – I’m combining these because I don’t have much I want to say about either. The shooting is good, but the missions are kind of lame. I can see where this might be fun, but it’s also not for me.
inFamous – This was my free mea culpa game from Sony after the big hack fiasco. Decent open world game, but it suffers from being an open world game, in my eyes. The electric powers were fun, but the story was stupid. I don’t regret beating this game or getting it for free. Skating on the rails and then getting hit by a train is awesome.
Shadows of the Damned – I wish I’d taken the time to actually beat this game. It plays exactly like a Resident Evil game, has a super cool aesthetic, kickass soundtrack, and some of the funniest, most Japanese characters I’ve ever seen (come on, Garcia Fucking Hotspur is the greatest character name of the year!). Maybe I’ll beat it in 2012.
Hot Springs Story – From the devs what brought you Game Dev Story we have Hot Springs Story. See the entry above. It’s equally meh to me. I think I just don’t like playing games on my phone.
Torchlight – Gave me my Diablo fix a whole year before I’ll ever see Diablo III (I bet D3 is still not out in 2012). It’s fun and addictive, but it can get a little repetitive after a while. Good for loot whores/junkies.
Jikkyou Powerful Pro Yakyu 2011 – I got this expecting to have as much fun with it as I did back when it was the only Pawapuro/Konami-style baseball game I could play. In a post (Dan Mesa) PYS world, the simplifications of the engine don’t quite work for me. I need the extra systems that PYS layers on top.
Team Fortress 2 – TF2 has always been good. The addition of large-scale achievements made it even better, but the real tipping point for me was Strange Weapons. Once I learned that there were weapons which tracked the number of kills you had on them…well I couldn’t go back. This year probably saw the most TF2 playing from me since its launch. This game is barely recognizable to what it looked like in 2007. It’s free to play now. It’s got so many new maps and weapons and hats. It’s still the best competitive shooter a person could play right now.
Cahterine – Some people don’t get Catherine. They think the block puzzles are annoying and frustrating and find the whole thing to be stupid, too anime-y, and a waste of time. While Catherine makes a turn right near the end that mucks with its interpretation, it’s still one of the most interesting, adult experiences out there, which isn’t to say that it’s got nudity (none) or sex (none on screen), but, rather, that it deals with a lot of grown-up problems. Vincent’s life is in a rut, he’s being pushed into committing to a woman he’s afraid to commit to, and then he finds an escape in Catherine. I have yet to play a more interesting or convincing game about growing up, taking responsibility, and becoming a man. Catherine forced me to take a hard look at myself, my life, the incidences of cheating that have been in it, and just think about it all. A lot of games don’t do that.
Yakuza 4 – Got maybe two hours in before it was stolen.
Dragon Age II – Man, a lot of people have a lot of beef with Dragon Age 2 and I don’t really get it. Maybe it’s because I came to the game knowing all the complaints that everyone had before I got there, but it’s really not that bad. It “suffers” from the Mass Effect 2-ization of Bioware’s properties, but that’s not all bad. Dragon Age: Origins was bloated, over-long, and caused most people to quit right at the cusp of its climax. The way I see it, there were two things that were glaringly wrong with the game mechanics. First was the way that enemy reinforcements just seemed to pop in out of nowhere, artificially extending every fight and turning them into hyper-frustrating affairs. Keeping things limited to the enemies on-screen would have been vastly preferred. The second big miss was the lack of polish/variety of locations. It was very clear that this game was rushed to market because there were maybe three or four map styles recycled to cover a lot of locations. The minimaps weren’t properly reflecting when doors were shut and it was painfully apparent how much recycling happened. These are not sins worth crucifying the game for. The way that it focuses exclusively on Kirkwall and Hawke’s family is actually a good thing. Rather than be as sprawling as DA:O, it allows for a more personal story. Every relationship in this game is way cooler/most interesting than the ones in DA:O and, arguably, any of the ones in ME2. DA2 gets a lot of shit, but it’s a great game.
Bastion – Considering how much everyone just loves this game I really wish I’d given it a little more time this year. I barely played it, but the narrator was cool and the game seemed neat. I’ve got to beat this in 2012
Deus Ex: Human Revolution – I bought this game to get the pre-order items it came with for TF2. I don’t regret doing so. Played about an hour or two of the game. Haven’t felt compelled to go back yet.
Gears of War 2 – This is the year that Min and I beat GoW1 & 2. It took a long time, but we still managed it. These games are really fun in co-op. Easily among the most fun we had in couch co-op this year.
Gears of War 3 – My GOTY comes down to this or Portal 2. I know I’m way late to the GoW train, but god damn these games are razor sharp. Shooting in this game just feels so right, you know? It’s about as polished and good as a third person shooter can possibly be. Fighting the final boss for two hours because I turned on no ammo drops will be memorable for a long time in a way that I don’t often make memories in video games any more. Thank you, Epic, for this amazing game.
The Binding of Isaac – The second I heard that the dude from Super Meat Boy, Edmund McMillen, was coming out with a new game, I knew that I would be buying it and that it would be tons of fun. You’ll remember from last year that SMB was the best game I played. The Binding of Isaac is not quite the best of this year, but it is a more realized game than it has any right to be. I mean, the game was $5 at launch, for Christ’s sake, and it featured a free content patch at Halloween. Isaac took 55 hours of my time this year, assuming every one was counted by Raptr, and I anticipate it taking more before I’m done with it. This game is the best $5 you can spend this year.
Galaga Legions DX – Coming off the awesomeness that was Pac-Man CE DX I expected big things from this game. It’s nowhere near as fun, but maybe that’s because Pac-Man is a way more fun game than Galaga ever was.
Batman: Arkham City – I’m pretty sure you already know that I think this game was a major step back from Arkham Asylum. I really don’t think the open world aspects did this game any favors. It’s still got that super-crunchy, razor sharp battle system, but it’s also marred by too many poorly dressed women constantly being called b***hes. This is a game that aggressively pushed me away from it and I was more than happy to be done with it when I was despite being the best thing to happen to brawlers in ages.
Dungeon Defenders – Tower defense made even more fun by allowing us to run around in the environments. I didn’t put in anywhere near as many hours as Min did, but it was fun while I played it.
Uncharted 3: Drake’s Deception – Man, Uncharted 2 was fantastic, wasn’t it? Try this new one! It’s a lot like the old one, but with a little less charisma. A little less je ne sais quoi. Despite featuring my favorite video game characters of the modern era, Uncharted 3 was lacking in weird ways that the appearance of the The Last of Us trailer makes clear. Focus was diverted. Glad that we got three of these, but I wish it was as much a step forward as the second one was.
The Elder Scrolls V: Skyrim – Remember how I wrote that article where I outlined everything I hated about this game? Since I wrote it I played another hour or two and said, “Nope. I don’t want to play this.” Will I ever go back? God, I hope not. It was worth spending $60 to drive in the point that I don’t like Bethesda open world RPGs. Here’s a note to Future Dan: Don’t buy any more Bethesda games, you moron.
The Legend of Zelda: Skyward Sword – This poor game is being victimized by the launch of The Old Republic. Had TOR not come out there’s not a doubt in my mind that I would be playing the most charming Zelda game since Wind Waker non-stop. Skyward Sword plays sharply and is tons of fun.
Star Wars: The Old Republic – My life has been sucked into this game in a way that I wasn’t prepared for. I can’t believe that there was a time where I was actively thinking about avoiding this game and staying away from MMOs altogether. Bioware did something fantastic here by adding story to a genre that typically lacked it. This game has already rocketed up the charts for total time played and I predict that it will never be usurped based on how much I truly love playing it. I haven’t even finished one story and I’ve still got seven more to go.
Super Potato in Akihabara
As is typical of me, I played a ton of video games this year. Here’s a listing of what I played along with a few short (or long) words on each game. For the most part, this list is restricted to games released in 2010 unless I did not play them until this year. It’s also mostly in chronological order, with some skips here and there.
Mother 3: Definitely did not come out in 2010. I reviewed it already, but let me say that there is significant beauty to this game. Affecting and heartwrenching, this is easily among the best games I played this year. Do not play this on an emulator because the music-timing of the battles is deliciously fun and the time lag of emulation makes that impossible to experience.
Mass Effect 2: The first AAA game of the year. My review trended toward disappointing, mostly due to the way that story was handled in this iteration compared to part 1. Still, an undeniably great game whose heist-story mechanics and plot are unique and interesting in the gaming landscape. I can’t wait for part three in November.
Heavy Rain: Almost as exciting as actually doing the chores your imaginary wife forces you to do in real life. The execution just missed with this one and its plot twist was asinine and felt cheap. If you’re allowed to hear the thoughts of the protagonists, but you fail to provide a logical reason as to why that person is lying to us (himself?), you’ve lost me.
Pro Yakyu Spirits 2010 (Professional Baseball Spirits 2010): My baseball game of the year. I love taking the Carp to the Japan Series each year. I spent countless hours developing my franchise. This game was worth every dollar I spent importing it.
Final Fantasy XIII: Thoroughly disappointing. Expect more from me on this (edits from the future!), but SqueEnix really dropped the ball something fierce here. A game that suffered from complete lack of creative direction. Final Fantasy XIII is the head of the snake eating its own tail that has become SqueEnix.
Yakuza (1, 2, )3: Did not put that much time into this one, but I did play its prequels to completion. Fiercely Japanese in design, I just haven’t found the time to get deep into this gem. I’m sure it’s actually pretty great.
Mega Man 10: It lacked some of MM9’s magic (partially by being easier), but still a razor sharp example of why the Blue Bomber captured our hearts in the first place. Pump Man’s power, while heavily reminiscent of Leaf Man, is deliciously fun to play with. Using it again Solar Man was also tons of fun for me.
Pokémon HeartGold and SoulSilve: It was fun to go back to the best two games in the series. The Pokewalker was stupid, but I have high hopes for Black & White. These games are easily dismissed as rehashes, but they’re still white-hot proof that JRPG design doesn’t have to be needlessly complex to be addictive and elegant.
Alien Swarm: Valve gave me this game for free. I played it maybe twice. Decent fun, but I’d rather play Left 4 Dead 2.
Shin Megami Tensei: Strange Journey: Never beat this game. SMT continues to be ridiculously tough and legitimately mature in their presentation of mankind’s eternal struggles against its darker tendencies. Maybe it’s the first-person dungeon crawling, but something about this game prevents me from ever picking it up most days.
Sam & Max: The Devil’s Playhouse: I’m lumping all five episodes into one entity. I find TellTale adventure games to be workmanlike in quality. With the exception of the last two or three episodes of Tales of Monkey Island, they lack the extra oomph that could make them truly great. That said, The Devil’s Playhouse was the most hilarious Sam & Max iteration yet. From Sam & Max’s insistence on pronouncing General Skun’kape as skunk-ape to their episode-wide fight over what to call the menacing Sam clones (Samulacra or Doggleganger?), these games were absolute riots. Now if only TellTale could figure out how to make them great games as well…
Monster Hunter Tri: One gaming session. The sword swipes pack so much friction it’s beautiful. Despite this, never picked it up again. Got a sick black classic controller out of it. Now if only I played Wii more often…
Super Street Fighter IV: Played the hell out of last year’s iteration. Opted to play other games since it was structurally similar to vanilla Street Fighter IV. Kind of wish I’d played it a lot more this year.
Green Day: Rock Band: Played it once, exported the tracks to Rock Band 2/3, never felt the need to boot it up again. Despite only 1 hour of playtime, unlocked an achievement. Fixing the ‘D’ rank that came as a result on Giant Bomb is the only reason I will ever boot this up again.
Dragon Quest IX: Sentinels of the Starry Skies: Practically perfect in almost every way that a JRPG should be. I understand why the story was left more generic than years past, but the lack of an interesting narrative is what kept me from finishing.
DeathSpank: Played the demo once. Bought it on PC to support Ron Gilbert. Might actually play it one day. It seemed funny.
Comic Jumper: Hilarious in a juvenile way, I slogged through the repetitive, mediocre gameplay just to see more of this game. I think Min “played” this the right way. He watched me beat it and got to enjoy the presentation without having to touch a controller.
StarCraft II: Wings of Liberty: Am I the only person who hates what they did at the end of this story? Sure, it has legitimately far-reaching consequences for the sequel, but I think they’re also legitimately less interesting. Still, as perfectly constructed a game as they come. I fell out of playing it, but it definitely feels like I could pick it up at any time and have fun with it.
Scott Pilgrim vs. the World: The Game: A loving tribute to River City Ransom wrapped up in a franchise that I really enjoy. Sounds like a recipe for success to me. Loads of fun, but, like most middling brawlers, starts to wear on you toward the end as there’s not enough variety introduced in later levels.
Worms: Reloaded: Love Worms. Loaded this up once and never did it again. I’ve hated all Worms interfaces since Worms 2, mostly because they obfuscate and hide customization options more and more as they transition toward console friendliness. I wish they’d put more effort into their PC version.
Dead Rising 2: Case Zero, Dead Rising 2, and Dead Rising 2: Case West: I’ll lump these all together since they are mostly the same game spread out into chunks. The prologue and epilogue (Zero and West, respectively) are just small and feature-gimped enough that they lack the oomph of the full retail release. Dead Rising 2 itself was everything I wanted it to be. A more robust co-op system would be all it needed to be top tier, but I still had loads of fun with it. As a bonus, Min and Dead Rising 2 taught me how to play Texas Hold ‘Em this year.
Civilization V: You probably saw my review where I hated on the terrible AI. I haven’t played since they patched/fixed it, but if they did it right, this game could totally fall back within my good graces. I do sincerely love this game, it’s just not what I hoped it would be and, in its present form, not as good as IV.
Rock Band 3: Harmonix went and made a perfect Rock Band game. Now all I’ve got to do is get my hands on a pro-guitar and I might actually learn something practical from a game that lets me indulge in all my favorite music.
Recettear: An Item Shop’s Tale: Ever wanted to run a JRPG item shop? This indie game translated from Japan is charming and fun, but I haven’t had the time to devote myself to it yet in 2010.
Enslaved: Odyssey to the West: So good until the end. Can a stupid ending mar an otherwise good game? Yeah, kinda. I still loved it for the great acting (weird to say, right?), but stupid ending + sub-Uncharted 2 traversal-style gameplay mires this one in the mediocre bin. The fighting system could also have used a little less frame-lock in its animations (is that what this is called?). Can’t count how many times I died because I was stuck in a seconds-long super attack aimed at the air.
Kirby’s Epic Yarn: Unparalleled artistic vision ties this game together. I haven’t put too much time in, but it seems super easy. I want to play with a friend to get the most out of this. What do you say, Min?
Super Meat Boy: Juxtaposing Kirby and Super Meat Boy is wrong on so many levels. One is like chamber music. Beautiful, complex, but not so complex it’s tough to listen to. The other is kick-you-in-the-teeth, bite off a squirrel head, make you a man heavy metal. Super Meat Boy is so deliciously crunchy in every way that it might be the best game game on this list. Where Starcraft II is perfect with a Beatles-type polish, Super Meat Boy is The Clash; unabashedly punk rock. I love this game. It’s so addictive and fun.
Pac-Man Championship Edition DX: Did I say Super Meat Boy was perfect? Pac-Man CE DX (PMCEDX) is video gaming distilled to its primal essence. Eat a whole train of 30 ghosts and I dare you not to feel primitive fun stir deep within you. Words cannot express how great this game is in bite-sized chunks.
Monkey Island 2: LeChuck’s Revenge: Is it cheating to count a re-release? This is probably the greatest adventure game ever now with a commentary track recorded by the big three: Ron Gilbert, Dave Grossman, and Tim Schafer.
Poker Night at the Inventory: Strong Bad is unbelievably annoying, but banter between Max, Heavy Weapons Guy, and Tycho are always a joy. The second half of this year’s poker lessons were learned here. Now if only I could get straight flush and four-of-a-kind hands so that I can 100% the achievements in this game!
Back to the Future: The Game: The voice acting and atmosphere in this game are both spot on. Unfortunately I hit a game breaking bug and had to start over. That sucked.
Limbo: First played this on 31 December, so it still counts. Deeply atmospheric, but darkly disturbing and difficult for me to stomach more than once a day. I want to go more into that in another post. Unfortunately for the game, I think the controls are a touch floaty, which I mostly find frustrating because I need to beat it dying fewer than 5 times for an achievement.
And that was 2010 in video games (for me). I missed some huge ones (Super Mario Galaxy 2, Assassin’s Creed Brotherhood, Call of Duty: Black Ops), but I think I got a good spread in there. Here’s to another great year in gaming for 2011.