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History of Nintendo [GO/ER]
Dec 6th, 2012 by Dan

So soon after the Nintendope stuff I ran into a brilliant animation chronicling the progression of Nintendo’s hardware. Enjoy.

It’s Good to be Nintendo [Game Overview]
Aug 21st, 2009 by Dan

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.

July was an interesting month for sales. It seems that if your name wasn’t EA or Nintendo, you didn’t even crack the top ten list for game sales. In fact, Nintendo’s month of dominance is even more astounding when you consider that the top sellers included New Super Mario Bros. and Mario Kart DS, games well past their prime. This tough economy is making it rough to be anyone but Nintendo, but I’m sure that the holiday season will bring other games to the forefront. There’s lots of good stuff in the pipe.

Speaking of dominance…

Pokémon Platinum launched about a year ago in Japan (September 2008). As of right now, lifetime, worldwide sales of that title have reached 5.66 million. That’s a lot of pokémon. Even more ridiculous are the lifetime sales figures for the franchise, which stand at 193 million units. It’s astounding to see just how well this series has done.

Expect that 193 million to increase by two come spring 2010, since Nintendo has announced that HeartGold and SoulSilver will be launching then. I’m a sucker for catching them all, so I’ll be picking both copies up, probably in the mail to spare myself some embarrassment at the store.

Expansion!

My most recent WoW relapse occurred around the launch of the Wrath of the Lich King expansion. I can safely say that I’ve been cured of the need to grind in Azeroth, but that doesn’t mean I’m disinterested in rumors pertaining to the game’s expansions. While we’ll probably get most of this confirmed or denied at this weekend’s Blizzcon, there’s no harm in talking about proposed changes.

It’s MMO 101 to raise a level cap and open up classes to races to loosen restrictions and bring in more players and it’s MMO 201 to add in new races, so you shouldn’t be surprised to hear that the level cap will supposedly be 85, classes will be available to more races, and there are rumors that the Worgen and the Goblins will become the next playable races, but it’s most surprising to me to hear that they might remake classic Azeroth. That would be a monumental undertaking and it would seriously alter the way that people play the game to start. It would be cool to see them shake things up a bit.

I’ve also heard they’re buffing Onyxia so she’s less of a joke. Good on you Blizz.

Quick Update

While we’re talking about Blizzard, the Starcraft II LAN petition has reached 100,000 signatures. Unfortunately, 99,000 of those people (maybe more) will still buy the game when it launches, regardless of this petition. My guess is that Blizzard still doesn’t care. With how much money WoW makes them, they can easily shrug off a few lost purchases.

1776 Grudge?

Everyone loves when a company starts to talk price changes. Who wants to spend so much money on those consoles, right? I’m sure that the UK was thinking it was a good day when they heard that they were going to be changes to the MSRP of the 360, but it turns out that Microsoft is raising the price. By £30. That’s about $50.

Sorry England, I don’t know why M$ is treating you so poorly. I still like you guys.

OBJECTION!

Phoenix Wright is getting an UDON art book! Those guys are responsible for the fantastic Street Fighter comics and the new sprites in the HD Turbo Remix and they do fine work.

You can see images from the book here.

OVER 50%?!

It’s hardly scientific, but a Game Informer magazine survey suggests that the hardware failure rate for Xbox 360s over their lifetime has been over 50% (54.2%). This was revealed based on a survey of 5,000 of their readers and it’s kind of alarming. To be fair, the new hardware boards are supposed to have fixed this, but it’s still at a highly unacceptable level.

Also unacceptable, Microsoft is planning on cutting HDMI and component cables out of their packaging, forcing users to buy cables that used to come bundled. Thanks for being cheapskates guys, but I guess the economy’s pretty bad right now, so I can’t complain too much.

PERSONA!

I think it’s fair to say that I love the Persona series. A lot. I love seeing new games in the series announced and I’d love to see a remake of Persona 2 (both games). That’s what makes the announcement of a PSP version of P3 so strange. That game came out nearly two years ago and it’s getting a remake that allows the player to play as a female? More details as they become available, but I think I’m just bitter because I don’t have a PSP.

The Real Slim

After months of leaks and speculation, Sony finally confirmed the PS3 Slim at Gamescom in Cologne, Germany. The new hardware SKU will replace the older hardware and retail at $300 with some slight changes.

There will no longer be a power switch on the back and the power and eject buttons will be actual buttons instead of whatever tech they had there before, the system is obviously slimmer and smaller, there are only two USB ports, no media card slots, a new, faster disk drive, and, unfortunately, no custom OS (no Linux!), and no backwards compatibility.

Still, it’s a great deal for a blu-ray player and a fine system for gaming. Good to know it’s for real.

There you have it, the biggest news (to me) of the week. To those of you keeping score at home, yes, this is the first week I’ve gone without a Left 4 Dead 2-related story since forever ago and I’m devastated about it.

Dr. Feelgood: Or How I Learned to Stop Worrying and Love Social Gaming [GO]
Jul 16th, 2009 by Dan

This was a piece I wrote for Gamers With Jobs to try and score a writing gig. They ended up going with two other writers, so I figured I’d post what I wrote here. Enjoy.

It was last month when I realized that something had gone terribly wrong . There were fifteen people in my apartment, maybe a tenth of them lifelong gamers, and they were all here to play video games. Most strange of all: there I was, microphone in hand, belting out “Don’t Stop Believing” in front of my friends. As my voice cracked on the high notes I wondered how I reached this point. Wasn’t I the same guy who refused to go to karaoke bars to avoid singing in public? Weren’t these people the same ones who scoffed at Final Fantasy and Halo?

I still remember what social gaming used to be, back when I was a kid. A mere ten years ago it was some combination of me, my brothers, my cousins, and my buddies all crowded around our tiny television set playing Goldeneye. If we weren’t cackling at our proximity mine craftiness, we were smashing in dunks while setting the net on fire, boom-chaka-laka. There was one constant and it was that we were all boys of various ages playing simulations of things that boys love. Shooting spies, hitting home runs, killing monsters, hand-to-hand combat, all of the social gaming conventions out there catered explicitly to teenage males.

Those times are over. The success of the Nintendo Wii has all but erased the teenage boy stereotype from general gaming. All Nintendo had to do was keep toeing that same party line that dated all the way back the days of the Famicom: make gaming fun and uncomplicated and they will come. In droves, apparently. The Wii went and did what we all thought impossible. All of a sudden grandma was playing. Wives, girlfriends, kids, old men, they were all playing and it was more than socially acceptable, it was cool. I didn’t have to force my girlfriend to pick up a controller, she wanted to come over and play tennis. It’s still kind of crazy, when I think about it.

Ignoring the power of the Wii when considering other social gaming phenomena like Rock Band is naïve, at best, so we must consider that the Wii created the culture of social gaming that enabled the success of Harmonix’s band simulator. After Nintendo convinced everyone that swinging a remote around and pretending it was a golf club was cool, getting them to jam to music they already loved on fake, plastic instruments seemed trivial. So it came to pass that I pre-ordered a copy of Rock Band and threw the first of many Rock Band parties the day it arrived in the mailroom of my dorm.

A former electrical engineering student like myself is easily able to cultivate a large group of friends who love video gaming in general, so rounding up gamers to try out the latest video game was a trivial ordeal for me. The real trick was rounding up the non-gamers. Word of mouth spread slowly at first, but it wasn’t too long before the people who had last played a video game in 1991 started to outnumber those who could recite the Konami Code on command. The moment it should have dawned on me came that January.

I had returned for my final semester, classes had yet to start, and I had rounded up two of my buddies who were similarly in town early to play some of the DLC that had come out over the long winter break. As the three of us rocked out, a very confused face peeked into the open doorway, clearly wondering what all the commotion was all about. Her name was Allison, she was a transfer that semester, and she was super cute.

“You wanna play?” I asked

“I don’t really know how to play…” she protested, clearly not wanting to embarrass herself.

“It’s easy, all you have to do is sing the words.” I was doing my best, but I was losing her. Singing in front of people she hardly knew was not on the agenda for the day.

“Come on, it’s house rules, everyone has to sing. We’ll all go too,” my friend Lee chimed in. We had no house rules, but he was a genius because she picked up the microphone and a friendship was struck up with a pretty girl. It later turned out that Allison had transferred to Cornell to be closer to her boyfriend, but the point was that my gaming that day was social.

I think it’s perfectly fair to say that Rock Band is responsible for me growing out of my shell that last semester at school. My guitar skills developed to an expert level and I soon stopped worrying about failing in front of the weekly attendees of Rock Band night. When I picked up the guitar I started thinking of myself as a performer and I began singing and dancing. Whenever I picked up the microphone and embarrassed myself, I laughed it off and developed confidence in front of my friends. The only thing I feared more than singing in front of people was dancing, but thanks to those parties, I found myself cutting loose on the dance floor more and more, even sans alcohol. Still, the revelation had yet to sink in.

We’re back to last month and I’m belting out “Don’t Stop Believing” on expert, my voice cracking on the high notes. I can’t believe that I’m singing in front of a girl I’m actually trying to impress, that it’s not even crossing my mind to be embarrassed, and that I’m actually passing the song.

A lot of criticism is levied against Nintendo for diluting the player base and creating the hard/softcore schism. After E3, the Wii Vitality Sensor was trumpeted as proof that Nintendo had lost sight of the goal, but, as someone who has grown as a person due to social gaming, I can’t stress enough that they’re among the few who have got it right. Gaming should be allowed to be social too. Who knows, you might end up someone.

-Dan Mesa is just a city boy, born and raised nowhere near south Detroit.

E3 Extravaganza [Game Overview]
Jun 5th, 2009 by Dan

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.

E3 is a magical time for video games. So much news happened in this past week that this is gonna be an epic post filled with tons of trailers and news. In no particular order, here it goes:

Look! A three-headed monkey!

First off we have the Monkey Island news again. Tales of Monkey Island will be debuting next month (!) on 7 July from Telltale Games. Yes, it’s super exciting…yes, Telltale has proven that they can have moderate success and timely release with episodic adventure games…but I don’t feel the humor of Ron Gilbert in the trailer.

I just hope the game is quality and we get to see a lot more MI.

Legendary

Speaking of former Lucasarts comedic geniuses, Tim Schafer’s Brütal Legend (mind the umlaut) has had production suspended in what can only be known as a dick move by Activision. The litigious Activision dropped Brütal Legend not long ago when they merged with Vivendi and they claim it was because they never met milestones. Supposeedly they still retain the rights to release the game and will suffer “irreparable damages” for this.

My favorite part of the story, Tim Schafer’s response:

“Hey, if Activision liked it, then they should have put a ring on it,” Schafer said. “Oh great, now Beyoncé is going to sue me too.”

Seriously Activision? You guys look like major tools. I already don’t play much anything by Activision and I just might consider this a permanent decision. It’s unbelievable.

Back in Black (and Red)

Nintendo will be selling the Wii in black starting this summer in Japan and the DSi in red at the same time. Not a bad idea, considering that sales of Nintendo systems have started to lag behind some of the Sony stuff. It’s just the kind of Nintendo thing to do in this situation.

NEW SMB

New Super Mario Bros. Wii is on the way! It will not feature online play =[

Left 8 Dead?

Left 4 Dead 2 is coming! A bit sooner than most expected, that’s for sure, but I think even Valve deserves to make some money every so often.

Melee weapons, incendiary ammo, new special infected, new AI Director sadism, new/updated weapons, and new survivors.

What’s more, you won’t be able to just camp for alarm moments, some won’t turn off unless you advance and complete tasks.

Nick reminds me of GOB. That makes me happy.

Metal Gear?!

New MGS games announced. Rising will be on the PS3 and Xbox 360 and Peace Walker will be on the PSP. I’m kind of bummed about PW being a PSP game, since it focuses on Big Boss, but maybe I’ll end up asking for a PSP for Christmas or something.

NEVER

Funny tidbit from the Nintendo conference

Jedis go Boom

It’s just the cinematic that opens the game, but it sure gets me excited for the release.

Walrus?

Some more The Beatles: Rock Band info.

XIII

Also: Final Fantasy XIV?

Uncharted!!!! OMGOMGOMGOMG

Random Games

OBJECTION!

Tangled up in BlazBlue:

More Samus, No T or A

New Metroid game being made by Team Ninja?! Nintendo will probably keep the ridiculously large, bouncy boobs and thongs to a minimum, so calm down.

Galaxy 2?

New Mario Galaxy game. 90% new levels, some old ones remixed.

As a corollary, no new Zelda or Pikmin games announced today. Maybe next time.

Fallout 3 DLC


Alan Wake…FINALLY

Seriously, this game has been in development FOREVER.


Heavy Lluvia

Still looks good.

Sunny Gold

Coming to the DS is Golden Sun! The RPG is BACK! I hope this iteration is more interesting.

Misc News

Social networking was the big theme of the conferences. From Facebook on DSi and Xbox 360 to Twitter making an appearance on the latter too, it seems like the next big thing.

Microsoft is also offering full games on demand on Live for real, non-MS point money.

All in all, a great conference. I know I missed some big news, but, hey, you’ve got the internet too, so quit being so damn lazy. Now if only we could rush to the fall and make these games come out already!

Price Drop [Sony]
Mar 31st, 2009 by Dan

Oh man! Amazing! Sony finally dropped the price of the…PS2?

Yeah, it makes no real sense to me either, at least not when you look at the serious problems that Sony’s been having with the PS3 since launch. Yeah, they’ve got that whole ten-year plan going for the PS2, but one would think that they would, I dunno, refocus their efforts so that they could drive the sales up of their flagship console.

Think about it: Nintendo is selling bajillions of Wiis. They just crossed the 50 million mark before GDC and they’ve been out just as long as the PS3, give or take a few months. Meanwhile, as of 31 December 2008, Sony was at 21 million PS3s. Sure, those numbers have certainly increased, but as far as I know the console is still lagging behind the Xbox 360 and they need to do something in the states to bring it up. Most people think the console is too expensive. Microsoft has a version of their console that competes, price-wise, with the Wii. What are you doing Sony? I love your system, but you guys need to re-evaluate things and try and drive that manufacturing cost down hard, cause you’re gonna lag behind.

GDC News [Game Overview]
Mar 26th, 2009 by Dan

Not as much Fat Princess news as I would have liked so far, but we’ve had a lot of Nintendo news hit the wire. First we’ve got the announcement that the SD card slot has finally been unlocked on the Wii, despite Nintendo’s initial, strong reluctance to do so. This will definitely help with storage woes on the system.

They also announced a new Zelda game: The Legend of Zelda: Spirit Tracks. It revolves around trains and appears to be using the Phantom Hourglass engine. Also announced were some DSWare games and a balance board game which interests me so little, I won’t even drop its title.

Hideo Kojima came up to announce that he will be making an announcement at E3 ([sarcasm]thanks Kojima…[/sarcasm]) and dropped hints that he’d like to make a comedy game.

That’s about it, unless you care about God of War III’s frame rate (60 fps, unless they need it to be 30 fps…yawn), so enjoy this Fat Princess trailer and hope for a release date.

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