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Video Games of 2012 [GO]
Jan 4th, 2013 by Dan

Miami Marlins at Pittsburgh Pirates - PNC Park 21 Jul 2012

Even the Pittsburgh Pirates played video games this year.

Knock on wood, you guys, but I managed to get through 2012 without having all my video games stolen from my house while I was sleeping [EDITOR’S NOTE: It’s 2013 now, you dummy. You don’t need to knock on wood]. Should that even be an achievement?

2012 seems to be a shift in the status quo. Perhaps it’s because the new console generation hasn’t yet kicked off, but I feel like fewer and fewer AAA, big budget titles have been grabbing my attention lately. Of the 56 games on this list I feel like very few (about 12) were big, huge landmark games. Maybe that’s not all that different, but it feels different…

Also, like last year I do count games on this list that did not launch in 2012, but that I played, started, or beat in 2012.

JANUARY

Ghost Trick: Phantom Detective – The weirdest thing about my time with this game was that I chose to play it in Spanish. It was fine practice and, off the top of my head, it taught me two Spanish words I had no use for before playing it (sotano and cachorro, meaning basement and puppy/cub/kitten, respectively), but it also featured very funny writing by Phoenix Wright’s creator and a bizarrely complicated story for such a slight-looking game. In fact, 2012 was kind of a year of interactive fiction, as you’ll see, so it’s appropriate to see GT get top billing. It’s also worth mentioning that the animation in this game is spectacular.

Rayman: Origins – Also known as the game where Min and I attained Super Saiyan level for the first time. No lie, guys, the treasure chest levels and the final Level of the Dead or whatever it was called was a zen-like achievement for the pair of us. If New Super Mario Bros. isn’t your bag, but you think you might still love platformers then you absolutely need to try this game out.

Chrono Trigger DS – Yeah, I played this in the 90s. Yep, it was my first RPG. The DS port added some marginal sections, including an epilogue that sets up for Chrono Cross in the most depressing way possible, but it also came with a new translation that I thought was interesting and brought some freshness to an otherwise “solved” game for me.

Earthbound – I wish I’d spent more time trying to replay Earthbound, but I just didn’t. Heck, I don’t think I got too far past meeting Buzz Buzz…Still love this game.

Cave Story + – How I long for dynamic difficulty level changing! Cave Story + is a fantastic Metroidvania-style pixel shooter, but my hubris determined I would play on the hardest difficulty, which means I’m stuck on Monster X until I can get my skills down pat.

FEBRUARY

Final Fantasy XIII-2 – Remember how everyone’s favorite character in FF XIII was Lightning’s sister and some guy no one ever saw in FF XIII? Wait…those weren’t your favorite characters? You don’t want to play another 40 hours as those chuckleheads and watch Snow, Hope, and Sazh from afar while playing a nearly incomprehensible story? Too bad!

Saints Row: The Third – I feel bad for you if you’ve never played Saints Row: The Third. I felt bad for myself for not having played it sooner than I did. For maximum awesomeness be sure to give your boss the Latina voice. It’s priceless. Seriously though, this game is the best open world game I have ever played. Period. It’s absurd, ridiculous, and nonsensical, but it’s winking every step of the way and I’m right there with it.

Rhythm Heaven Fever – When I first started writing this list I forgot that this little gem came out in 2012. Can you believe it?! Min, I know you don’t understand the appeal here, but this is honestly among my favorite game of this year. Did I spend $80 importing the soundtrack from Japan? You betcha. Goddammit this game is so good. It’s a must play for anyone with a Wii (or a Wii U). Seriously, go buy it. It’s incredible.

Devil Survivor 2 – Man, the Megrez fight is so stupid and I’m not properly equipped, demon-wise, to tackle it, which is why I never beat this game. It’s better than DS1, mechanically, but I just need to sit down and grind my way out of this and I really don’t want to have to do that…Bonus points for also pretty much being Evangelion

MARCH

Mass Effect 3 – Hoo boy…What a shitshow this game’s release was…I wish I’d beaten it faster than I had because by the time I reached the ending, well, the internet had practically exploded with criticism. I spent more time wading in comments sections and forums defending the artistic integrity of a game that I honestly didn’t find that impressive compared to the rest of the year’s releases, but it just rubbed me the wrong way to see the fanboys demand changes from Bioware. I mean, whine all you want, but so long as Bioware doesn’t cave– What’s that? You say they did cave? They did change the ending as a response to fan whining? My respect for Bioware and this game flew out the window the second that happened. As far as I’m concerned, I played the real Mass Effect 3, but I never got the chance to enjoy it. Now that the doctors are gone from Bioware and the company is soliciting advice on what direction to take Dragon Age III, I find myself thinking, “Man, what happened to Bioware?” It’s a real shame because Mass Effect 3 was actually quite good.

APRIL

Shadow Complex – Way late to the party on this one, but I was feeling that Metroidvania itch and, well, this game kind of scratches it. I hate the third dimension they added to the gun because it makes aiming a pain. Other than that it’s fine. Serviceable, really, but it also gets credit for being the first “autolog” type game that I can think of.

Jamestown – I don’t play a lot of vertical/horizontal shooters. Jamestown just happened to be out in a lull and I owned it from a Humble Bundle. It’s enjoyable enough and I dig playing it with multiple people, but it’s not going to set the world on fire. Playing the story in “funny” mode is fun too because the alternative is almost obnoxiously self-serious.

Superbrothers: Sword & Sworcery EP – Cool music and a cool aesthetic, but it controls weird on the PC. I wish I had an iPad for stuff like this and that I put more time into this game.

The Walking Dead – I thought about separating this out into episodes across the series, but it seems cleaner to talk about this game in one fell swoop even though I started it in April and finished it in November. I know I said that Rhythm Heaven Fever was the best game of this year, but The Walking Dead is actually the best thing to have come out this year. I’ll grant you that it’s more interactive fiction than game, but even that’s not that important, really. I mean, would putting more puzzles in this adventure game make it any better? Of course not! The Walking Dead is the success it is because it’s a character-driven story of the likes we haven’t seen before. Lee Everett may not be making the galaxy-defining choices that Commander Shepard makes on a daily basis, but the stakes always seem higher as he does his best to shepherd young Clementine through a world that only gets worse and worse for everyone. That last scene in the jewelry store as Lee coaches Clem to safety…It touched me (and I’m sure most anyone who played it) in a way that nothing else this year could. I’m not being hyperbolic when I say that everyone should play this game. It’s brilliant.

Fez – Speaking of brilliant, Fez has that in spades. We’re talking about a game where every detail feels deliberate and mysterious. That’s not an exaggeration either. With maybe one exception, there’s not a single puzzle in Fez that you couldn’t necessarily figure out in some way from clues in the world. They might be obscure, difficult to interpret clues, but they’re there. Add in a soundtrack that is hauntingly beautiful and a rotating mechanic that is as fun as anything else you’ve ever done and you’ve got the most interesting experience of 2012. I can still pull up intense memories of the empty solitude of some of the screens and the fitting music that made me feel isolated, alone, a little scared, and a little excited to discover a cube or an anticube. Fez was awesome, guys.

MAY

Diablo 3 – I’ve had this talk with Min so many times, but maybe I didn’t understand what Diablo was before I played D3. I’d only ever played D2 with my brother or a few friends. It was a small-scale endeavor and Torchlight, its closest analogue for me, was a single-player affair. There was no Auction House there to circumvent loot drops or other players to set up trades with on forums. There was the purity of the RNG and the thrill of the hunt. Diablo 3 awakened that feeling inside me that activates when I feel like I’ve been cheated. It was like I took the red pill and I saw the Matrix of the game for the first time when I realized what I’d have to do to beat the game on Inferno. I’ve never felt like a game’s systems were so transparently evil before (I don’t play Facebook games) and Diablo 3 soured me on Blizzard as a developer. Maybe next year you’ll see an entry about Heart of the Swarm, but as of right now, thanks to Diablo 3, I plan on never spending another cent on a Blizzard game (unless a new Warcraft RTS comes out. I actually like those).

Tropico 4 – Min likes to tease me about being an evil dictator when I play this game, but it’s much more complicated for me. When I play Tropico I don’t exercise my ability to rig elections or execute citizens at will. I do my best to be a benevolent leader and resist the control/interference of the US or USSR. I do my best to make the tropical paradise that I feel my people have been denied. It’s a deeply (and weirdly) personal experience for me. Plus the music is pretty sweet.

JUNE

The Binding of Isaac: Wrath of the Lamb – Yeah, yeah, expansion pack for a game that I played relentlessly last year. I don’t care, guys, it was almost a new game with how much it added. If you read my blog and you tried/enjoyed FTL, you really should check this out.

No More Heroes: Paradise – I think I’m at assassin #7 or #6? It’s got its purposefully tedious parts in it and it’s so stylized that it’s hilarious, but it lost some steam with me and I never finished it. Whoops.

JULY

Spelunky – Forget what that other guy said about the best game of this year because Spelunky is awesome. It’s so sharp in the way that it plays. Die and it’s almost 100% your fault. Brutally difficult, endearingly fun and funny, and tightly controlled. I only wish I had more friends to play local multiplayer with.

Penny Arcade 2 – Not as funny as PA1 and not as fun as PA3

Penny Arcade 3 – PA goes 16-bit RPG. The combat is frighteningly difficult, but the game is tons of fun because of it. These new classes are super neat. It’s like they figured out all the boundaries to RPG combat and sharpened them to a knife’s edge. Really interesting, but easy to bone yourself with bad class selection.

Sins of a Solar Empire: Rebellion – Each game takes forever, but playing a few matches with Min was tons of fun.

Greed Corp – Did not like. Sorry, Eric.

Puzzle Agent – Tried this before I went down the Professor Layton rabbit’s hole. Surprisingly funny and surprisingly well-written. I’m fairly certain that these didn’t sell well enough to keep making them, but I really enjoyed the setting and the story. Very cute.

Max Payne 3 – I’m the guy who’s never played a Max Payne game before so when I play this grimy, glitzy, greasy shooter I’m unburdened by Payne’s history. There’s no comparison to the way it used to be or the way I wanted a sequel to be. It’s just an awesome shooter with a dumb, but neat story. Brazil is here to stay as a setting and even though Rockstar characters are all deplorable assholes who I hate, I had a soft spot for Max and Giovanna. Pretty solid shooter.

Sonic Generations – Modern Sonic games suck. All of them. Everyone who thinks Generations is “not that bad” or “good” is wrong. You’re wrong.

BIT.TRIP.RUNNER – A rhythm game! I didn’t realize it before I tried it. The first boss fight sucks and I stopped playing after it. I hear that was a mistake.

AUGUST

Persona 4 Arena – I got a little bogged down by being forced to play other perspectives before finishing the main narrative, but the continuation of the Persona story was solid enough to make me interested in the game, even if I didn’t really care for the fighting mechanic. Guys, who knew a fighting game could have a sweet story?

Driver: San Francisco – Didn’t get enough in to say anything definitive, but I don’t really like the car mechanics.

Trine 2 – I don’t think either of these Trine games are for me, but I’ve only ever played 5 hours of a Trine game ever. It’s the physics model. I don’t like the imprecision in a platformer. I had the same issue with Little Big Planet.

Iron Brigade – The most frustrating networking experience of 2012. It’s a shame too because Min, Lee, and I should have loved playing this.

Counter-Strike: Global Offensive – Goddammit I love me some Counter-Strike. I didn’t put that many hours into this, but playing it with Simon and some of the old War Cry guys was awesome. If you have any interest in shooters, but you don’t play this…well I don’t understand you.

Orcs Must Die 2 – Not the best tower defense game, but I think I’m under 10 hrs with it so maybe it picks up?

The Last Story – Got so bogged down writing about this with David (remember that feature?) that I never continued it. Lots of promise there with characters that seem deeper than your usual anime bullshit, but I need to give it another 20 hours to be sure.

SEPTEMBER

Mark of the Ninja – The tightest stealth game (mechanics-wise) you will ever play. Seriously, man. It’s pretty boss. The story is fairly dumb, but playing it is so much fun that you can’t help but smile. A solid win in my book.

FTL: Faster Than Light – I’ve recorded 31.5 hours of me playing this game as of when I write this sentence. A game that has such tight mechanics that you can’t help but love it. This was the year of roguelikes for me. FTL plays like the space sim you always wish you had. I don’t see myself getting bored of this game until I unlock all the ships. That won’t be for a while because I’m somewhat terrible with some of the ships, but I do love me this game.

New Super Mario Bros. 2
– More Mario platforming. Not the most inspired Mario game, but it has its moments. Not gonna set the world on fire and, like the first one, not my favorite Mario game.

Torchlight 2 – I can’t really claim to have played this game since the first day was a clusterfuck and I didn’t get past the menu screen. Had tons of fun chatting with Min and his cousin though.

Borderlands 2 – Until the very end of December I was the only one of my close video gaming friends who had this game. As a solo affair (and even as a group affair), the early parts of this game are pretty terrible/boring/tedious. In a group I’ve enjoyed playing this tons more. It’s just fun to have three friends rolling around Pandora with you. I hope we keep playing.

Theatrhythm: Final Fantasy – I love rhythm games. I love Final Fantasy music. This game is beautiful and perfect and could only be made better with more FF VI music.

Kirby’s Dream Collection – Picked it up to own Kirby Super Star. Played a bit of that with Min. Lots of fun, but not gonna set the world on fire.

OCTOBER

Professor Layton and the Last Specter – Played it for a few minutes because it was the only sequel I could find in the store. Based on those few minutes I bought the rest of the franchise.

Pokemon White Version 2 – I wish I hadn’t pushed Min and David to get Black and White because the Version 2s are so much better. There has never been a better put together Pokemon game. I’ve sunk over a hundred hours into this game playing it Nuzlocke style and I still have yet to defeat the Elite Four or Team Plasma. I’m not kidding, guys, this is the closest you can come to a perfect Pokemon game.

XCOM: Enemy Unknown – Ok, for realsies now, guys. This is the best game of the year. Just so much fun to play in Classic Ironman mode where every mistake is locked in place and humanity hangs in the balance. Tactical, turn-based combat has never been better implemented and every system works well. My only gripe is that you “can’t fail” the final mission in the sense that losing it sends you to the start. Losing an Ironman run in the final mission would be brilliant (and sadistic), wouldn’t it?

Professor Layton and the Curious Village – It has a fairly ridiculous plot twist that almost makes zero sense and doesn’t hit with any oomph, but you’re supposed to be here for the puzzles anyway. They’re fun and the characters are charming enough that I’m more than happy to spend hours upon hours just completing brain teasers.

Need for Speed: Most Wanted – I wish this was more Burnout Paradise instead. I don’t like the way the “campaign” is laid out with the unlocks for all the cars. I hate how I have to earn nitro every time I swap cars. It’s just not as good as the Burnout stuff. I’m sorry. That said, it’s so much fun to race at top speed in real-world automobiles. Super fun.

Professor Layton and the Miracle Mask – The 365 puzzles (one a day) and the fact that I bought it digitally are what keeps me coming back to this game over and over again since I haven’t yet beaten the previous iterations. Solid puzzle work and a great 3DS package, but I can’t wait to actually see the narrative.

Professor Layton and the Diabolical Box – More Layton, but on a train!

To the Moon – The Walking Dead kind of ruined this game for me. Everyone was lauding it as this grand, mature narrative, but then The Walking Dead goes and does something truly spectacular while To the Moon failed to really hit with me. The twist was neat and I dug the story, but I didn’t find it to be as amazing as I’d heard. It’s solid storytelling in a mediocre engine package, but it’s worth checking out for sure.

NOVEMBER

Hotline Miami – Certainly the game that’s inspired the most cackling laughter in me. Just brutal, ugly, sleazy, and weird. Hotline Miami has a kickass soundtrack and relentless gameplay. The bosses are kind of obnoxious, but it plays fairly sharply and I’d recommend it to almost anyone.

Nintendo Land – Fantastic in group settings, but somewhat lacking as a solo endeavor. I’m happy to own it and I think asynchronous information/capabilities makes for way more interesting games than the same old stuff we’re used to, but without a group to play this it can get a little boring.

New Super Mario Bros. U – Haven’t put a lot of time in it, but the course design is definitely superior to the DS version. Can’t wait to beat this with Min, but I’m not breaking down any doors to play it.

Donkey Kong Country Returns – I’m only two worlds in, but it feels slighter/weaker than the old DKCs. We’ll see how it pans out, I guess.

DECEMBER

Sleeping Dogs – I’m getting open world fatigue pretty early in this one. Unlike Saints Row: The Third, this is more serious and I feel like not being ridiculous is to its detriment. Sleeping Dogs’ dating system is ridiculous and the cop story is fairly predictable, but I’m in love with the Hong Kong setting and the fact that this is a game not taking place in LA, NY, or Miami. Also really nice to see non-white protagonists. The Batman fighting style is neat, but, like I said, already hitting open world fatigue.

999: Nine Hours, Nine Persons, Nine Doors – I’m glad I played and finished this before the end of the year because it’s absolutely brilliant. Any game that uses the mechanics of the system its on is an instant plus for me and the final puzzle/revelation is brilliant. How many games make you think about morphic resonance and information transfer like this one? Just the fact that I found myself thinking about philosophical questions like Locke’s Socks/The Ship of Theseus and that it ALL MADE SENSE was really brilliant. Look, visual novels are divisive, but you shouldn’t let that get in your way. 999 has one of the neatest stories of the year (2010) and it’s easily one of my favorite games this year.

What I’ve Been Doing 3 Dec 2012 [FB/IB/F/BT/GO]
Dec 3rd, 2012 by Dan

Lincoln Memorial

Which is the greater monument: the movie or the…monument? (Photo by MarkusR)

Four score and seven seconds ago I started trying to come up with a clever line to write here. As you can see, I failed.

Movies

Lincoln – I’ve talked to lots of people about this movie and it’s one I feel better about recommending the more I think about it. Sure, Lincoln himself may or may not have been as epic a figure as the movie makes him out to be (dude is like a god in this picture), but the political intrigue and heist-like nature of the vote makes for good cinema. Now if only it didn’t feel quite so awkward to have all these great white men saving black men…

TV

The Amazing Race – Watched Abby and Ryan get eliminated from their race in Amsterdam. That was brutal to see them so badly screwed over by flight issues, but they were pretty unpleasant, so…Having enemies makes for good reality tv, right? Now what do we have…I also watched the first three episodes of the first season. Holy cow are there plenty of highly unlikeable folks in that…

New Girl – Sure seems like a lot of shows are addressing the late pregnancy thing. I wonder why that’s all in the zeitgeist right now…or maybe I’m just of an age where I notice it more?

Parks and Recreation – The sight gag with the balloon Leslie and Ben was brilliant. I really love Eagleton episodes.

The League – Not the most exciting or adventurous episode, but I definitely dug the way the guy in the wheelchair was obsessed with his legs.

Homeland – Didn’t see last night’s, but the one where they took down the terrorist cell at the cafe had me thinking that the show was playing its hand too early. I can’t even imagine what the next three episodes will bring for the show, especially now that they’ve revealed that the CIA’s end goal is to murder Brody once his usefulness is up.

The Mindy Project – I really do think this show is on the upswing. Mindy Kaling is probably the funniest person on screen most of the time and the Morgan and Danny characters are also very funny. The rest of the cast is still growing on me.

Glee – I found myself saying (multiple times, mind you), “This is the dumbest shit I’ve ever seen” during the past two week’s episodes. Guys, “Gangnam Style” is played out and, worse, Marley’s got to be some kind of idiot to think that her body is getting bigger in the span of days. It’s dumb and it feels like a setup for all those “very special” episodes Ryan Murphy loves to do on Glee.

NTSF:SD:SUV::
– Alan Tudyk, Alison Brie, and Jake Johnson? Fantastic two episodes. I loved ‘em.

Childrens Hospital – Wow, I really didn’t remember the 28 Days Later amnesia spoof. My memory of this show is apparently very vague.

How I Met Your Mother – I dug the dance sequence in the S7 opener. Glad Netflix finally has it.

Music

Been listening to a lot of Channel Orange. “Bad Religion” is one of my favorite tracks

Frank Ocean’s pretty good. Check him out.

Books

The Revolution Was Televised – Alan Sepinwall’s book on the way that tv’s been changing and evolving has been pretty interesting so far. I’m still in the proto-stages where he talks about the precursor shows and the first real new drama, Oz. Seems very cool.

A Confederacy of Dunces – Ignatius is growing on me. I dig the way that he’s sabotaging Levy Pants.

Video Games

Nintendo Land – Played for hours at Ian/Morghan’s place. Hadn’t realized that the coop games require Wii Motion Plus, but I forgot my adapters. The other games were super fun though. Definitely a great multi game. Hopefully I get to play some with Eric and Danielle too, but there’s always Christmas.

Donkey Kong Country Returns – I don’t think it’s as good as the old SNES games, but it’s got some nostalgic music and I’ll keep checking it out.

XCOM: Enemy Unknown – Got back into the recording game. Lots of fun even though my rust caused some terrible performance.

FTL: Faster Than Light – I nearly killed David with laughter over my terrible Mantis B gameplay. Lots of fun.

New Super Mario Bros. U – Acorn Plains was too easy and they sure seem to distribute a ton of item blocks, but I’ve been having lots of fun playing with Min. We’ve quickly gotten back into our wii habits. Lots of fun.

Sleeping Dogs – I didn’t realize that my files had been corrupted, but that provided about an hour of frustration until I tried that and realized I had to redownload files. So far it seems pretty cool. Can’t wait to see how the story develops.

Team Fortress 2 – Got rolled in a few rounds with Lee. Lots of fun, but I was doing pretty poorly.

The Old Republic – Started working on my Sith Warrior because I was thinking the Vette relationship would be neat. Locking quick bars for F2P for non-subscribers is weak, by the way. Bad move, guys.

To the Moon – A quick four hour game/interactive fiction. I was led to believe that it was more incredible than it was, but perhaps that’s just in the pre-Walking Dead world of games. The story is good, mind you, and quite funny in places, but it’s not going to win any awards or terribly surprise you. Not a terrible way to spend four hours, but I wouldn’t expect anything mind-blowing.

What I’ve Been Doing 26 Nov 2012 [FB/IB/F/BT/GO]
Nov 26th, 2012 by Dan

Nintendo World Bag

This bag houses my new Wii U. It also has a picture of YOSHI OMG!

Guys, I got a Wii U in NY this weekend. I know what you’re thinking, stupid gimmick system, right? Maybe, but I don’t feel like it is yet. I’m having tons of fun with it so far, just gotta sink more time into the multiplayer with friends this weekend.

Movies

Professor Layton and the Eternal Diva – Not gonna win any awards, but it was inoffensive and funny in some pretty ridiculous ways. Min and I had fun watching it.

TV

The Mindy Project – A lot of people give this show grief, but I find Mindy consistently funny and pretty sharply funny most of the time. She’s still got that awkward funny down pat too. The bit with Ed Helms was cringe-worthy.

Childrens Hospital – Newsreaders episodes tend to be pretty funny, but this one didn’t have the same oomph as last season’s with all the spinoffs.

Homeland – Marathon catch-up and, holy cow, what’s going on?! Can’t wait to see the reunion with Abu Nazir, but the Gettysburg shootout seemed way implausible.

New Girl – I was not expecting a Parent Trap. Pretty strong episode what with all the Nick hitting on Jess’ mom thing. Guess what, guys? Winston still does nothing.

Happy Endings – The Native American trials thing with Dave? Uncontrollable laughter. Holy cow I loved it.

Glee – I like Grease so I didn’t mind this at all. Wasn’t amazing, but it wasn’t offensively bad either.

Music

Lot of Black Friday sales up, but here’s one for the hearts of my readers.

It makes my heart swell even though I’m not literally from Latin America. It’s a beautiful song.

Books

A Confederacy of Dunces – Slow progress. Still under 100 pages.

Video Games

The Walking Dead – What a gut punch. Holy cow. I was so glad I played the finale alone because I was on the verge of tears the whole time. Strong, strong game of the year contender for me.

Dark Souls – Finally put some time into this sucker. Hey, it’s pretty awesome. I was feeling really stressed about every decision and expecting death around every corner, but that’s the real joy of the game. My other favorite thing was how sparse everything was. I was just in a place and exploring it was up to me. No quest markers, no waypoints, just loneliness and wandering. In Skyrim that’s boring because it’s a boring place and the combat isn’t fun. In Dark Souls I’m just on edge and tense and confused and I like it.

New Super Mario Bros. U – I tried out the boost mode while Min and Lee played the game. Trying to save folks (and/or impede them) is way cooler than I thought it would be. Can’t wait to mess with them some more.

Nintendo Land – Here’s one that I thought would be an unfun mess. So far I tried the F-Zero, Donkey Kong, Yoshi, and Ninja games. The only one I didn’t really care for was the Ninja one, but that’s just because I don’t love light gun shooters. Donkey Kong was, by far, my favorite. I loved the little ghosts for the times. Wasn’t expecting that at all. Super fun and super cool. Can’t wait to try the asynchronous multiplayer games with people since I forgot to take wiimotes to NY with me.

E3 2012 – New Super Mario Bros. U [GO/ER]
Jun 6th, 2012 by Dan

I can’t wait until Min wants to murder me for throwing him off a ledge and then stealing all the powerups yet again. Gonna be sweet!

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