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Here's a suggestion: If you're playing Cave Story for the first time, don't pick hard mode (Photo courtesy escaped.monkey)
Busy weekend with lots of media consumed. That kind of thing happens when I hang out with Min.
Movies
The Descendants – Shailene Woodley was a revelation as Alex in this movie. Excellent acting. George Clooney was also quite good. Pretty chill movie and worth seeing, even if the land ownership subplot is kind of tacked on and not as interesting.
Evangelion 2.22 – I thought I’d seen this…but I hadn’t. I really missed seeing some of the fun/interesting battles of the old tv show. I mean, cutting Israfel in favor of a school drama plot about making Shinji lunch and a dinner party? I’d rather have that sequence instead. I also get that the movie doesn’t allow for the ponderous and deliberate psycho-analytic battle against Leliel, but it’s one of my faves so I was bummed about losing it too. Did not care for the new pilot, Mari, at all, and I didn’t love the business with mixing up who’s who in the battle against Bardiel, but, whatever, right? Some things are different. 2.22 makes me want to watch Neon Genesis Evangelion instead. The more relaxed pace allows for much greater character development and interesting concepts. We’ll see what happens with the rest of the movies and the new ending.
Tangled – Min hadn’t seen this, it was on instant, and we were bored. It’s pretty great, but I hate the video quality of the Starz movies.
Haywire – Went to see this on Sunday and it cut out 40 minutes in. We could have either stayed to watch it from the beginning or taken a voucher for a new movie. As interested in seeing this as I was, I couldn’t stomach watching the slow opening 40 minutes again. I’ll either try again or wait for Netflix.
TV
Childrens Hospital – Ward 8 and the children stabbing Nick Offerman with pencils was great. So was the Bob Seger joke to find out how old he was. Fantastic show. Can’t wait for a new season.
Up All Night – Megan Mullally and Shayna. So great. The bit about cheating on watching a TV show with your spouse was great. Super awkward.
Glee – Pretty interesting “Summer Nights” recreation, complete with the overlay in the climactic final note. I like songs like “Wedding Bell Blues”, but the processed voices sound a lot like they don’t belong in the show. I guess it was a dream sequence Wow, making Artie move/act like Mick Jagger is surprisingly effective even though he’s in a wheelchair. Whoa…what?! The thing about Finn’s dad came out of NOWHERE.
Justified – I’m cool with case of the week stuff when it’s this good. Sometimes it’s ok for Raylan not to be the absolute center. I hope they get Carla Gugino on the show more. The other new villain is appropriately scary.
Archer – “Cyril?” “No breakfast for you!” Another great episode of Archer this week. I miss Ray as a field agent, but I guess this has a lot of comic potential.
Parks and Recreation – The bit about Tom bowling like a grandma (and Ron begging him to have some decency as a man) was amazing. April being nice is unusual, but she’s been softening up a lot anyway. Still one of the greatest shows out there.
Scrubs – Just put it on for a few minutes to pass some time. Always a good show.
Sherlock – The middle episode about the Chinese smugglers is kind of boring, but the Moriarty episode is fantastic. I love how crazy Jim Moriarty is. So great.
John Oliver’s New York Stand Up Show – Popped this on during dinner for something to laugh to. Pretty good stuff.
Music
The Gregory Brothers – You know they put up a new Auto-Tune (Songify?) the News segment, so that got me listening to all of them again. I even dipped into their non-ATtN music because I love Sarah Gregory’s voice.
Books
The Girl With the Dragon Tattoo – Slow and steady. Bloomqvist sure gets around with the ladies, doesn’t he?
Video Games
The Old Republic – The guild’s got Eternity Vault Normal on farm status so now it’s time to start working on Karagga’s Palace.
Ghost Trick – Making a lot of progress in this game. The mystery continues to deepen as my Spanish continues to improve. I love playing games in Spanish!
Earthbound (Mother 2) – Started up a new save file to play in between bosses in a raid. Fun times. Still very early in the game (haven’t explored the meteor yet)
Rayman: Origins – Min and I beat the game and started going for the prestige levels. Holy god the last one, Land of the Livid Dead, is about as punishing as the game can get. Platforming gets frustrating, but it’s also got a super satisfying feel once you conquer it.
Cave Story + – Thought I’d boot up something different while Min was napping. This game is pretty fun and pretty solid, but deciding I should play it on hard mode may have been a mistake. I’m stuck on Monster X because he’s a beast. Every one of his purple projectiles kills me in one hit, so I’ve got to be perfect. On the good side of the spectrum, the machine gun mechanics are amazing. Love that gun and the ability to float with it.
Thanks to last.fm, I can tell you what my personal favorite music of 2011 has been!
Top 10 Artists of 2011
1. The Beatles (1,156)
I’d say the number of tracks in my collection that are by The Beatles or by the Rx Bandits far outweighs the number of other tracks. It’s not a coincidence, since I love both bands, but I don’t think you’ll see these positions change much in the future.
2. RX Bandits (571)
The Bandits split up this year. It’s tragic, but that concert was amazing and I’ll always love their music.
3. Jonathan Coulton (343)
Coulton’s new release sparked way more interest in his work than I’d had last year. Adding in the band allowed his music to grow in a great way.
4. Arctic Monkeys (328)
The Monkeys are a pretty solid band and I got to see them live for the first time in 2011. Their new tracks are pretty solid, especially “Black Treacle”
5. Sambo Master (277)
I’ve written thousands of words about why I love this J-Rock band. They’ve got so much energy and emotion in their lyrics (that I can’t even understand!) and their place on this list is well-earned.
6. Kanye West (185)
My Beautiful Dark Twisted Fantasy was an incredible album. It got lots of playtime throughout the year, but the final push that put it above OK Go happened as a result of the Giant Bombcast and their obsession with “Power”. I literally listened gave Kanye the listens he needed to get #6 in the last two days of the year.
7. OK Go (184)
OK Go is just a solid rock band. They’ve got great lyrics, great hooks, and they’re always great fun to listen to.
8. Rita Indiana & Los Misterios (172)
I ran into this fantastic merengue band thanks to Alt Latino. Rita makes merengue even more frantic and fun than you remember it being and I love her for it.
9. Sondre Lerche (163)
Everyone’s favorite Norwegian crooner. I like this guy because he’s got a clean
10. Janelle Monáe (161)
Janelle gets funkier than any human has any right to. Her latest, The ArchAndroid, was so well put together that I’m on the edge of my seat to see what she does next. A definite can’t miss.
11. Vampire Weekend (154)
I think these listens were front-ended on 2011. Not that I dislike VW now, but I can’t remember listening to their stuff all that much in recent months. I like busting out Contra in the cold winter to warm me up, but it’s been a mild one so far.
12. The Civil Wars (133)
Joy Williams and John Paul White have one of the most incredible duos I’ve ever been lucky enough to listen to. Their voices just go so well together and have this longing quality that is surprising considering they’re both happily married…to other people.
13. Alex Cuba (132)
This Cuban-Canadian crooner makes pretty chill, easy listening Spanish music that I can’t get enough of.
14. Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu, Toshiyuki Ueno (127)
This would be the staff behind the music of Mother games. I picked up the soundtracks to the second and third game, but they’re so massive that this team rose quickly.
15. Wild Flag (123)
One of my favorite new bands of the past year, I still remember queuing for two hours (to no avail) on Record Store Day for a chance at their single. Their album turned out fantastically (easily one of the best of 2011) and seeing them live was awesome.
Top Tracks of 2011
1. Rita Indiana & Los Misterios – “El juidero” (27)
My go-to track for merengue that makes my legs want to move. “El juidero” was just fantastic and I remember putting it on all the time just to get my heartbeat up.
2. RX Bandits – “…And The Battle Begun” (25)
I have so many versions of the tracks on …And the Battle Begun that I listen to with such regularity that this song not appearing on this list would be weird.
3. RX Bandits – “Only For The Night” (24)
My favorite song makes the list? Shocker!
4. April Smith and The Great Picture Show – “Colors”, The Ghost Of A Saber Tooth Tiger – “Jardin du Luxembourg”, & The Book of Mormon Cast – “All-American Prophet” (22)
April Smith is awesome, we already know that, but I also fell in love with Sean Lennon and Charlotte Kemp Muhl’s little duo thanks to NPR. We also can’t forget how awesome The Book of Mormon‘s soundtrack is. Great stuff.
7. Wild Flag – “Glass Tambourine” & Jonathan Coulton – “Nemeses (Featuring John Roderick)” (21)
The first single of both band’s discs from this year got lots of listens from me in anticipation of the full tracks.
9. RX Bandits – “Decrescendo”, The Beatles – “She Came in Through the Bathroom Window”, Nortec Collective Presents: Bostich+Fussible – “I Count the Ways”, & Wild Flag – “Future Crimes” (19)
“Decrescendo” closes off a bunch of Rx Bandits recordings I own. “She Came in Through the Bathroom Window” is my favorite part of the Abbey Road medley. “I Count the Ways” is my second favorite Nortec song on that album. “Future Crimes” is the other single from Wild Flag released before their debut album.
13. The Beatles – “Happiness Is a Warm Gun”, Barenaked Ladies – “Enid”, & OK Go – “WTF?” (17)
I listen to “Enid” a lot. Mostly when I’m mad at a girl, but sometimes just to get the heartbeat up. “WTF?” is not my favorite songs on OK Go’s new album, but it was their first single and it was free. “Happiness Is a Warm Gun” is one of The Beatles’ late, weirder songs, but man do I love it. So creepy and weird and awesome.
Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.
Guess what guys, it’s the slow season. Not much is going on…at all…
Let’s celebrate the start of this week with some Phoenix Wright!
The folks over at OCRemix have put out some mixed versions of the songs from the soundtrack.
Man do I love this series. OBJECTION! Classic.
No Yakuza?
In some seriously sad news, it seems that Yakuza 3 won’t be making its way to Western shores. SEGA smartly cites the 40,000 units of Yakuza 2 as a valid reason not to bring the sequel stateside. Can’t blame them, I guess.
EDIT: The interview where this was stated has been amended with claims that SEGA America’s statements were not an “official SEGA statements”
The Examiner further said
SEGA still hasn’t made any mention of an upcoming release or revealed plans to release it stateside.
Minor News
Fat Princess finally came out this week. I’ve yet to try it out.
Dragon Quest IX is up to 3.2 million units sold in Japan. Keep on rolling, you can hit 5 if you really try Squeenix!
Declining Rock Band sales have accounted for an 8% drop in revenue for Viacom. If you recall from last week, Rock Band and Guitar Hero sales are down almost 50%, resulting in this huge decrease in revenue for Viacom.
If you’re the type of person who cares (I’m not), Uncharted 2 will not have a mandatory install.
World of Warcraft sales are reported to be somewhere around 8.6 million. Just in the US! That’s insane.
L4D2
Obligatory L4D2 mention of the week!
Common Uncommon (or are they calling them Uncommon Common?) will feature bulletproof horde or zombies who were cops in riot gear before they were infected. Since they will be bulletproof (thanks to their riot gear), you’ll have to melee them down and then shoot their exposed backside.
On a totally different note, Rochelle can be seen in artwork wearing a Depeche Mode t-shirt. Why? The band asked to be in the game (and probably shelled out some cash). Not a bad idea. The whole story is that Valve was soliciting a few labels and bands and DM came through in a big way, allowing the use of their music, likenesses, and merchandise. If we get to shoot Depeche Mode zombies, I’m going to call this one of the greatest games of 2009.
Who am I kidding? This will probably be my game of 2009 like L4D was my game of 2008.
20 Years of Mother
The Mother series is 20!
It’s a terrible shame that we haven’t seen more than Mother 2 hit US shores. Perhaps I’ll pick up a Mother 3 cart while I’m abroad…
Comic-Con Cosplay!
Who’s that Pokémon?
It’s PIKACHU!
Speaking of Pokémon, Platinum players will be able to get the Member Card through Wi-Fi gift from 3 August to 13 September. Be sure to get it or you won’t be able to catch Darkrai!
And that’s all he wrote for this week folks! See you next week!
Hey loyal readers,
I need your help in deciding what game to play next. I haven’t quite gotten my polling software down, so here’s a nifty embedded poll instead.
Which game should I play next?(survey software)
Basically, I want to continue to write impressions about games that I’m playing, but I don’t know which one to move on to next. A little about each of the choices:
Earthbound (Mother 2)
A fantastic, Dragon Quest-inspired RPG series by Shigesato Itoi, Earthbound is fantastic, quirky, and interesting. I played this back when I was in middle school, but I think it deserves reexamining. Ideally I would be hooking up my SNES, which I still have, to get this to work, so that would be an adventure in and of itself.
Suikoden Tierkreis
I’ve never played any of Konami’s Suikoden RPG series, but this DS gaiden-type story is said to have a pretty neat narrative.
Shadow of the Colossus
Universally hailed by nearly every human being who has played it, this game is held in such high regard that it was featured in Reign Over Me because its themes of loss and regret actually coincided with those of the movie. I can only go on without playing a game by Ueda for so much longer.
Mother 3
Held in super-high regard by the likes of Tim Rogers, among many others, the third of the Mother series is chock full of the same light irreverence of Mother 2, but coupled with a somber, deep, dark, heavy story that is sure to tug at the heartstrings.
Chrono Trigger DS
The DS remake of my favorite 16-bit game, you can’t really go wrong with CT. Developed by a dream team collaboration between Square and Enix before they were Square Enix (Squeenix!), Chrono Trigger was the swan song of the 16-bit JRPG.
Final Fantasy IV DS
The Final Fantasy whose release immediately preceded (in the US) my favorite in the series, FFIV has eluded completion from me on multiple rentals. A fine game that I just haven’t had the time to ever finish.
There’s also the obvious choice that you don’t like this feature, which I won’t take personally. If no one likes it, why do it, right?
This poll will remain open until 0000 14 July whereupon I will either narrow it down further or, if one wins outright, simply play that game next.
You can get some of these games at my Amazon aStore!
Back on Saturday we took a look at two excellent games that didn’t quite make the cut. Today, we examine another three, all of them the superb 16-bit RPGs.
You know the drill by now about the “Table of Honor” and whatnot, so let’s just get down to the clue and game:
This first game I want to examine jumps out at you from the world of platforming. You might doubt his ability to manage, but once he jumps, you’re filled with utmost confidence. Yeah, it’s Mario’s RPG debut, Super Mario RPG: Legend of the Seven Stars.
Runner-up: Super Mario RPG: Legend of the Seven Stars
For some crazy reason, nobody in the Mushroom Kingdom will believe that you are Mario. You’re probably the most famous savior of the land, but it’s not your dashing mustache or your red overalls that will prove your identity, it’s your trademark jump. This running gag is probably my absolute favorite part about SMRPG. No matter what part of the world you’re in, someone will inevitably ask if you are really the plumber. The dialog will pause, you will be unable to do anything else until you finally push the jump button and prove your identity.
The rest of the game is full of comparable humor and character that exude from every pore. Dialog makes sense and is pretty slick, the story is actually not that bad for what you’d expect it to be, and, most importantly, that trademark tight gameplay that Squaresoft has always been known for makes for a great battle system and actually meshes pretty well with Mario’s more typical platforming roots. Battle returned to the more traditional turn-based type affair, but now your special attacks were powered up by timed button presses or other similar tests of button-pressing acumen. This system was so slick and exciting that every subsequent Mario RPG (sadly none of them Squaresoft created) and even the new Penny Arcade Adventures has got timed button presses for defense and interesting special attacks.
I’m sure that many were skeptical about SMRPG’s ability to be a valid, entertaining game when it was announced. Just adding a big-name RPG developer to a franchise character does not make everyone believe it will rock (just look at Sonic Chronicles, no one thinks it will succeed). That SMRPG is able to succeed on all fronts and still be one of the better RPGs on the console is a testament to the talent of old-school Squaresoft. What a great game…
I just can’t resist throwing in yet another video game commercial for this game. This one’s quite bizarre…
This next game was published in America by a company whose motto is “Serious Fun,” but it’s not the farming sim/RPG that you might be thinking of. The main character fights very sinister beings in order to save the world in this one. This one’s a bit tougher, but it’s Lufia II: Rise of the Sinistrals.
Runner-up Lufia II: Rise of the Sinistrals
This one might fall a bit outside of most of your game radars. It’s not A-list like Final Fantasy or Dragon Quest, not even B-list like Breath of Fire or the Secret of series (you can bitch and moan all you want about this, but you’ll never convince me that the Seiken Densetsu series is anything more than B-list). Lufia is a pretty firm C-list series, with regards to RPG popularity. There were two SNES games games and one gbc game in the series canon, with another gbc gaiden. That’s it, that’s the entire series. To be fair, it was mostly concluded with the GBC game, but I feel that they did leave it slightly open-ended.
Gameplay isn’t that special, it’s your typical RPG with turn-based battles. There was one notable battle mechanic in the capsule monsters that you could capture and have fight on your team. These monsters were computer controlled and could be leveled up and evolved by feeding them weapons and armor. The interesting thing is that this idea came about a full year before Pokémon was released. Pretty cool if you ask me.
What does make this game stand out and what earns it a spot on this list was its story. As a prequel in a time before prequels were cool (this was way back in Japan in 1995), Lufia II picked up the story before the events of Lufia & the Fortress of Doom (a game I never played). You were Maxim and, like most RPGs, you are told by a mysterious figure (a woman named Iris in this case) that you are destined to save the world. You head out to solve a monster problem for your village with your childhood friend Tia (you reluctantly bring her along) and from there you bounce from town to town solving problems and adding the brutally strong Guy to your party. Iris saves your life after you learn about the Sinistrals and you go on to add another party member, the female soldier Selan, before you finally learn the identity of the first Sinistral, Gades, after he brutally destroys an entire town.
Excited yet? Your party certainly is. They set off to confront Gades and make him pay for what he’s done. He responds by soundly kicking your ass. In yet another video game “oh shit, I hope I was supposed to die” moments, you are revived by Iris who revives the party and tells everyone but Tia that they are meant to confront this evil light with Maxim. Another dude, Dekar, joins the party and Maxim, Guy, and Dekar head out to kill Gades after learning from a lieutenant of the Sinistrals, Idura, that Gades plans on sinking an entire island. This time Maxim manages to kill Gades, but he still manages to activate the machine after all. Maxim heroically gets to the machine on his own, but deactivating it mostly kills him in the process. Iris teleports in, decides to be useful, and saves Maxim.
In the aftermath of this event, we are treated to a touching cutscene where Ti– no, wait, Selan (?) confesses her love for Maxim. I still remember this plot point coming straight from left field. You mean to tell me that Tia, who’s been hitting on you this whole game, isn’t gonna end up with Maxim? As a player, I didn’t mind, since Tia was annoying and Selan was arguably hotter (in that 16-bit way), but still, it really messed with me to see the developers not take the easy road, and I respect them for it. Tia honorably realizes she’s not gonna win Maxim’s love, tells Dekar that she loves Maxim the man, not Maxim the warrior, and sets off to find a man as good as Maxim to marry. That’s seriously the last you see of a character you’ve spent hours developing. The game sort of “ends” here as Maxim and Selan are married, buy a little house, and have a kid.
If you couldn’t guess by now, I’m a fan of these drastic world- or game-changing events in a video game. Be it the loss of Naked Snake’s right eye in MGS3 and how it affects first-person view from then on or something like the World of Ruin, these huge, irreversible events never cease to amaze me (I guess, if Iabsolutely have to I’ll admit that Aeris’ death is kind of cool in that way, but it never really had the same emotional impact on me as any of these other ones). Here I am, yet again thinking that I beat the game, and then Idura kidnaps your son and you’re forced to take up arms again. Iris comes in and claims that it was Maxim’s fate to die after the battle with Gades, but her actions have changed the future. As the gamer, you don’t yet know that these are lies. Heck, you don’t even know the huge twist yet at all (maybe you might if you had played the first game, but I certainly didn’t).
You do more quest-y stuff, Dekar dies after you kill Idura, and eventually you get to the final confrontation with the Sinistrals which is, not coincidentally, precisely the way that Lufia & the Fortress of Doom opens, which means that you fight the Sinistrals and kill three of the four. While trying to escape, only Guy and the elf Artea (he joined you in the second half) make it out alive. Maxim and Selan die, but are forever remembered as the heroes who vanquished the Sinistrals. It also turns out that this whole time your “helper” Iris was the Sinistral Erim. Erim is unique in that so long as she lives, the Sinistrals can be continually reincarnated. Also unique about her is her ability to take on human form, which some fans speculate is a result of the Sinistral Daos testing humanity. The real twist here is that Iris/Erim is later reincarnated as one of the main characters in the first Lufia game. By the way, you’re probably wondering why this game is even called Lufia if there are no characters named Lufia anywhere in the game. I can see your brains connecting the dots. Lufia is Erim and she is a character who fits a similar role to Tia in the first Lufia game to one of Maxim’s descendants. She didn’t change history by allowing Maxim to continue his bloodline, for Maxim and his descendants were always meant to counter and eventually defeat the Sinistrals. Erim makes one final appearance as a party member in the third Lufia game, as she gathers up yet another of the bloodline of Maxim and a crew of strong warriors. She builds them up this final time to destroy the Sinistral menace forever. Erim had tired of life as the Sinistral of Death and wanted her life to finally end.
I should also mention that Lufia II had a pretty solid puzzle and monster mechanic. Monsters appeared on the field and got to move every time you moved. There were also some pretty neat and difficult puzzles for the player to solve as he made his way through the many dungeons. I distinctly remember some of these being so tough (this is good!) that I had to consult old issues of Nintendo Power to figure out how to progress.
There you have it, a fairly convoluted plot and a game that’s ultimately average in its battle execution. Still, I can’t help but love Lufia II for it’s creative puzzles and that zany story. Prequels were still a pretty new concept to me back then when I played it and knowing what was to happen to Maxim and Selan made for some interesting, if fatalistic gameplay as I watched the drama unfold. There’s something cool about playing a game that fits into a pre-determined timeline. It’s both futile and awesome to fill in the details of a future you know will one day occur. I’d like to see more games try this with their storylines. Have a sage/oracle-type character tell you that completing the game will lead to your death. It could be fourth-wall or even within the game itself. Watching the main character grapple with what he knows to be the greater good at the expense of the personal good leads to good drama. They did it in FF VI with Terra, but the devs didn’t have what it took to let her die and not have a happy ending. That may be a good thing anyway, since I’m one of the few people who can be satisfied with an unhappy or unfair ending.
The Japanese commercial for this game is pretty lame, so here’s something that a fan put together for the 11-year anniversary of the game:
Yeah, the video’s not that cool, but it gives you a taste of what the game looked and played like. If you ever get a chance to play this game, I do recommend it. It’s well worth your time.
Our last game of the day had a mother of a time even getting released in America. To this day, the first and third game of this series have still never seen the light of American day. If you’re a fan of the Runaway Five, you also already know that I’m talking about EarthBound.
Runner-up: EarthBound
The brilliance of EarthBound lies not in its genre, but more in the originality and character that it brings to an already tired formula. How many sword and sorcery-themed RPGs does the video game market really need? (Answer: Don’t be stupid, sword and sorcery-themed RPGs rock!) Still, it’s refreshing to see an RPG take place in a modern setting like the country of Eagleland (a not-so-veiled reference to the USA). It’s hilarious to see that your weapons consist of baseball bats, yo-yos, and bottle rockets.
The story centers around Ness, a boy of tremendous psychic power who is tasked by a bee from the future named Buzz Buzz to destroy the evil force known as Giygas. Ness sets out from his hometown, Onett, and encounters and recruits Paula, Jeff, and Poo to save the planet. Along the way, they fight cultists, zombies, dogs, ninjas, bails out the Runaway Five twice, and eventually have their souls transferred into a robotic body to enable them to travel in time to fight Giygas. It’s strange, but in a quirky way. Even the final boss isn’t your typical encounter. You defeat the mighty Giygas by repeatedly praying, eventually getting the entire planet to unite and defeat Giygas in a Dragon Ball spirit bomb-type fashion.
EarthBound makes this list (just barely) because of the character that it exudes from every pore. Destroying the Happy-Happy cult is still one of my favorite situations in a video game mainly because of how bizarre it really is. Another plus for EarthBound is that it’s really hard. The game definitely doesn’t pull any punches with its difficulty.
Unfortunately for us US EarthBound fans, the series didn’t sell all to well when it first came out for the SNES. As a result, Nintendo decided not to release the sequel, Mother 3 (EarthBound = Mother 2), stateside citing poor sales of EarthBound. No matter how many fan campaigns Starman.net tries to put together to bring Mother 3 to North America, Nintendo continuously refuses to release. Interestingly enough, the Nintendo of America guys actually love the Starman dudes, which I think is what has allowed the Starmen to still have a Mother 3 fansub in production without a cease-and-desist order being issued.
Many fans speculate that EarthBound’s upcoming release on the Virtual Console (it was rated by the ESRB => it will be coming out) will be a barometer to test the validity of releasing Mother 3 in Eagleland. You can bet that the day this game comes out anyone, and I do literally mean anyone, who is on my Wii friends list will receive a gift of EarthBound for the SNES unless they tell me they’re planning on buying it already. I just want to drum up sales because I’d love to see Mother 3 hit our shores.
Yet another Japanese commercial that doesn’t make too much sense. Enjoy!
With that, we’re almost done with our 16-bit all-stars. Just one more entry on Thursday to finish these guys off.