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Did You Know Gaming? – Mega Man [GO/ER]
Nov 26th, 2012 by Dan

Words cannot describe how much I love the Mega Man series (NOTE: They can. It’s their purpose), so this vid was pretty awesome. Good trivia bits in there about the color palette.

I Wasn’t Interested in Street Fighter X Tekken Until… [GO/ER]
Jan 27th, 2012 by Dan

I saw that they were adding boxart Mega Man to the roster. Now I’m a lot less certain about whether or not I should buy it…

How Mega Man Got Through School [ER]
Nov 13th, 2010 by Dan

I would totally do this if I were Mega Man. Would have made Microwave Circuits that much easier…

Dead Rising 2 Impressions [GO]
Sep 30th, 2010 by Dan

Dead Rising 2

He hasn't covered wars (you know), but he can do mean things with duct tape.

Dead Rising, how I’ve missed you. You first charmed my heart in Willamette, Colorado along with Frank West’s camera, your punishing save system, immense difficulty, and utter insanity. Within the first two minutes of actual gameplay, you can bet that I died. I fell in love right there.

Oh, Dead Rising. Now you’ve returned with Case Zero and Dead Rising 2. Both reminded me how much I hated the photography mechanic in Dead Rising and how sweet it was to duct tape shit together to make über weapons. Yes, I fell back in love the second I took a drill, combined it with a bucket, and created little helmets of death to put on the wandering undead.

Dead Rising 2 Screenshot 5

My iPhone makes me want to do this too sometimes.

The game is just as difficult as its always been, only now the survivors are less stupid. Be prepared to experience a game that is inherently Japanese, despite its Canadian origins. Keiji Inafune’s stamp is felt all over this game, and not just because Katey mentions playing Mega Man within the first 45 minutes. It’s the punishing systems in place, the madcap insanity of the characters, and the utter insanity behind the premise and presentation that make this game so great.

Dead Rising 2 for PS3

El Kabong!

Bullet points:

– The voice acting is subtly Canadian, eh. It’s not a problem, but it’s jarring at times. Fortune City is in Nevada, not Ontario. Voice talent may come cheaper in Canada, but we can tell here in the states.

– Dead Rising 1 felt like a Japanese interpretation of what an American shopping mall might be like, so a lot of the things seemed a bit off. DR2 does a much more realistic job of capturing this new version of Vegas. There’s still some stuff that feels slightly off, but it feels like there’s less of an East/West disconnect, at least in my mind. Maybe it’s psychological because I know the game was made by Canadians.

– Combo weapons are amazing. I used a 2×4 and a lawnmower to make a portable lawnmower to be used in maiming all kinds of zombies. It was brilliant. The “wolverine gloves” made with boxing gloves and a bowie knife also deserves grand mention. Super fun. I can’t wait to combine a car battery with a goblin head to make a Blanka mask that electrocutes zombies around it.

– I like some of the new characters, but others aren’t anywhere near as endearing. Sullivan seems a little too obviously like the bad guy. TK feels a little like a stereotype. Rebecca Chang is ok so far, but my favorites are Stacey and Chuck. Both of them have great chemistry with each other and Katey and they seem to be the most heart of the cast.

– Thank god answering the transceiver is instantaneous now. Seriously, thanks.

– The achievements seem easier this time around. There are still some toughies (rescuing all 50 survivors), but it’s nowhere near as bad as it could have been.

– I kind of like that shooting is so janky in this game, even if it’s frustrating when I needto shoot

– This game has perfect crunch to it. Hitting enemies with a sledgehammer feels appropriately brutal. Using a sword to slice through them feels exactly as smooth as it should. Most every bit of contact in this game feels perfect. The outlier: bullets. They lack oomph and are obnoxious.

Pew Pew Pew [Game Overview]
Jul 3rd, 2009 by Dan

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.

The most amazingly adorable Mega Man ever.

Sweet Brothers Art

Ever wanted to see some great renditions of the Mario Bros.? Well, BAM!

SNES!

It’s kind of old news, but here’s a neat way to use an old SNES to connect to a PC and play your carts on an emulator.

SNL Hilarity

Ever wonder what a game based on a depressing drama would be like? Wonder no more.

Floyd-tastic!

Daniel Floyd, with Leigh Alexander’s help, has put out a new video! Check out “Video Games and the Female Audience”

Red, White, and Blue!

The Fourth of July is tomorrow! If you love Little Big Planet and you love America, you’ll no doubt love the new Sacktue of Liberty Sackboy skins to celebrate your love for both.

Blizzard Gets Chilly with Audience

Do you love to play Starcraft at LAN parties? Too bad! According to Kotaku, Blizzard has decided to completely remove LAN support from Starcraft II.

I understand why they’re doing this. They’re trying to curb piracy. No doubt you know tons of people who totally pirated a copy of Starcraft or Warcraft 3, so now this cuts out one of the major draws, since players will have to connect to Battle.Net to play other people.

There’s also the fact that Battle.Net is ad-supported. Guess what you don’t see when you play a LAN game? This is one of the best ways to completely milk all of the money that they can out of Starcraft.

The one downside: super-low latency games will now be impossible.

I usually have so much goodwill for Blizzard, but this reeks of Activision. I don’t like it and I think it’s an awful idea. I’m not mad enough to not buy the game, but this is definitely uncool. Online petitions are pretty dumb, as I’ve said before, but feel free to sign!

Ero-Banning

There’s been a developing situation on the Internets involving the Ero-Game industry in Japan. Again, according to Kotaku, due to the controversy over RapeLay, an increasing number of Japanese H-Game developers are blocking any and all foreign IP addresses from accessing their websites. This seems like a rather drastic response to the recent threats of legislation upon their industry that have resulted from an increase of sexual crimes in Japan coupled with poor international press from the rest of the world.

I can see where Japan is coming from here in trying to insulate themselves from the rest of their world that doesn’t “get” their hentai games, but I really can’t support segregation on the internet.

Emulate!

Sony seems to have patented a software emulation technique to run PS2 software on non-PS2 compatible PS3s (thanks again Kotaku!)

Too Hard? Just Cheat!

Is Guitar Hero too hard? Here’s a control that will play the game for you!

New FF

Kotaku reports that a new Final Fantasy side story is coming to the DS. Story details are light at the moment, but I’m definitely supporting all of these DS games by Square Enix.

That’s all for this week!

Mega West [ER]
Jun 22nd, 2009 by Dan

Bonus Embedded Reporter!

This fan-made music video of “Robocop” by Kanye West evokes some serious 8-bit Mega Man awesomeness. Enjoy!

BlazBlue, KoF, L4D, Pokemon, and Capcom [Game Overview]
May 8th, 2009 by Dan

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.

If you’re trying to find the common thread that weaves all of these games together, don’t keep racking your brain, I’m just covering a ton of different stories and experiences.

Tangled Up in Blue

Street Fighter IV created within me something of a fighting game…well I hesitate to call it a renaissance, cause there was never a naissance, so to speak, but, should naissance actually be French for birth, it did birth in me the fighting spirit. I haven’t played the game in a while, mostly because I’m trying to save the world and attend high school (Persona 4) at the same time, but I figure I’ll get back to it soon, especially with that new tournament mode in.

The reason I even bring that up is because of the upcoming game BlazBlue has got a pretty sweet pre-order bundle set to launch alongside the game. Buying the game early, at no added cost, will yield soundtrack CDs and, my favorite feature, a DVD with top players going over the moves and strategies for each fighter.

Being the fighting game newb that I am, I find this kind of thing to be an invaluable help in creating strategies and managing opponents. I just hope it’s not too high level that I can’t understand or implement the things they’re doing. It should also help me to find the most bizarre, obscure character to master. I don’t always go for the strangest guy, but I definitely make an effort to try and choose lesser-used characters in fighting games mostly because I tire of seeing Ken all the time.

Source: Kotaku

Royally Screwed

Staying on track with fighting games, the two extra King of Fighters XII home version fighters were announced and they…don’t include Mai?! There’s still time to announce Mai in the game, but the release date is rapidly approaching. Why they didn’t have her in the arcade release baffles me in the first place, but why they’re not including the absolute fan favorite in the home version absolutely blows my mind. We’ll see how this continues to play out.

Oh yeah, the new fighters are Elizabeth and Mature. Stupid name on that second one, if you ask me.

Source: Kotaku

Stats 4 Me

If you know me decently well, then you know that I love stats. Very few things excite me more than seeing a nice, clean breakdown of how I did in certain aspects and how I fare against certain situations or match-ups, etc. It’s why I hate the stats section of SFIV (Why don’t they have stats for how I perform against each character as each character? Why don’t they have stats for each opponent I face?) and of SSBB (Actually, kind of the same things here.)

Leave it to Valve to satisfy my every craving with the detailed Left 4 Dead stats page that you can check for any player. Where else would you be able to see that I have 100% accuracy with an assault rifle or that my favorite Tier 2 weapon is the hunting rifle?

Can't say "screenshot or it didn't happen" now, can you?

Can’t say “Screenshot or it didn’t happen” anymore, can you?

Granted, these stats were collected a few weeks (months?) after the game came out, so I probably don’t really have 384 Assault Rifle kills or 100% accuracy, but you can bet I probably won’t pick up an assault rifle again for a long while until I’m sick of looking at that sweet 100% mark.

It’s interesting too that my Zoey count is so low (only 55%) considering that I always prefer to play as her. I blame quick games, where my character choice is not left up to me.

Oh yeah, here’s a link to my stats page.

Stats I will be working on:

-More Zoey!
-Increase revive:revived ratio (currently 1:2)
-Improve finales survived (sitting at 12.5% right now)
-Drop average damage to teammates (this one ballooned after I spent a whole game on easy shooting my partner for fun)
-The fact that I’ve only shot one cartridge with the pump shotgun makes me laugh. So long as I’m never Francis or Bill, I doubt that number will increase too much.
-Want to know why my hunting rifle headshot rate is only 5%? It’s not cause I suck zoomed in, it’s cause zombies die in one hit with the hunting rifle, so why aim for a small target? Don’t expect that to rise.
-More versus! The new maps are out. I need to play them. I need to have a more lopsided (in the wins direction) record.
-I should throw more rocks as the tank.
-More survival mode medals. I need more!
-More achievements

Darek’s got more friends playing, so I should be able to find people to continue to play with and keep improving. I’m excited.

Gotta Catch ‘Em Again

Nintendo announced today (but in the Japanese today, which is still going on, but at 2230 or so right now) that they would be re-releasing Pokémon Gold and Silver as Pokémon Heart Gold and Pokémon Soul Silver on the DS Generation IV engine. Exciting news for Pokémaniacs, since Gold and Silver were perhaps the longest, and neatest games. Not only did you go through the new region in those games, but your quest actually required you to return to the original region and collect all those badges too. With one fell swoop, the geniuses at Nintendo have managed to bring all of the regions, minus the Gen III region into the future. It’s an exciting time for someone who wants to catch ’em all, but we’re all wondering out here in the West when Nintendo is finally gonna get around to letting us import our Platinum dudes into Pokémon Ranch, much less our new Gold and Silver buddies.

Source: Bulbanews

“You must be a master of sales”

If you got the obscure and kind of lame Resident Evil reference there, go you. For everyone else, let’s move on.

Capcom has released a listing of its top-selling game franchises to give you an idea of how well its game series sell and are popular relative to each other. Here’s the list:

Resident Evil – 40 million (56)
Mega Man – 28 million (124!)
Street Fighter – 27 million (62)
Devil May Cry – 10 million (11)
Monster Hunter – 8.5 million (11)
Onimusha – 7.8 million (12)
Dino Crisis – 4.4 million (13)
Ghosts ‘N Goblins – 4.4 million (16)
Final Fight – 3.2 million (10)
Ace Attorney – 3.2 million (12)
Breath of Fire – 3 million (15)
Lost Planet – 2.7 million (7)
Commando – 1.2 million (2)
1942 – 1.2 million (3)
Sengoku BASARA – 1.2 million (10)

Note that there are numbers in parentheses. This is the number of games released in that series, which gives me a great idea. You see, this list, in and of itself, does not accurately represent how well each game performs on a per-game basis. It’s not really accurate to say “Wow, Mega Man is way better than Street Fighter” when Mega Man has had 124 releases to SF’s 62 and only outperforms it by one million. Here’s the adjusted list in sales per game:

Devil May Cry – 909091
Monster Hunter – 772727
Resident Evil – 714286
Onimusha – 650000
Commando – 600000
Street Fighter – 435484
1942 – 400000
Lost Planet – 385714
Dino Crisis – 338462
Final Fight – 320000
Ghosts N’ Goblins – 275000
Ace Attorney – 266667
Mega Man – 225806
Breath of Fire – 200000
Sengoku BASARA – 120000

What does my expert analysis show? Well the top three series are all more modern A-list Capcom games. Games have become far more serious business in recent years, so this makes sense. Expensive games plus the increased numbers of buyers make these franchises more successful. The most glaring change in this list is the move of Mega Man to the near bottom of the list. What else can you expect from a series that got its start on the NES and has released 124 (!) games, many of which are portable or spin-offs not meant to sell. In fact, the last real Mega Man release was Mega Man 9 and that was released digitally.

This list really doesn’t prove anything, but it’s at least fun to look at.

Source: Kotaku

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