Tag: final fantasy x

  • IBNttT in 2010! [U]

    About a week into January of 2010 Eric found and installed one of the best wordpress plugins I’ve ever seen, WordPress.com Stats. Thanks to that, I’ve got some performance numbers for the site to share. Top Posts Remixed Objection, No Yakuza 3?, L4D2 (Again), and Pokémon Cosplay [Game Overview] (1,182) I know precisely why this […]

  • Dragon Questing V: Conclusion [Game Overview]

    Dragon Quest is inexorably tied to the Japanese video game space. The series was the first big hit RPG and its core qualities, simplicity, relative ease, and lightheartedness touched that first generation and continue to bring the same degree of fondness with each installment. It is unquestionably the premiere mega-franchise of Japan. Somehow it just […]

  • State of the Table: January [Uncat]

    Here at IBNttT we like to take a moment every so often to look inside and get a feel for what’s popular and important to people coming to the site. With that in mind, here are the top search terms and pages from the month of January (remember kids: I only started taking data on […]

  • The Villains of Final Fantasy Week 10-2 [Game Overview]

    Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, […]

  • The Villains of Final Fantasy Week 10 [Game Overview]

    Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. With every Final Fantasy game there exists great (and not so great) teams of heroes bent on saving the world from some sort of evil force. While we could take a look at those heroes, […]

  • Sony/M$ E3: Carrying the Torch

    Yoshinori Kitase has huge shoes to fill. As the producer of Final Fantasy XIII he’s looking at doing a job last held by Horonobu Sakaguchi in Final Fantasy X. Ok, Sakachuchi was technically the executive producer of that game, but with no other producers announced for XIII, I’m gonna come out and call him the […]

  • Game Overview: Post 16-Bit, Pre-Current Gen Runner-Up: RPG Edition

    Our continuing examination of the best games of the post 16-bit, pre-current gen, we will be looking at two PS2 RPGs that I particularly enjoyed. Our first game was a groundbreaking collaboration between two entirely unrelated, gigantic companies that were leaders in their industry. What resulted was a great game that wasn’t quite simple or […]

  • Game Overview: Editorial: Instruction Manuals and In-Game Tutorials

    “It used to be, if you found a key in a Zelda game and you didn’t know what a key did, you were either mentally handicapped or you reached for the instruction manual. I suppose, eventually, someone in Nintendo’s R&D did a big Powerpoint presentation, with the cooperation of a local psychiatrist, proving — quite […]

  • Game Overview: 16-Bit All-Stars

    Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. Due to some poor life decisions, I find myself stranded for five weeks without any video games. What’s a guy to do, right? Well, rather than just giving you some of the headlines from the […]

  • Game Overview Editorial: Difficulty in Video Games

    You’re playing through an RPG. You’ve gained five levels, found some sweet equipment drops, minimized the use of your precious items, and then it happens. You come up against a behemoth of a monster. Your party is decimated, your progress lost, your controller tossed through the screen. Does this even begin to sound familiar to […]