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They’re not a real band, but I think you get the idea.
The biggest change in 2012 for me was the rise of Bandcamp and Soundcloud. Sure, I still bought plenty of music from Amazon or Google, but an increasing amount of the stuff I picked up came from the individual himself. I mean, why would I expect the Fez soundtrack to occupy a spot in Amazon’s mp3 store? Thanks to Bandcamp, I can just pick it up almost directly from the artist.
2012 also marked the year that genre walls were officially smashed for me. I think the only stuff I can’t really tolerate is noise metal. Just about everything else can penetrate my cold, black heart and move me to sing and dance.
I certainly never would have guessed that I’d be listening to so much hip hop and R&B back when I started this blog in 2008. It was all punk, rock, and ska, but now I cast a much wider net.
Top Artists of 2012
1. The Beatles (409)
This has been a mainstay of every list since the catalog re-release back in 2009. There’s not really much more to say about how incredible this band is so I’ll instead comment on the fact that I listened to them ~1,100 fewer times this year than last. I really spread out my music time this year…
2. The Weeknd (333)
I can’t remember what month it was when I discovered the trio of mixtapes just waiting for me online, but I will say that The Weeknd opened my eyes to R&B in a way I would have thought impossible. Without him I guarantee you that Frank Ocean would not be on this list. Everything about his music is simultaneously sleazy and sexy and so wrong it almost feels right. “High For This”, “Wicked Games”, and “House of Balloons/Glass Table Girls” are all stunners.
3. Sambomaster (サンボマスター) (326)
Another mainstay ever since my Japan trip. My understanding of the lyrics approaches zero, but I feel like I understand everything Takeshi Yamaguchi is trying to say with that heartfelt, almost mournful, sandpapery voice. As cheesy as it sounds, it speaks to my soul, man.
4. Frank Ocean (270)
Think about this: I didn’t get channel ORANGE until November. Everybody’s talking about this record, I know, but allow me to say that Ocean penned and crooned the best album of the year. Nothing tops this in 2012, guys. Nothing.
5. Jonathan Coulton (269)
Some people would have you believe that Coulton is a novelty singer best enjoyed in small doses. Some people are wrong. Coulton’s earlier work may lean on a geeky, nerdy motif, but, like I said last year, Artificial Heart really takes him to a new level.
6. Disasterpiece (240)
I listened to a lot of game sountracks this year thanks to the ubiquity and ease of Bandcamp. Disasterpiece’s moody, quasi-ambient work on Fez proved spooky, lonely, and mournful while also igniting that spark for adventure. It’s all synth-y, but the notes never feel quite right, which is pretty much what Fez is all about.
7. Yoko Kanno (202)
I bet you’re thinking that this is all Cowboy Bebop music. You’d be wrong. Kanno’s work on the jazz tunes in Kids on the Slope opened my eyes to a genre I’d ignored for most of my life. That medley in the culture festival? Pure. Magic.
8. George & Jonathan (184)
One of their tunes was the theme to Polygon’s podcast, The Besties, and the album, Beautiful Lifestyle, struck just the right balance of playful and fun without getting obnoxious.
9. Regina Spektor (152)
I fell for What We Saw from the Cheap Seats as hard as a person could for an album. “All the Rowboats”, “Firewood”, and “How” are all so stunningly beautiful that I want to be listening to them right now…In fact, I think I’ll go put them on.
10. Rodrigo y Gabriela (151)
The first entry that confuses me about being on this list. I still dig their stuff, but I don’t really remember listening to it that much this year.
11. The Civil Wars (136)
I’m really worried about the state of this band now that they’ve canceled their tours. What will I do without Joy Williams’ beautiful voice? I hope they figure it out.
12. Kanye West (129)
The current king of hip hop, as far as I’m concerned. Yeezy goes big. Even though I haven’t loved his collab stuff as much as My Beautiful Dark Twisted Fantasy, I can’t help but come back to this guy time and time again.
13. Fall Out Boy (126)
So few bands know how to craft a tune as instantly catchy as these guys. Too bad they broke up.
14. Eirik Suhrke (119)
You may be wondering who this guy is. He did the music for Spelunky, a genius take on the Mega Drive soundchip that gives me that extra push to hit retry on the off chance that I get that sweet sax tune in the Ice Caves.
15. Tsunku (つんく♂) (114)
If I had properly tagged my Rhythm Heaven Fever music earlier in the year this number would be much higher. Academically I understand why other people might not love all the music in Rhythm Heaven, but in my heart I can’t understand why any awesome person would hate it.
16. Childish Gambino (113)
Part of that hip hop kick this year. Donald Glover is pretty awesome.
17. Nintendo (98)
You know what? I think that this 98 is supposed to be added to the Tsunku tally above. Hear that, Tsunku? You should be 7th.
17. Jim Guthrie (98)
The composer to the Superbrothers soundtrack knows how to make a sweet groove. Seriously, go check it out.
19. OK Go (97)
“Needing/Getting” will always be a favorite of mine because I’m a hopeless romantic (emphasis on hopeless).
20. Jasper Byrne (95)
The Lone Survivor soundtrack is responsible for this play count. It was equal parts creepy and beautiful and I couldn’t stay away last winter/spring.
21. Alex Cuba (91)
Man, that afro is cool, isn’t it? There’s a clarity and richness to his voice that soothes me and makes me feel funky.
22. Hannibal Buress (88)
Is your name really Hannibal? These plays are thanks to two of my favorite stand-up albums that I got this year. That Buress dude is pretty funny, y’all.
22. Ana Tijoux (88)
Saw her live this year. That was awesome. Her ability to spit rhymes in Spanish is mind boggling to me.
24. Juan Luis Guerra (85)
I wonder what percentage of these come from “Niagara en bicicleta”? (Answer: ~26%)
25. Kendrick Lamar (84)
I picked up good kid, m.A.A.d city at the same time (or close to it) as channel ORANGE and figured that it would definitely win, play-wise. Didn’t quite go like that, but trust that Kendrick Lamar’s rhymes are equally awesome. Definitely check out that disc.
Top 10 Tracks of 2012
1. The Weeknd – “House of Balloons/Glass Table Girls” (23)
It all sounds so drug-addled and sexy, but in a dirty way. This was the first track I heard by The Weeknd and the rest is history.
2. Juan Luis Guerra – “El Niagara en bicicleta” (22)
Quite possibly my favorite song ever? I honestly have no idea how it didn’t make the list last year.
3. George & Jonathan – “Little Marcus” (21)
The aforementioned former theme to The Besties. It doesn’t overstay its welcome and it’s super pleasant. A great little tune.
4. Carla Morrison – “Compartir” (20)
I would have expected “Una salida” to have this spot, but this is also a fantastic love song by a beautiful vocalist. Carla Morrison has this sweet, delicate voice that just breaks your heart while you listen to her. I absolutely love her and this song.
4. Neon Indian – “Polish Girl” (20)
I think I own two Neon Indian songs, but this chillwave track puts me in a spaced out place where I can’t not love it. Put a gun to my head and I wouldn’t be able to describe what makes this song so special, but I think it really does speak for itself.
6. Regina Spektor – “Small Town Moon” (19)
It probably ended up with the most plays by virtue of being the first track on her new album, but “Small Town Moon” is no slouch. It perfectly sets the mood for a thoughtful, beautiful album.
6. George & Jonathan – “Street Monsters” (19)
There’s really no good explanation for how this track got up here. It’s funky and it’s quick and I guess it got lucky compared to the rest of the album.
6. Frank Ocean – “Bad Religion”, “Pilot Jones”, & “Pyramids” (19)
And the list closes out with my three favorite tracks from channel ORANGE. All three of these are perfect in their own way. Be it the soulful poetry of “Bad Religion”, the simple hook of “Pilot Jones”, or that sexy electrofunk of the first half of the epic “Pyramids”, they all land so unbelievably perfectly on my ears that I’m shocked they’re not higher up on the list.
Even the Pittsburgh Pirates played video games this year.
Knock on wood, you guys, but I managed to get through 2012 without having all my video games stolen from my house while I was sleeping [EDITOR’S NOTE: It’s 2013 now, you dummy. You don’t need to knock on wood]. Should that even be an achievement?
2012 seems to be a shift in the status quo. Perhaps it’s because the new console generation hasn’t yet kicked off, but I feel like fewer and fewer AAA, big budget titles have been grabbing my attention lately. Of the 56 games on this list I feel like very few (about 12) were big, huge landmark games. Maybe that’s not all that different, but it feels different…
Also, like last year I do count games on this list that did not launch in 2012, but that I played, started, or beat in 2012.
JANUARY
Ghost Trick: Phantom Detective – The weirdest thing about my time with this game was that I chose to play it in Spanish. It was fine practice and, off the top of my head, it taught me two Spanish words I had no use for before playing it (sotano and cachorro, meaning basement and puppy/cub/kitten, respectively), but it also featured very funny writing by Phoenix Wright’s creator and a bizarrely complicated story for such a slight-looking game. In fact, 2012 was kind of a year of interactive fiction, as you’ll see, so it’s appropriate to see GT get top billing. It’s also worth mentioning that the animation in this game is spectacular.
Rayman: Origins – Also known as the game where Min and I attained Super Saiyan level for the first time. No lie, guys, the treasure chest levels and the final Level of the Dead or whatever it was called was a zen-like achievement for the pair of us. If New Super Mario Bros. isn’t your bag, but you think you might still love platformers then you absolutely need to try this game out.
Chrono Trigger DS – Yeah, I played this in the 90s. Yep, it was my first RPG. The DS port added some marginal sections, including an epilogue that sets up for Chrono Cross in the most depressing way possible, but it also came with a new translation that I thought was interesting and brought some freshness to an otherwise “solved” game for me.
Earthbound – I wish I’d spent more time trying to replay Earthbound, but I just didn’t. Heck, I don’t think I got too far past meeting Buzz Buzz…Still love this game.
Cave Story + – How I long for dynamic difficulty level changing! Cave Story + is a fantastic Metroidvania-style pixel shooter, but my hubris determined I would play on the hardest difficulty, which means I’m stuck on Monster X until I can get my skills down pat.
FEBRUARY
Final Fantasy XIII-2 – Remember how everyone’s favorite character in FF XIII was Lightning’s sister and some guy no one ever saw in FF XIII? Wait…those weren’t your favorite characters? You don’t want to play another 40 hours as those chuckleheads and watch Snow, Hope, and Sazh from afar while playing a nearly incomprehensible story? Too bad!
Saints Row: The Third – I feel bad for you if you’ve never played Saints Row: The Third. I felt bad for myself for not having played it sooner than I did. For maximum awesomeness be sure to give your boss the Latina voice. It’s priceless. Seriously though, this game is the best open world game I have ever played. Period. It’s absurd, ridiculous, and nonsensical, but it’s winking every step of the way and I’m right there with it.
Rhythm Heaven Fever – When I first started writing this list I forgot that this little gem came out in 2012. Can you believe it?! Min, I know you don’t understand the appeal here, but this is honestly among my favorite game of this year. Did I spend $80 importing the soundtrack from Japan? You betcha. Goddammit this game is so good. It’s a must play for anyone with a Wii (or a Wii U). Seriously, go buy it. It’s incredible.
Devil Survivor 2 – Man, the Megrez fight is so stupid and I’m not properly equipped, demon-wise, to tackle it, which is why I never beat this game. It’s better than DS1, mechanically, but I just need to sit down and grind my way out of this and I really don’t want to have to do that…Bonus points for also pretty much being Evangelion
MARCH
Mass Effect 3 – Hoo boy…What a shitshow this game’s release was…I wish I’d beaten it faster than I had because by the time I reached the ending, well, the internet had practically exploded with criticism. I spent more time wading in comments sections and forums defending the artistic integrity of a game that I honestly didn’t find that impressive compared to the rest of the year’s releases, but it just rubbed me the wrong way to see the fanboys demand changes from Bioware. I mean, whine all you want, but so long as Bioware doesn’t cave– What’s that? You say they did cave? They did change the ending as a response to fan whining? My respect for Bioware and this game flew out the window the second that happened. As far as I’m concerned, I played the real Mass Effect 3, but I never got the chance to enjoy it. Now that the doctors are gone from Bioware and the company is soliciting advice on what direction to take Dragon Age III, I find myself thinking, “Man, what happened to Bioware?” It’s a real shame because Mass Effect 3 was actually quite good.
APRIL
Shadow Complex – Way late to the party on this one, but I was feeling that Metroidvania itch and, well, this game kind of scratches it. I hate the third dimension they added to the gun because it makes aiming a pain. Other than that it’s fine. Serviceable, really, but it also gets credit for being the first “autolog” type game that I can think of.
Jamestown – I don’t play a lot of vertical/horizontal shooters. Jamestown just happened to be out in a lull and I owned it from a Humble Bundle. It’s enjoyable enough and I dig playing it with multiple people, but it’s not going to set the world on fire. Playing the story in “funny” mode is fun too because the alternative is almost obnoxiously self-serious.
Superbrothers: Sword & Sworcery EP – Cool music and a cool aesthetic, but it controls weird on the PC. I wish I had an iPad for stuff like this and that I put more time into this game.
The Walking Dead – I thought about separating this out into episodes across the series, but it seems cleaner to talk about this game in one fell swoop even though I started it in April and finished it in November. I know I said that Rhythm Heaven Fever was the best game of this year, but The Walking Dead is actually the best thing to have come out this year. I’ll grant you that it’s more interactive fiction than game, but even that’s not that important, really. I mean, would putting more puzzles in this adventure game make it any better? Of course not! The Walking Dead is the success it is because it’s a character-driven story of the likes we haven’t seen before. Lee Everett may not be making the galaxy-defining choices that Commander Shepard makes on a daily basis, but the stakes always seem higher as he does his best to shepherd young Clementine through a world that only gets worse and worse for everyone. That last scene in the jewelry store as Lee coaches Clem to safety…It touched me (and I’m sure most anyone who played it) in a way that nothing else this year could. I’m not being hyperbolic when I say that everyone should play this game. It’s brilliant.
Fez – Speaking of brilliant, Fez has that in spades. We’re talking about a game where every detail feels deliberate and mysterious. That’s not an exaggeration either. With maybe one exception, there’s not a single puzzle in Fez that you couldn’t necessarily figure out in some way from clues in the world. They might be obscure, difficult to interpret clues, but they’re there. Add in a soundtrack that is hauntingly beautiful and a rotating mechanic that is as fun as anything else you’ve ever done and you’ve got the most interesting experience of 2012. I can still pull up intense memories of the empty solitude of some of the screens and the fitting music that made me feel isolated, alone, a little scared, and a little excited to discover a cube or an anticube. Fez was awesome, guys.
MAY
Diablo 3 – I’ve had this talk with Min so many times, but maybe I didn’t understand what Diablo was before I played D3. I’d only ever played D2 with my brother or a few friends. It was a small-scale endeavor and Torchlight, its closest analogue for me, was a single-player affair. There was no Auction House there to circumvent loot drops or other players to set up trades with on forums. There was the purity of the RNG and the thrill of the hunt. Diablo 3 awakened that feeling inside me that activates when I feel like I’ve been cheated. It was like I took the red pill and I saw the Matrix of the game for the first time when I realized what I’d have to do to beat the game on Inferno. I’ve never felt like a game’s systems were so transparently evil before (I don’t play Facebook games) and Diablo 3 soured me on Blizzard as a developer. Maybe next year you’ll see an entry about Heart of the Swarm, but as of right now, thanks to Diablo 3, I plan on never spending another cent on a Blizzard game (unless a new Warcraft RTS comes out. I actually like those).
Tropico 4 – Min likes to tease me about being an evil dictator when I play this game, but it’s much more complicated for me. When I play Tropico I don’t exercise my ability to rig elections or execute citizens at will. I do my best to be a benevolent leader and resist the control/interference of the US or USSR. I do my best to make the tropical paradise that I feel my people have been denied. It’s a deeply (and weirdly) personal experience for me. Plus the music is pretty sweet.
JUNE
The Binding of Isaac: Wrath of the Lamb – Yeah, yeah, expansion pack for a game that I played relentlessly last year. I don’t care, guys, it was almost a new game with how much it added. If you read my blog and you tried/enjoyed FTL, you really should check this out.
No More Heroes: Paradise – I think I’m at assassin #7 or #6? It’s got its purposefully tedious parts in it and it’s so stylized that it’s hilarious, but it lost some steam with me and I never finished it. Whoops.
JULY
Spelunky – Forget what that other guy said about the best game of this year because Spelunky is awesome. It’s so sharp in the way that it plays. Die and it’s almost 100% your fault. Brutally difficult, endearingly fun and funny, and tightly controlled. I only wish I had more friends to play local multiplayer with.
Penny Arcade 2 – Not as funny as PA1 and not as fun as PA3
Penny Arcade 3 – PA goes 16-bit RPG. The combat is frighteningly difficult, but the game is tons of fun because of it. These new classes are super neat. It’s like they figured out all the boundaries to RPG combat and sharpened them to a knife’s edge. Really interesting, but easy to bone yourself with bad class selection.
Sins of a Solar Empire: Rebellion – Each game takes forever, but playing a few matches with Min was tons of fun.
Greed Corp – Did not like. Sorry, Eric.
Puzzle Agent – Tried this before I went down the Professor Layton rabbit’s hole. Surprisingly funny and surprisingly well-written. I’m fairly certain that these didn’t sell well enough to keep making them, but I really enjoyed the setting and the story. Very cute.
Max Payne 3 – I’m the guy who’s never played a Max Payne game before so when I play this grimy, glitzy, greasy shooter I’m unburdened by Payne’s history. There’s no comparison to the way it used to be or the way I wanted a sequel to be. It’s just an awesome shooter with a dumb, but neat story. Brazil is here to stay as a setting and even though Rockstar characters are all deplorable assholes who I hate, I had a soft spot for Max and Giovanna. Pretty solid shooter.
Sonic Generations – Modern Sonic games suck. All of them. Everyone who thinks Generations is “not that bad” or “good” is wrong. You’re wrong.
BIT.TRIP.RUNNER – A rhythm game! I didn’t realize it before I tried it. The first boss fight sucks and I stopped playing after it. I hear that was a mistake.
AUGUST
Persona 4 Arena – I got a little bogged down by being forced to play other perspectives before finishing the main narrative, but the continuation of the Persona story was solid enough to make me interested in the game, even if I didn’t really care for the fighting mechanic. Guys, who knew a fighting game could have a sweet story?
Driver: San Francisco – Didn’t get enough in to say anything definitive, but I don’t really like the car mechanics.
Trine 2 – I don’t think either of these Trine games are for me, but I’ve only ever played 5 hours of a Trine game ever. It’s the physics model. I don’t like the imprecision in a platformer. I had the same issue with Little Big Planet.
Iron Brigade – The most frustrating networking experience of 2012. It’s a shame too because Min, Lee, and I should have loved playing this.
Counter-Strike: Global Offensive – Goddammit I love me some Counter-Strike. I didn’t put that many hours into this, but playing it with Simon and some of the old War Cry guys was awesome. If you have any interest in shooters, but you don’t play this…well I don’t understand you.
Orcs Must Die 2 – Not the best tower defense game, but I think I’m under 10 hrs with it so maybe it picks up?
The Last Story – Got so bogged down writing about this with David (remember that feature?) that I never continued it. Lots of promise there with characters that seem deeper than your usual anime bullshit, but I need to give it another 20 hours to be sure.
SEPTEMBER
Mark of the Ninja – The tightest stealth game (mechanics-wise) you will ever play. Seriously, man. It’s pretty boss. The story is fairly dumb, but playing it is so much fun that you can’t help but smile. A solid win in my book.
FTL: Faster Than Light – I’ve recorded 31.5 hours of me playing this game as of when I write this sentence. A game that has such tight mechanics that you can’t help but love it. This was the year of roguelikes for me. FTL plays like the space sim you always wish you had. I don’t see myself getting bored of this game until I unlock all the ships. That won’t be for a while because I’m somewhat terrible with some of the ships, but I do love me this game. New Super Mario Bros. 2 – More Mario platforming. Not the most inspired Mario game, but it has its moments. Not gonna set the world on fire and, like the first one, not my favorite Mario game.
Torchlight 2 – I can’t really claim to have played this game since the first day was a clusterfuck and I didn’t get past the menu screen. Had tons of fun chatting with Min and his cousin though.
Borderlands 2 – Until the very end of December I was the only one of my close video gaming friends who had this game. As a solo affair (and even as a group affair), the early parts of this game are pretty terrible/boring/tedious. In a group I’ve enjoyed playing this tons more. It’s just fun to have three friends rolling around Pandora with you. I hope we keep playing.
Theatrhythm: Final Fantasy – I love rhythm games. I love Final Fantasy music. This game is beautiful and perfect and could only be made better with more FF VI music.
Kirby’s Dream Collection – Picked it up to own Kirby Super Star. Played a bit of that with Min. Lots of fun, but not gonna set the world on fire.
OCTOBER
Professor Layton and the Last Specter – Played it for a few minutes because it was the only sequel I could find in the store. Based on those few minutes I bought the rest of the franchise.
Pokemon White Version 2 – I wish I hadn’t pushed Min and David to get Black and White because the Version 2s are so much better. There has never been a better put together Pokemon game. I’ve sunk over a hundred hours into this game playing it Nuzlocke style and I still have yet to defeat the Elite Four or Team Plasma. I’m not kidding, guys, this is the closest you can come to a perfect Pokemon game.
XCOM: Enemy Unknown – Ok, for realsies now, guys. This is the best game of the year. Just so much fun to play in Classic Ironman mode where every mistake is locked in place and humanity hangs in the balance. Tactical, turn-based combat has never been better implemented and every system works well. My only gripe is that you “can’t fail” the final mission in the sense that losing it sends you to the start. Losing an Ironman run in the final mission would be brilliant (and sadistic), wouldn’t it?
Professor Layton and the Curious Village – It has a fairly ridiculous plot twist that almost makes zero sense and doesn’t hit with any oomph, but you’re supposed to be here for the puzzles anyway. They’re fun and the characters are charming enough that I’m more than happy to spend hours upon hours just completing brain teasers.
Need for Speed: Most Wanted – I wish this was more Burnout Paradise instead. I don’t like the way the “campaign” is laid out with the unlocks for all the cars. I hate how I have to earn nitro every time I swap cars. It’s just not as good as the Burnout stuff. I’m sorry. That said, it’s so much fun to race at top speed in real-world automobiles. Super fun.
Professor Layton and the Miracle Mask – The 365 puzzles (one a day) and the fact that I bought it digitally are what keeps me coming back to this game over and over again since I haven’t yet beaten the previous iterations. Solid puzzle work and a great 3DS package, but I can’t wait to actually see the narrative.
Professor Layton and the Diabolical Box – More Layton, but on a train!
To the Moon – The Walking Dead kind of ruined this game for me. Everyone was lauding it as this grand, mature narrative, but then The Walking Dead goes and does something truly spectacular while To the Moon failed to really hit with me. The twist was neat and I dug the story, but I didn’t find it to be as amazing as I’d heard. It’s solid storytelling in a mediocre engine package, but it’s worth checking out for sure.
NOVEMBER
Hotline Miami – Certainly the game that’s inspired the most cackling laughter in me. Just brutal, ugly, sleazy, and weird. Hotline Miami has a kickass soundtrack and relentless gameplay. The bosses are kind of obnoxious, but it plays fairly sharply and I’d recommend it to almost anyone.
Nintendo Land – Fantastic in group settings, but somewhat lacking as a solo endeavor. I’m happy to own it and I think asynchronous information/capabilities makes for way more interesting games than the same old stuff we’re used to, but without a group to play this it can get a little boring.
New Super Mario Bros. U – Haven’t put a lot of time in it, but the course design is definitely superior to the DS version. Can’t wait to beat this with Min, but I’m not breaking down any doors to play it.
Donkey Kong Country Returns – I’m only two worlds in, but it feels slighter/weaker than the old DKCs. We’ll see how it pans out, I guess.
DECEMBER
Sleeping Dogs – I’m getting open world fatigue pretty early in this one. Unlike Saints Row: The Third, this is more serious and I feel like not being ridiculous is to its detriment. Sleeping Dogs’ dating system is ridiculous and the cop story is fairly predictable, but I’m in love with the Hong Kong setting and the fact that this is a game not taking place in LA, NY, or Miami. Also really nice to see non-white protagonists. The Batman fighting style is neat, but, like I said, already hitting open world fatigue.
999: Nine Hours, Nine Persons, Nine Doors – I’m glad I played and finished this before the end of the year because it’s absolutely brilliant. Any game that uses the mechanics of the system its on is an instant plus for me and the final puzzle/revelation is brilliant. How many games make you think about morphic resonance and information transfer like this one? Just the fact that I found myself thinking about philosophical questions like Locke’s Socks/The Ship of Theseus and that it ALL MADE SENSE was really brilliant. Look, visual novels are divisive, but you shouldn’t let that get in your way. 999 has one of the neatest stories of the year (2010) and it’s easily one of my favorite games this year.
Alpha looks seriously creepy there. Wow. (Photo courtesy ComicVine)
In a weekend full of grief over some terrible Marlins losses thanks to anemic offenses I finally got around to finishing Dollhouse…
Movies
Indie Game: The Movie – Steam’s first movie! I didn’t kickstart it, but I was more than happy to support it post-release. It’s not super informative if you don’t already know a bunch about indie video games, but it’s entertaining to see three artists at three stages of their careers and the minds and personalities that go with each. It makes me really crave postmortem analysis of Fez as well.
TV
Dollhouse – I think it’s safe to say that this is Joss Whedon’s weakest show (although I haven’t seen Angel yet…). Most of the complaints were with Eliza Dushku not being up to the part, but I think she eventually grew into the part. The second season was full of a lot of melodrama and, as Min noted, felt very rushed, but I think that Joss had enough time to put a perfect little bow on the series and wrap up all the loose plot threads rather nicely. I’d much rather recommend that people watch The Wire, but if you’re looking for something second tier to enjoy and you’ve already seen Firefly, you could do worse.
Patton Oswalt: No Reason to Complain – Comedy pairs perfectly with Diablo or another similarly mindless game. This isn’t Oswalt’s funniest work, but I enjoyed it alright.
Louis C.K.: Hilarious – Man, Louis C.K. is funny! I don’t know why I’ve never seen his standup before, but you should catch this before it leaves Instant on 1 July. I loved the bits about how unappreciative Americans are. Good stuff.
Futurama – I’ve only seen like six episodes of this show. Everyone seems to love it. I’m checking out the first season. Saw the garbage ball one and the one where Bender gets hooked on electricity. Had some funny moments, but not hilarious ones. I liked the musical bits in hell and seeing the Beastie Boys was bittersweet.
Music
Guys…the video to Girls’ Generation’s new single, “Paparazzi” came out. The stealth conversion of the site to a K-Pop repository continues.
Books
1Q84 – How long has it been since I last read this book? Holy cow! Got a bunch of chapters in. One of the characters has realized that something might be up, but I don’t know how Aomame is gonna tie in with Tengo’s story. I’m intrigued, but I’m frustrated by my usual pet peeve of men writing women like they feel like women think. I mean, I can’t confirm that Murakami is being inaccurate with his portrayal of Aomame’s thoughts, but it doesn’t quite feel right to me. Then again, what the heck do I know about how women think/act?
Video Games
Diablo III – I’m in Inferno! Now I’ve just gotta beat Diablo again. Lost another Hardcore Min. Rest in peace Min the Demon Hunter. Your deeds will be forever remembered.
The Binding of Isaac – Great time killer. Gotta make more progress, but these challenges are tougher than I realized they’d be.
Poker Night at the Inventory – Trying desperately to get the four-of-a-kind or straight flush achievements, the odds of which are 72,192.33 : 1 and 4,164 : 1, respectively. Got a lot of poker ahead of me…at least Texas Hold ’em has softer odds.
No More Heroes: Paradise – The recent release of Lollipop Chainsaw reminded me that I’ve got a Suda51 backlog that needs clearing. Lotta character and personality to this game. I like Travis Touchdown and I like the fighting for now, but I don’t love the busywork nature of it all. I’ll survive the part time jobs and assassination missions mostly by thinking about the statements that Suda is trying to make, but I have a much harder time dealing with the temperamental motorcycle and overlarge overworld.
Robert Downy, Jr. was definitely the MVP of the movie. (Photo courtesy JakesplacePS)
Readership assemble! Min and I made the great sacrifice of seeing The Avengers for you. Our verdict? It’s excellent. Go see it, y’all. Seriously.
The Avengers – It does precisely what I thought was impossible by focusing on each individual character for a bit and giving them all arcs. Granted, most of the groundwork was laid in all the other Marvel movies, but it’s still tough to do. High props to Mark Ruffalo for his portrayal of the Hulk. His barely contained anger was chilling and, most importantly, awesome. Joss Whedon’s writing also gels quite nicely with the movie, RDJ version of Iron Man.
The Five-Year Engagement – It’s a little long, but it’s also very funny and definitely well acted. This movie gave roles to all kinds of hilarious guys like Mindy Kaling, Chris Parnell, Brian Posehn, and Kevin Hart. Not to mention the supporting roles for Alison Brie and Chris Pratt. Emily Blunt remains charming and Jason Segel is his usual lovable oaf self. Don’t expect anything amazing and you’ll enjoy this light romantic comedy.
Mad Men – I have no idea where this season is headed, but man am I just stoked to be on the journey. Last week had all-star performances all around. Can’t wait to see what happened last night.
Girls – Best line: “Ok, American History X.” Awkward humor is where it’s at now, huh? Not complaining, but it’s interesting how that’s the norm now. This show continues to surprise me week to week. It’s better than you might think.
Veep – Another solid, solid episode. I wasn’t sure if the show would be able to maintain its awesomeness, but it has met and exceeded expectations. I really do love this show.
Parks and Recreation – I read one reviewer call the campaign bus running over the Sweetums guy overkill, but I thought it was hilarious. Great work by the cast, but I’m ready for the election storyline to finish.
New Girl – From week to week you’re the one show that really gives me pause, New Girl. You’re really not the best hang-out comedy out there, but you put in work that is passable and regularly funny. I feel like you get more credit than you deserve, but I do enjoy watching you, I guess. At least you name dropped Coach this week. I know you couldn’t bring him back to prevent confusion and because you had to build Winston up from scratch, but I hope you bring back Coach for an episode one day.
Community – Starburns is dead. The study group is expelled. I liked that they rallied from that dark moment thanks to Troy. Makes me wonder what’s coming up at the end of the season. Will they succeed in taking him to the A/C Annex or will the group rally in his support? Does it matter if they’re not all taking classes together any more? This season certainly deviated from that…
The Fez soundtrack deserves special mention. It is a joy to listen to in the background thanks to its ambient nature, but it doesn’t let the listener get too comfortable. The dissonance creates an uneasy feeling that I’m perhaps pairing with my game experience too much, but I think it’s still absolutely worth listening to. Especially for you, Min. It’s got no words.
Eh, nope. I gotta get back into reading soon. I almost bought a book this weekend, but physical books feel so expensive to me now!
Fez – Certainly the best downloadable console game I’ve played this year. We’re talking Grade A awesomeness in its simultaneous simplicity and complexity. Figuring out a puzzle will make you feel like a genius. Turns into a bit of a pain to navigate as the number of secrets narrows down, but still a game that everyone should play as soon as it’s out on PC, I guess, since none of my readers have an Xbox (that I can think of)
Mass Effect 3 – Played a couple of levels from the Resurgence Pack. They seem big and/or complicated, but I like them. If only they’d vary the enemy types or game modes I’d be happier spending a ton more time in this game. Oh well.
Shadow Complex – It’s funny how I find save rooms so antiquated now. Losing a bunch of progress and listening to the same dialogue over and over because I died isn’t acceptable any more. Still scratches that Metroidvania itch and I dig that.
Devil Survivor 2 – Just unlocked the ability to transfer between Tokyo, Osaka, and Nagoya instantaneously. I wish the third region had been Sapporo, Hiroshima, or Okinawa. This is a sharp game. Very similar to DS1, but that was a sharp game too. I’m wondering where the story is going in this one, but not in a bad way. I really should play this more…
The Old Republic – The Trooper story continues to be interesting to me. I like the whole “Reassemble Havoc Squad” thing it’s got going on. I even like the companions! Sergeant Dorne, the Imperial defector, seems like she’d add an interesting wrinkle to my game, especially since she disapproves of my character’s rule-breaking habits. The storytelling in this game is absolutely superb. So glad that Min and I are playing this now, but we’ve only got a week before Diablo 3…
Gomez: The Hero of Fez (Picture courtesy Titolian)
I did a lot more with this week than I thought I would have time for considering how much I played The Old Republic and how late I was getting home for a lot of the week. Fez gets special mention at the top of this article for completely immersing me in its world. Everything from its ambient, minimalist soundtrack to the weird artifacts, perplexing language, and dense, unspoiled mystery has me super intrigued.
The Girl with the Dragon Tattoo – I swear that I’m gonna stop tagging this someday soon. Tiffany hadn’t seen the US version and it was in Redbox, so we picked it up. I was struggling to stay awake at the end (it was one of those weeks), but it’s still a pretty solid movie. That stuff after Martin dies has always been way too long.
Shame – You know you’ve messed up if your movie about a sex addict living in NY is boring. It just wasn’t the daring, risque movie that I thought it would be. I did rather enjoy Carey Mulligan’s haunting “New York, New York”, but it was a little long. Watch it if you’ve got nothing to do/you can find it for cheap/free.
Like Crazy – Watching the trailer for this made me think I would hate the leads and I definitely did. They’ve got this youthful, lovey-dovey, can’t be separated from each other for five minutes thing that drives me crazy. Doesn’t help the plot that it all hinges on one stupid decision that anyone could have prevented. I also had a real tough time understanding why Anton Yelchin would rather be with Felicity Jones over Jennifer Lawrence. I mean, come on…JENNIFER LAWRENCE.
Mad Men – Last week’s episode was very interesting and very artistic and I came away from the Ginsberg/Peggy scene just in love with the show all over again. Can’t wait to watch last night’s offering.
Veep – Guys, this show is hilarious. Best comedy pilot I’ve seen in a while. Just clever and subtle and sharp. They really capture the office/government job vibe.
Girls – The entire internet has an opinion about Girls so I felt like I needed to watch it. The first episode frustrated me with Hannah’s spoiled dependence on her parents, but had enough wickedly funny moments that I was on board. The second had lots of hilariously bad sex. I mean, the line about why doggie style isn’t always degrading, “What if I want to feel like I’ve got udders?” was pretty brilliant delivered. Mike Birbiglia’s job interview scene was great too. The whole thing with the non-PC conversations and the complete 180 on the offer was so good. I’m on board for now.
Kids on the Slope – Shinichirō Watanabe and Yoko Kanno’s latest collaboration is not quite as stylized as Cowboy Bebop, but it’s got the same strong Jazz roots. Worth watching for the music alone, as are most of Watanabe’s shows. I want to find that title track. It starts with this slow marching beat and then it just turns into this great piece. Love it.
Parks and Recreation – Getting tired of the election storyline, but the show is still selling it. Chris Pratt’s live action movies were hilarious and Aubrey Plaza continues to be a delight.
Community – Pitch perfect Law & Order spoof. The back half of this season continues to impress.
New Girl – I want to love this show a lot more than I do. It’s just so mediocre when it’s not funny. Happy Endings has deeper swings (funnier and more terrible) and I just dig that show way more than New Girl…
“Sakamichi no Melody” by YUKI:
It’s not gonna blow you away, but I love the way it flows and changes. When it picks up in that middle section…how can you resist not tapping your toes?
Moe Berg: Athlete, Scholar, Spy – Only a couple pages into this story about a baseball player who was also a spy. We’ll see how it is.
The Old Republic – Min and I got our alts going now. My Trooper story has been interesting and I’m glad I’m playing it instead of a Consular.
Superbrothers: Sword and Sworcery EP – Finished the first movement/section/track. Have yet to go back in and start putting serious time. Very stylish and cool.
The Walking Dead – Captures the spirit of the comic and zombie apocalypse WAY better than the tv show does. Love it.
Saints Row: The Third – Played a little co-op with Lee. This game is so hilarious. I’m thinking of switching my character to zombie voice.
Fez – Really fantastic game. I can’t stress enough how immersive it is in its sparseness. I can’t wait until I start to understand the puzzles and mysteries more. Gonna try to limit my exposure to the internet since they’ve mostly solved everything. I know I’ll need their help eventually, but for now I’m on my own.
Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.
I figured I’d start with BlazBlue today, since the game just came out and I sunk an evening in playing it. I don’t have all that much to say about it yet, but it’s intriguing in a very not Street Fighter way. The fighters are all insanely detailed and designed in an intricately anime fashion, leaving no moe niche unserved and the fighting system is deceptively simple, but actually WAY complicated, as most of these things are nowadays. I haven’t had a whole lot of time to sink into it, especially because Street Fighter IV has nabbed my attention yet again, but I will keep posting impressions as I play.
Get BlazBlue!
Get Street Fighter IV!
Indie Darling Gets on XBL
Fez has been confirmed for 2010 release on XBL, according to Giant Bomb. I don’t know much about the game other than that the press loves it and you play as this little white dude with a block head. I’m sure someone out there is jumping for joy, but then crying a little bit because it means the 2009 release date has been pushed back. There, there.
Brilliant Game Design
Giant Bomb reports that Tekken 6 has finally gotten it right. The game will ship with all of the characters unlocked. Honestly, this is some of the best news that could have hit for a fighting game and I hope that other developers take up this and make it a trend. There’s no reason why players who just want to get playing online should have to spend hours completing menial tasks against the AI just to get access to the hidden players. Heck, if I didn’t bother with that I would never have unlocked Cammy, my Street Fighter IV main. I know there are legitimate reasons for doing this, namely to increase the longevity of the game that a consumer purchased, but how about making things like costumes or colors (the second of which is already a SFIV unlockable) the real secret content. Extra stages are also acceptable, since they have no real gameplay significance in, say SFIV. Either that or include an option, like in Rock Band 2, where you have all of the content unlocked, but achievements are disabled. This would be far preferential to the current methodology currently en vogue.
Get Rock Band 2!
Now the world will know about your phat lewt
I know what you’re thinking: I love to tweet and I love to play WoW, but goddammit, it’s far too difficult to do both at the same time. I have to Alt-Tab and everything! TweetCraft has got the solution for you, an in-game Twitter client. With Peggle already integrated within WoW, I’m starting to wonder what other apocalyptic life-distracting measures are going to be added in the future.
Sad Half Year for the Japanese Bottom Line
Gamasutra reports that the Japanese gaming market is down a scary 25% in the first half of the year so far. Dan reports that perhaps we’re prematurely worried? Monster Hunter Freedom Unite, as of 8 July, has sold some ungodly 3.5 million or so units in the country while this Saturday will see the monumental release of Dragon Quest IX on the Nintendo DS (forecasts say there are already 2 million pre-orders put down for the game), and the recent release of Wii Sports Resort has seen major success as well. I think it should be a healthy year for Japan, it’s just been stacked toward the second half.
L4D2…Kinda Sounds like a Droid, no?
In unsurprising news, Valve has announced that players who pre-order Left 4 Dead 2 will have early access to the demo. This is pretty much exactly what happened with Left 4 Dead and Team Fortress 2, so no surprises here.
Other neat news claims that players will have access to a cricket bat a la Shaun of the Dead.
Also reported was a rumor that L4D players might be able to interface in a meaningful way with L4D2 players, meaning a less fractured player base. I hope they get it worked out; online games live and die by their player base and dividing it is never wise.
Bonus Left 4 Dead Sackboy Images!
Get Left 4 Dead!
Look! A Three-Headed Monkey!
Ok, so it doesn’t include that game, but Lucasarts is releasing a classics collection via Steam that includes seminal adventure titles such as The Dig, LOOM, and Indiana Jones and the Fate of Atlantis. It’s great news to see that they’re finally capitalizing on their adventure game library and it, combined with the re-release of The Secret of Monkey Island, gives me some confidence that we might see other HD remakes. Day of the Tentacle remake, anyone?
Mega Awesome
Tired of adorable Mega Man videos? I’m not. Enjoy.
That kid’s little brother sure is a pain…reminds me of my childhood.
BONUS ATARI REMAKE MEGA MAN VIDEO:
Music Was Better in the Past
I’m not sure if there’s actually a re-release of the Chrono Trigger Soundtrack imminent in Japan, but this recent trailer sure seems to suggest something of the sort.
If it is being re-released, I’ll be sure to keep an eye out in September when I head over to the Land of the Rising Sun.
Get Chrono Trigger DS!
It’ll Soak Up Water!
I’m pretty sure you all know that I adore the folks over at Giant Bomb. Here’s their hilarious commercial for their iPhone app. I won’t be getting it (too much $$ for my tastes), but the commercial sure is funny.
Critical Much?
Says famed game designer Fumito Ueda regarding news that Shigeru Miyamoto was inspired by Shadow of the Colossus and built a level around that:
Yes I have played it, it was hard to not to since it was rumored that Miyamoto-san was inspired by me. But I had expected more, that segement {SIC], was like the rest of the game not so fun as it could had been. I think the fans made a big deal out of nothing when they said Miyamoto had stolen from me. The thing I am critical over isn’t that they didn’t borrow anything that isn’t unique for my game, but that they didn’t make more fun stages out of it.
To clarify, the level in question is the boss fight on the small planet where Mario must guide Bullet Bills to sensitive spots around a giant robot to defeat the boss. Way to be a jerk Ueda. I mean, your games are held to ridiculous artistic plateaus that Miyamoto’s have never been elevated to. It’s like comparing pop art to Picasso or something. I’m not saying that Miyamoto’s not a genius in his own right, but rather that the man doesn’t need to ape Ueda to make a fun game. The boss fight was a homage, not a direct attempt to bring Shadow of the Colossus to Super Mario Galaxy. There’s no need to get so pretentious!
Bonus Fact: Picasso’s full name is: Pablo Diego José Francisco de Paula Juan Nepomuceno María de los Remedios Cipriano de la Santísima Trinidad Ruiz y Picasso. I guess it makes sense that he only went with the first and last part, that would be hell to sign on all of his works.
Get Shadow of the Colossus!
Back Away From That Sun
Speaking of Miyamoto-san, he had this to say about all of the people clamoring for a new Kid Icarus sequel:
Wait, please.
There you have it. Chill out guys, it’s coming.
Nobody Likes a Guy Who Plays to Win
Professor David Myers, under the guise of science, played City of Heroes for a while to find out about the psychology of social groups. His account, published as Play and Punishment: The Sad and Curious Case of Twixt came to a predictable conclusion.
It seems that when Myers PvPed and fought with what are considered “cheap tactics” he was alienated and hated by everyone on the server, including people on his own faction. Myers stuck harshly to the rule set, but took the whole Heroes vs. Villains thing way too seriously for most, choosing not to adhere to social conventions within the game. To be fair, it’s pretty lame to have these accepted “Let’s not fight” zones in PvP areas. I mean, it reeks of grade school playground, doesn’t it? Anyway, it confirms what we already know about MMORPGs, the prevailing culture within the server trumps in-game rules and some things just become conventionally taboo. It’s the same with real life. For more interesting reading, check out Malcom Gladwell’s article in the New Yorker entitled How David Beats Goliath. It’s brilliant reading and conveys a lot of the same points without being a thinly veiled excuse to play City of Heroes for hours on end.
Whoops! Here’s More Work!
Back to Shigeru Miyamoto. It seems that he accidentally forced the Wii Sports Resort developers to include Golf within the game.
Says Takayuki Shimamura
“Right after getting back to Japan, he suddenly said: “You know we’re including golf now.” Apparently he’d stated in an interview that this time round golf shots would be determined by the backswing, even though at that time a golf game didn’t exist in any shape or form!”
How’s that for an origin story?
Houston…Well, I guess you can guess what comes next…
Battlefield 1943 came out this week! Kind of. The game is unplayable as of right now (as of when I write this). Servers are clogged and some users can’t even launch the game. Money well spent, I guess…
EDIT: It appears to be up and working properly now. EDIT 2: Whoa, I’m wrong. Still wonky for the most part.
This is terrible news for a small, online arcade game like this. Games like these live and die by reputation and first week experiences, unless the Battlefield pedigree will carry it until they get it fixed.