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IBNttT in 2011 [U]
Jan 2nd, 2012 by Dan

pachart

It’s time to look at the most popular posts on the blog over the last year. I was a little more apathetic about updating this year and my traffic suffered accordingly, dropping off by ~4,000 hits. The top posts haven’t changed too much, but here goes:

Top Posts

Remixed Objection, No Yakuza 3?, L4D2 (Again), and Pokémon Cosplay [Game Overview] (402)

I know precisely why this link is top of the list. It features a stunning picture of Jessica Nigri very liberally cosplaying a Pikachu. It seems sex sells. Surprise!

The Great American Ballpark Tour: Citizens Bank Park Review [Wednesday Morning Quarterback] (391)

My ballpark review was featured in an article talking about the ivy on Citizens Bank Park’s walls and the site was flooded with viewers.

Great Dwarf Fortress Stories [PC] (347)

I guess Dwarf Fortress is still niche-y and hard to find content about online. Surprise, haha.

Mother 3 Review [Big N] (304 )

I’m still super proud of this review. It was something I worked really hard on and I think it’s one of my better reviews.

Game Overview: The Villains of Final Fantasy Week 6 (114)

I can’t believe how many hits these things still get despite it being far from what I do on this blog any more. Interesting.

Runners Up:

Otakon 2010 [Photographic Memory]
The Villains of Final Fantasy Week 10 [Game Overview]
White Guilt and The Help [FB]

Otakon always gets tons of hits come con time, but the popularity of both The Help and talking about how quasi-racist it was got that post tons of hits on my blog that have tapered off since release.

2011 Hit Totals By Month

Jan: 3,248
Feb: 2,460
Mar: 2,384
Apr: 2,722
May: 2,599
Jun: 1,960
Jul: 2,321
Aug: 2,111
Sep: 2,068
Oct: 2,412
Nov: 2,031
Dec: 2,360
Total: 28,676

I can understand the hit drop off in 2011 based on how much I kept up with blogging. We’ll see if I’m more on top of things in 2012.

IBNttT in 2010! [U]
Jan 2nd, 2011 by Dan

pachart

About a week into January of 2010 Eric found and installed one of the best wordpress plugins I’ve ever seen, WordPress.com Stats. Thanks to that, I’ve got some performance numbers for the site to share.

Top Posts

Remixed Objection, No Yakuza 3?, L4D2 (Again), and Pokémon Cosplay [Game Overview] (1,182)

I know precisely why this link is top of the list. It features a stunning picture of Jessica Nigri very liberally cosplaying a Pikachu. It seems sex sells. Surprise!

Great Dwarf Fortress Stories [PC] (412)

There’s a rather large gap between #1 and #2, but it’s thanks to Dwarf Fortress’ niche status that anything Eric or I post on the topic gets consistent hits. It seems not many other sites cover it, but people regularly look for info.

The Villains of Final Fantasy Week 11 [Game Overview] (404)

My most popular villain feature isn’t FF VII it’s an MMO that I never played and did a rather half-hearted job writing about? Weird.

The Villains of Final Fantasy Week 10 [Game Overview] (355)

Considering how popular FF X is, I’m not that surprised.

Mother 3 Review [Big N] (313)

This is my proudest part of the top five. I spent a lot of time on this review and I’m glad so many are finding it.

Runners Up:

Otakon 2010
Scott Pilgrim

Otakon gets high on the list thanks to its cosplay pictures (some of which also feature hotties) while Scott Pilgrim benefits from internet popularity.

Now for the big announcement:

2010 Hit Totals By Month

Jan: 1,733
Feb: 2,015
Mar: 2,284
Apr: 2,353
May: 2,015
Jun: 2,137
Jul: 3,058
Aug: 3,629
Sep: 3,461
Oct: 3,806
Nov: 3,077
Dec: 2,844
Total: 32,412

I honestly never expected so many people to see my random ramblings and I’m quite proud. I think October stands out as hit leader thanks to all of the cosplay pictures being used for costume ideas. Wow, 32k hits. The gauntlet has been thrown, 2011. Can you beat this?

A Great Dwarf Fortress Story Told In Pictures [GO]
May 4th, 2010 by Dan

It’s been a while since I put up a good, old-fashioned Dwarf Fortress story, so I’ve got a link to a great DF story told through fantastic illustrations by nomad (tim).

Keyword Roundup [Uncat]
Jul 4th, 2009 by Dan

Happy Fourth of July!

Recent statistics packages on my blog allowed me to browse search terms that lead to my site. So here’s what you’ve been searching in July along with relevant links and/or answers to your questions.

mlb power pros 2009 – 68 hits

MLB Power Pros continues to be a strong draw for my blog since I’m probably one of the few guys who talks about it. Real shame too, because it’s such a great game. Many come to the blog hoping to find news about the 2009 edition, but, if they’ve hit up my post they know that I’m skeptical that the game will come stateside.

vinny caravella – 21hits

persona 4 endurance run – 14 hits

Embedding the Persona 4 Endurance Runs on this website has had a profound effect on my traffic as Vinny Caravella and the Endurance Run itself seems to draw quite a bit of traffic to me.

server.ericsbinaryworld.com – 14 hits

Not too surprising, the root search for my brother’s server yields my website.

pokemon platinum evolution table – 13 hits

I’m not quite sure what a Pokemon Platinum evolution table is, but you can find good pokedex resources at Marriland and Serebii.net

dwarf fortress stories – 12 hits

Clearly a reference to these two posts: (1, 2), folks looking for Dwarf Fortress stories can also find some great ones at the official forums. Other options include the fantastically hilarious story of BoatMurdered and the more serious, but still fun Nist Akath

claudia black nude – 11 hits

Claudia Black, newest addition to the Uncharted franchise, seems to be a rather popular figure on the blog. According to this VERY NSFW SITE, she has never done any nude roles. Sorry guys, tough luck.

power pros 2009 – 7 hits

See above!

mai shiranui nude – 6

This one shouldn’t really be all that hard to find people, seriously! Here’s are VERY NSFW links. I don’t know if that’s the best stuff out there, but I’m not really willing to look.

fallout 3 vegas – 5 hits

No real news on this.

persona 4 review – 5

No doubt searching for my review.

giant bomb achievements – 5 hits

My achievements. Let me show you them.

i bring nothing to the table – 4 hits

The URL. You can’t miss it, it’s right at the top of the screen.

timon – 4 hits

I’m guessing they mean the meerkat, but just in case, here’s a disambiguation.

gears of war 2 exp table – 4 hits

Are you referring to the new experience system? Google also gets confused cause the word Table is in my URL, despite it having nothing to do with GoW 2.

endurance run persona 4 – 4 hits

See above

metal gear solid 4 proves that players will put up with mediocre gameplay as long as the art is good – 4 hits

Totally wrong. MGS4 has FANTASTIC gameplay. It’s the story that’s seriously lacking.
mlb power pros 2009 release 4

bubblegum crisis hentai – 3 hits

Kicking it old school, huh? Not sure if this link will ever work, but please don’t make me keep searching for this stuff…

pete mccullough bass – 3 hits

The bassist for Streetlight Manifesto. Their URL can be found here

endurance run persona – 3 hits

See above

tabel van dempster – 3

I have no idea what this is or why it leads to me. Probably because my site contains the word Table and I’ve spoken about Ryan Demptser

youtube mariano rivera major league at bat – 3

Mariano Rivera got himself his first RBI on the same day he got his 500th save. What a milestone! MLB doesn’t allow video of their games on Youtube, but you can try their website. No guarantee how long it will be up.

mlb power pros 2009 wii – 3 hits
“mlb power pros 2009” – 3 hits

See above

nothingtothetable.com – 3

My fantastic URL!

kings quest princess bride clues – 3

One big problem with this search term: It should be King’s Quest VII: The Princeless Bride. Other than that, you can find some FAQs and walkthroughs here.

the gregory brothers – 3 hits

I love Auto-Tune the News. You can find the Gregory Brothers URL here.

best dwarf fortress stories – 3 hits

See above!

pokemon fight table – 2 hits

Again, see above.

streetlight manifesto christian – 2

You know the drill. You’re also confused. There’s never been a member named Christian and this is NOT a Christian band.

super punch out super hard mode – 2 hits

Officially called Title Defense Mode, here are some hints.

dean strelau – 2 hits

A friend of mine mentioned in this post about baseball. I wonder who was google-stalking him?

gustavo sorola – 2 hits

One of the founders of Rooster Teeth. Very funny man.

youtube boston batter shatters bat against washington 2

Pretty dangerous event. The bat almost hit Nick Green and caused him to miss the fielding.

l4d zoey track jacket – 2

Surprising that I get the L4D track jacket (available here) as a hit instead of the nude Zoey mod post I made. No complaints here.

Dwarf Fortress Intro Movie [Embedded Reporter]
Mar 23rd, 2009 by Dan

Deep from the trenches, it’s time for your Monday video feature: Embedded Reporter.

You asked for it, you got it! The high quality, super-graphically intense Dwarf Fortress intro.

Great Dwarf Fortress Stories [PC]
Mar 21st, 2009 by Dan

Borrowed from After Action Reporter on why people should play Dwarf Fortress:

The best answer, I believe, is presented by Damien Neil from over on QuarterToThree.com, read on…

I built an arena. A pit on the bottom level for the contestants. On the next level up, seats for the spectators, with a pair of thrones forged from solid gold for the Baroness and her consort. A level above that, the cheap seats. On the top level, a retracting bridge extends out over the pit, so that unlucky contestants can be dropped in.

The main level has a number of silver statues on it, and is designated as a sculpture garden, so my dwarves like to hang out there, giving me plenty of spectators. Unfortunately, they tend to run away when I toss a goblin in. Wimps.

So I decided to add some additional features to keep them happy when the arena isn’t being used for my goblin-war dog cage matches. I dug out a cistern below the arena, and an lengthy, winding channel leading from the brook on the surface down to the cistern. Floodgates controlled by levers allow me to fill the cistern without flooding the fortress.

I then added a sequence of pumps to draw water from the cistern to a channel above the arena. The water falls through two holes to splash down in the gladiatorial pit. From there, it drains back into the cistern. The pumps are powered by windmills on the surface, and a lever permits me to disengage a gear and shut off the pump system.

My dwarves were ecstatic, with many happy thoughts generated–dwarves like waterfalls.

While this construction went on, the Baroness’s consort mandated that we produce several adamantine items. We have no adamantium available, which made this request…problematic. Eventually, he furiously gave up–and declared one of the smithdwarves responsible for failing to fulfill the mandate.

One of the guards carried out the smithdwarf’s punishment, beating her senseless in the dining room. He was overly zealous: She died.

A short while later, her youngest daughter threw herself into the arena pit in despair. She was washed into the cistern and drowned. The stench of her rotting corpse hindered the dwarves’ enjoyment of the lovely sculpture garden.

I resolved to retrieve her bones from the cistern to provide her with a proper burial. I added hatches to the top of the waterfall system, covering the holes that allow water to pour down into the pit. Pull a lever to close the hatches, and water flows over them and to a new sequence of pumps that will draw it to the surface. The uppermost pump is located in a small building atop a hill behind the fortress, and a windmill on the roof powers the system. To dispose of the water cleanly, I constructed an aqueduct (built of lovely blue microcline) that will carries the water back to the stream.

The system isn’t quite complete yet; I still need to redesign the bottom end of the pumping system to reach the lower depths of the cistern.

And that’s what’s so special about this game.

And if that doesn’t get you going, how about this fantastic story from Nate over on RockPaperShotgun.com:

When one dwarf got a mad look in his eye, grabbed a sheet of eagle leather and some silver, and emerged from his workshop three months later with the most beautiful quiver the world had ever seen, I knew it belonged on the back of Nil, the settlement’s legendary champion, a master of four weapons, and getting pretty good at swimming to boot. After a few months of fiddling with doors, Nil eventually strapped on the artifact quiver.

Life was good for a while. Goblins delivered more iron goods than we could ever use. We’d struck a thick vein of adamanite. The larders were full, the merchants looted, the goods organized behind locked doors to protect and control any moody dwarves.

Then a miner uncovered a strange room, covered with engravings, filled with smoke, and with moans of the damned. And the demons came. Spirits of fire, they filled the tunnels with burning dwarves.

Nil picked up his crossbow and gathered his squad of champions. He was fearless. His crossbow was a machine-gun in his hands. Demons fell. But Nil was injured, and the wound… smoldered. And smoldered. Nil left a trail of smoke behind him. At first it was his arm. Then his chest. His endurance failed, and after several weeks, Nil collapsed, and burned into carbon, along with all he carried.

All he carried, that is, except for the artifact quiver that was strapped to his back. This was a quiver of the gods– more beautiful than any dwarf could imagine, tougher than the rock we stand on, and as deadly as any demon. The quiver, of course, was on fire, but no dwarf that laid eyes on it could trouble him or herself with wondering why it was perched on a pile of cinders. One by one, each dwarf claimed the flaming quiver, and one by one, each dwarf in the settlement burned.

Here’s a link to a nice, LONG succession game story: Boatmurdered. I highly recommend at least reading up to StarkRavingMad’s update. It’s hilarious.

Recession Gaming: Dwarf Fortress [Game Overview]
Mar 20th, 2009 by Dan

Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.

We’re gonna take a quick break from talking about Final Fantasy villains until I take some time to figure out how I’m gonna tackle XI and instead talk about the game that kept me up until ~0345 this morning: Dwarf Fortress.

You’ve probably never heard of this game, but this incredibly robust one-man (!) coding project will knock your socks off. Here’s how I got around to it:

DF has been released since 2006, but I first heard about it on Three Panel Soul, Ian McConville and Matt Boyd’s followup project to Mac Hall. There was a strip in there describing a dwarf fortress whose entire economy consisted of cats. I was intrigued, but the game’s simple ASCII graphics made the interface look daunting and scary and kept me from trying it out right then. The seed was planted, I just didn’t have the time or patience to try it yet.

Fast forward to earlier this week. I’m listening to one of 1up.com’s podcasts, Good Grief (you rock Tina!), when they started talking about the ancient roguelike Nethack. I had to pause the podcast to go to work, but memories of the Dwarf Fortress strip clawed their way back up to the front of my brain (admittedly not very well, I thought the strip was about Nethack) and I started looking for the strip to get information about the game. Again, I found the graphics daunting, but I learned of a graphical tileset available at May Green that allowed you to take the hyper complicated ASCII graphics and turn them into at least more recognizable icons.

Still, it wasn’t enough. The game’s interface was super daunting when I booted it up and I was too intimidated. Cue the timely rant reference to the game by Tycho of Penny Arcade. His intervention led me to a detailed tutorial that allowed me to finally come to grips with the game mechanics and implement all the stuff I’ve been reading about.

Phew, so that’s a long way to get to where we wanted to get with Dwarf Fortress, but I think it’s a great story. DF has totally blown my mind as a game. Right now I’ve got abou 12-14 dwarves under my command and as I have them bore into the earth, deforest the landscape, trap bears and kobolds in cages, and wrestle so hard their clothes start to fall off in the barracks, I find myself falling in love with this quirky game. Every tiny detail is tightly modeled. For instance, every creature in the game has an organ system. Battle can cause damage to a dwarf’s spleen, causing him to die if he doesn’t get medical care. Individual limbs can be damaged. The guy in the tutorial caught goblins in cage traps (my main defense right now) and somehow in the ruckus the goblin’s eyes were gouged out. Now it just sits in the cage, freaks out, and repeatedly passes out. Here’s an excerpt from a dev about development of these systems:

Today was compound fractures as well as fractured layers being knocked inward to damage soft inner portions. So a bone in the arm for example could break through the skin if the arm is struck by even a blunt weapon, and impacts can also force jagged skull edges into the brain or a broken rib into the heart or a lung (generally, the broken layers can cross body part boundaries according to the wound’s path over body part relationships)

I could go on and on for hours about my fortress, but I’ll hold off for a bit until I’ve got some screenshots and some story to go with it. Can’t wait to get home and play some more instead of napping.

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