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Arkham City First Impressions [GO]
October 19th, 2011 by Dan

Batman: Arkham City Box

Nifty White Aesthetic For The Box

Arkham City is out! I played it for a few hours last night. Here are some initial thoughts:

– Have a backup game on another console ready. Play that until the free (with non-used purchase) Catwoman DLC finishes downloading (mine was Gears of War 3). I guess Rocksteady Studios was thinking, “If the Catwoman DLC is on-disc DLC people will get mad at us. Let’s split it out and force a 200 MB download so they know we’re not ripping off used game buyers (PS: We’re so ripping them off)”

I have tremendous doubts that the Catwoman stuff wasn’t done simultaneously or that it couldn’t have fit on the disc. Seriously, I’m 98% sure the 200 MB download is largely symbolic.

– Arkham City (the environment) is pretty big. Getting around it is fun! Finish the AR missions ASAP to get a (free) neat traversal upgrade. After you get the upgrade either be like me and be so obsessed with completing the Advanced AR Missions that you repeat them ad nauseum until you get them right (you can fail them within 5 seconds and it takes maybe 10 to get back to the start) or you can be a healthy individual, pace yourself, and just let it be if you fail a few times. Come back later and all that.

– I always forget “payaso” is spelled with an ‘ll’ instead of a ‘y’. Subtitles will help you learn to spell in Spanish!

– Arkham City does not Metroid you. Batman has all his gadgets from the last game. It also does not do a great job of reminding you how to do anything again right off the bat. This could be because I started on Hard, but maybe not. I don’t know.

– Beating on henchmen is still super fun! I think that they regenerate in the overworld, which is a nice departure. If they don’t…well that’s a bummer. Speaking of the overworld: some sections have guys with guns. Don’t hang out in the Penguin section if you’re not prepared to run into like five guys with guns by accident. You can also do what I did and just get shot so much you die. I did that a lot trying to complete the last Advanced AR Training mission.

– Man, crooks be hating on Bruce Wayne. Even the crooks who don’t know he’s Batman! It’s true what they say, “Mo’ money, mo’ problems.”

– Ever wanted to apply Super Mario World cape mechanics to a game where you can dive bomb crooks so hard you knock them unconscious? This is the game for you. Seriously, within a second of learning I could dive bomb into a glide and back again I flashed back to SMW and I instantly knew what I was doing. If only they had licensed the bouncy noise from SMW. If only.

– Batman is not afraid to straight up hit a girl. Damn, son. That’s not cool.

– Catwoman is the worst maintainer of a secret identity ever. People call her Selina and Ms. Kyle all game long. Hey Catwoman, you’re terrible at this super villain thing.

– Some reviewers have lamented that Catwoman controls too much like Batman. Remember how awesome it is to control Batman? That’s not a problem, guys.

– Counter indicators even on Hard mode? Not fun, guys. No achievements for beating it on Hard? Lame. Word to the wise: play the game on Normal, at the very least. Can’t unlock New Game+ without doing so.

– If you get this game before Halloween, be sure to explore the basement of the courthouse on Halloween for 1/12 of an achievement. I’m worried about how I’m gonna get the one on Christmas without cheesing the system.

– Everybody should go and apologize to Kotaku. Go ahead, I’ll wait. I love the meta-joke at play there. Cool stuff.

EDIT: This Kotaku story reminded me that Arkham City leans a little too hard on “b***h.” Like, uncomfortably so. I wish that word had a more negative stigma to it to the general public because it is not okay the way we’ve been using it nowadays. It should have way more force and be deployed way less flippantly than Arkham City has been doing it. Makes me super uncomfortable to play the game.


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