StarCraft 2 – Early Impressions [PC]
July 29th, 2010 by Dan

Sarah Kerrigan

Sarah Kerrigan, Pre-Queen of Blades

Like everyone else in the world right now, I’m playing StarCraft II, but I’ve been too busy to get too far into it so I’ve only got a few impressions.

– I love the new Adventure Game mission structure. It’s great to have these conversations with members of the crew to flesh out the mythology. When will I get dialog trees? That and a “How appropriate, you fight like a cow” dialog choice are must-haves to me.
– The upgrade and mission structure system is pretty neat too. Since I’ve only just made it to the Hyperion, I don’t know if I’ll have the chance to go back and do merc missions too if I do the benevolent ones first, but time will tell on that one.
– The jukebox covers are great. I love “Suspicious Minds”
– Watch the opening cinematic! Once you’ve played a few missions, watch it again! Hmmmm…
– Why is the subtitle option under Gameplay? Shouldn’t it be under sound?
– Dynamically growing, unlimited group sizes make me so happy!
– I’m already hooked on SC2 achievements. I made it to mission 3 and then restarted the campaign to do them again on hard, not realizing that I’d be able to replay them from the deck of the Hyperion.
– I’ve always felt that WarCraft 3’s story borrowed too heavily from the awesome SC storyline (member of one species/race becomes co-opted by another, betrays his own kind, etc.) so it’s nice to get back to the superior SC mythos. Now all I’ve got to do is, you know, make progress in said story so that I can learn what’s up.

Three missions in and I’m loving it. Can’t wait to get back home and play some more!

2 Responses  
  • Eric Mesa writes:
    July 30th, 201011:43at

    Although I have yet to dip my toes into this obsession swallowing my fellow computer gaming family members and friends, I do have to say that the feature I’ve been most excited about (after hearing about it on Giant Bombcast) is the space country music. I love when creative companies (software, movies, comics, etc) go beyond the pale and truly create a universe for their characters to reside in.

    • Dan writes:
      July 31st, 201014:43at

      It’s pretty good stuff!

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